Player Matchup

Ao Kuang
Ao Kuang
BowToMyEssence
Ao Kuang
Level 129
God Stats
2W - 1L
1,312 SR
Queue Stats
23W - 32L
1,386 Elo+
Party 1
Horus
Horus
DXP71
Horus
Level 116
God Stats
2W - 1L
1,219 SR
Queue Stats
51W - 77L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
Drakyogon
Kukulkan
Level 126
God Stats
1W - 1L
1,227 SR
Queue Stats
86W - 111L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
hishomie1
Jing Wei
Level 165
God Stats
8W - 5L
1,671 SR
Queue Stats
99W - 137L
1,450 Elo+
Party 1
Sobek
Sobek
itzBatman75
Sobek
Level 57
God Stats
6W - 5L
1,541 SR
Queue Stats
74W - 122L
1,419 Elo+
Party 1
Team Averages
Level 119
1,394 SR
1,417 Elo+

VS

Team Averages
Level 138
1,508 SR
1,458 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ManshA-CwB
Ah Puch
Level 162
God Stats
4W - 1L
1,655 SR
Queue Stats
132W - 130L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
bilomercer
Cu Chulainn
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,501 Elo+
Party 2
Fenrir
Fenrir
kirbynato
Fenrir
Level 158
God Stats
9W - 9L
1,441 SR
Queue Stats
152W - 131L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
pandadestroyer8
Danzaburou
Level 84
God Stats
10W - 11L
1,444 SR
Queue Stats
113W - 120L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 3 / 3
7,743
774
8,434
11,852
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
DXP71
Horus
13
3 / 0 / 4
7,044
704
6,134
9,834
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Drakyogon
Kukulkan
14
0 / 3 / 7
7,448
745
7,152
7,327
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
hishomie1
Jing Wei
15
2 / 0 / 4
7,899
790
6,417
7,163
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
4 / 2 / 2
7,885
789
5,150
12,974
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 3 / 3
7,235
724
5,877
11,147
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ManshA-CwB
Ah Puch
14
2 / 1 / 3
7,505
751
13,345
7,719
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
bilomercer
Cu Chulainn
13
1 / 3 / 2
7,165
717
7,725
10,743
9,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
kirbynato
Fenrir
15
4 / 3 / 3
8,265
827
8,382
10,956
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
pandadestroyer8
Danzaburou
12
0 / 3 / 2
6,686
669
1,951
6,214
2,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
8
8
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
3
0.83
W
Ao Kuang
4
3
3
1.83
W
Horus
DXP71
Horus
3
0
4
5
W
Kukulkan
Drakyogon
Kukulkan
0
3
7
1.17
L
Ah Puch
ManshA-CwB
Ah Puch
2
1
3
3.5
L
Cu Chulainn
bilomercer
Cu Chulainn
1
3
2
0.67
W
Jing Wei
hishomie1
Jing Wei
2
0
4
4
W
4
2
2
2.5
L
Fenrir
kirbynato
Fenrir
4
3
3
1.83
L
Danzaburou
pandadestroyer8
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
37,280
49,150
Taken
46,779
34,060
Mitigated
27,658
12,582
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,877
506
902
1,605
11,147
7,185
0
4,706
6,107
13,090
0
W
Ao Kuang
8,434
2,028
0
2,662
11,852
5,304
0
4,353
7,499
16,470
0
W
Horus
DXP71
Horus
6,134
1,626
1,154
2,696
9,834
9,791
0
4,687
5,147
0
8,609
W
Kukulkan
Drakyogon
Kukulkan
7,152
489
0
500
7,327
3,065
0
2,837
4,490
26,918
0
L
Ah Puch
ManshA-CwB
Ah Puch
13,345
451
0
2,328
7,719
3,207
528
6,284
1,089
36,591
0
L
Cu Chulainn
bilomercer
Cu Chulainn
7,725
897
0
350
10,743
9,529
0
2,959
7,567
1,572
24,336
W
Jing Wei
hishomie1
Jing Wei
6,417
4,729
0
2,340
7,163
3,077
1,154
2,449
4,714
0
32,225
W
5,150
490
0
3,230
12,974
12,823
0
5,690
7,284
12,774
55
L
Fenrir
kirbynato
Fenrir
8,382
1,806
0
1,277
10,956
5,341
0
4,962
5,946
0
29,810
L
Danzaburou
pandadestroyer8
Danzaburou
1,951
740
0
602
6,214
2,396
184
1,949
4,136
0
15,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
36,856
179
Minions Killed
197
0
Camps Cleared
0
1,011,241
Distance Traveled
975,538
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,235
724
15
2
0
214,647
0
W
Ao Kuang
7,743
774
25
3
0
190,238
0
W
Horus
7,044
704
7
1
0
215,823
0
W
Kukulkan
7,448
745
58
6
0
200,134
0
L
Ah Puch
7,505
751
49
5
0
199,428
0
L
Cu Chulainn
7,165
717
51
5
0
207,833
0
W
Jing Wei
7,899
790
77
8
0
214,804
0
W
Sobek
7,885
789
12
1
0
190,242
0
L
Fenrir
8,265
827
52
5
0
227,520
2
L
Danzaburou
6,686
669
30
3
0
126,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role