Player Matchup

Athena
Athena
 
Athena
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bamboo KARNIJ
Morgan Le Fay
Level 159
God Stats
0W - 2L
1,292 SR
Queue Stats
299W - 256L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
Miamber
Kuzenbo
Level 104
God Stats
3W - 6L
1,492 SR
Queue Stats
39W - 56L
1,437 Elo+
Party 1
Bakasura
Bakasura
TyChiTheGod
Bakasura
Level 46
God Stats
2W - 5L
1,492 SR
Queue Stats
16W - 31L
1,322 Elo+
Party 1
Skadi
Skadi
odysseuses
Skadi
Level 121
God Stats
107W - 108L
1,339 SR
Queue Stats
124W - 136L
1,308 Elo+
Party 1
Team Averages
Level 97
1,423 SR
1,425 Elo+

VS

Team Averages
Level 105
1,508 SR
1,494 Elo+
Bakasura
Bakasura
 
Bakasura
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Anoahthatboi
Terra
Level 106
God Stats
6W - 5L
1,364 SR
Queue Stats
45W - 36L
1,515 Elo+
Solo
Cernunnos
Cernunnos
IM_STUCKID
Cernunnos
Level 129
God Stats
4W - 2L
1,863 SR
Queue Stats
440W - 462L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
SYN9PSIS
Zhong Kui
Level 94
God Stats
3W - 3L
1,315 SR
Queue Stats
508W - 466L
1,479 Elo+
Solo
Apollo
Apollo
sphynx17
Apollo
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 82L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 3 / 2
7,058
471
6,476
16,375
12,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Bamboo KARNIJ
Morgan Le Fay
12
0 / 3 / 1
6,916
461
6,706
8,074
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Miamber
Kuzenbo
10
0 / 2 / 1
6,879
459
3,014
11,812
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
TyChiTheGod
Bakasura
14
3 / 3 / 0
7,907
527
9,003
16,439
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
12
1 / 3 / 0
7,044
470
5,965
7,752
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 3 / 4
8,723
582
9,213
15,417
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 8
8,441
563
3,481
8,891
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
IM_STUCKID
Cernunnos
15
3 / 1 / 4
9,027
602
8,305
10,143
4,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
SYN9PSIS
Zhong Kui
16
5 / 0 / 3
9,559
637
10,921
8,931
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
sphynx17
Apollo
16
2 / 0 / 5
9,762
651
9,096
10,391
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
2
0.33
W
Bakasura
 
Bakasura
3
3
4
1.67
W
1
0
8
5
L
Morgan Le Fay
Bamboo KARNIJ
Morgan Le Fay
0
3
1
0.17
W
Cernunnos
IM_STUCKID
Cernunnos
3
1
4
5
L
Kuzenbo
Miamber
Kuzenbo
0
2
1
0.25
W
Zhong Kui
SYN9PSIS
Zhong Kui
5
0
3
6.5
L
Bakasura
TyChiTheGod
Bakasura
3
3
0
1
L
Skadi
1
3
0
0.33
W
Apollo
sphynx17
Apollo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,164
Damage
41,016
60,452
Taken
53,773
34,981
Mitigated
30,526
10,881
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,476
1,565
0
2,565
16,375
12,294
0
1,512
13,612
39,577
259
W
Bakasura
 
Bakasura
9,213
6,026
0
2,300
15,417
6,140
2,541
4,010
10,027
0
63,931
W
3,481
570
246
2,046
8,891
7,312
33
3,183
5,368
17,928
0
L
Morgan Le Fay
Bamboo KARNIJ
Morgan Le Fay
6,706
422
0
1,674
8,074
3,009
0
4,155
3,579
53,958
0
W
Cernunnos
IM_STUCKID
Cernunnos
8,305
4,144
0
5,585
10,143
4,492
718
1,542
8,591
0
70,622
L
Kuzenbo
Miamber
Kuzenbo
3,014
1,330
0
1,964
11,812
10,102
0
5,666
6,146
24,909
0
W
Zhong Kui
SYN9PSIS
Zhong Kui
10,921
1,732
0
5,510
8,931
8,297
328
3,494
5,091
89,564
0
L
Bakasura
TyChiTheGod
Bakasura
9,003
6,318
0
3,975
16,439
6,929
0
2,958
12,818
0
55,700
L
Skadi
5,965
2,274
0
703
7,752
2,647
0
179
7,573
0
50,157
W
Apollo
sphynx17
Apollo
9,096
3,929
0
6,848
10,391
4,285
1,007
4,082
5,933
0
84,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
45,512
374
Minions Killed
549
0
Camps Cleared
0
1,493,678
Distance Traveled
1,576,987
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,058
471
60
4
0
338,164
1
W
Bakasura
8,723
582
94
6
0
348,961
0
W
Terra
8,441
563
35
2
0
320,060
0
L
Morgan Le Fay
6,916
461
87
6
0
232,911
2
W
Cernunnos
9,027
602
117
8
0
290,735
3
L
Kuzenbo
6,879
459
33
2
0
301,546
0
W
Zhong Kui
9,559
637
159
11
0
317,636
0
L
Bakasura
7,907
527
106
7
0
336,464
0
L
Skadi
7,044
470
88
6
0
284,593
2
W
Apollo
9,762
651
144
10
0
299,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role