Player Matchup

Kuzenbo
Kuzenbo
BL00DF1R3
Kuzenbo
Level 158
God Stats
11W - 10L
1,559 SR
Queue Stats
438W - 453L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Davania
Nu Wa
Level 67
God Stats
23W - 17L
1,664 SR
Queue Stats
100W - 96L
1,527 Elo+
Party 2
Rama
Rama
HonoraSage
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo
Surtr
Surtr
ManaMania
Surtr
Level 142
God Stats
10W - 7L
1,677 SR
Queue Stats
459W - 435L
1,634 Elo+
Solo
Janus
Janus
TWOLANDE
Janus
Level 146
God Stats
21W - 11L
1,610 SR
Queue Stats
110W - 87L
1,602 Elo+
Solo
Team Averages
Level 128
1,602 SR
1,496 Elo+

VS

Team Averages
Level 177
1,733 SR
1,815 Elo+
Hercules
Hercules
BipolarTwink
Hercules
Level 236
God Stats
14W - 7L
1,500 SR
Queue Stats
886W - 382L
1,746 Elo+
Party 1
Hel
Hel
Hаviv
Hel
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 39L
1,850 Elo+
Party 1
Sobek
Sobek
UnitedCringedom
Sobek
Level 174
God Stats
59W - 24L
1,791 SR
Queue Stats
420W - 178L
1,793 Elo+
Party 1
Awilix
Awilix
Waℓnut
Awilix
Level 159
God Stats
23W - 8L
1,745 SR
Queue Stats
568W - 210L
1,847 Elo+
Party 1
Anhur
Anhur
xVaℓ
Anhur
Level 158
God Stats
10W - 2L
2,128 SR
Queue Stats
199W - 79L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BL00DF1R3
Kuzenbo
12
0 / 6 / 2
6,574
657
7,675
13,083
13,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Davania
Nu Wa
13
0 / 6 / 1
6,643
664
6,737
8,522
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 0
6,822
682
3,865
10,288
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
ManaMania
Surtr
14
1 / 3 / 0
8,124
812
6,648
11,341
9,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
TWOLANDE
Janus
15
2 / 2 / 0
7,720
772
12,562
7,126
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BipolarTwink
Hercules
14
3 / 0 / 10
7,526
753
7,082
10,553
8,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hel
Hаviv
Hel
15
2 / 0 / 4
7,919
792
12,888
9,123
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 1 / 9
7,730
773
3,042
13,487
11,662
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
Waℓnut
Awilix
15
7 / 1 / 9
8,550
855
12,299
8,250
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
xVaℓ
Anhur
15
5 / 1 / 5
8,460
846
9,025
9,561
4,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
18
18
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BL00DF1R3
Kuzenbo
0
6
2
0.17
W
Hercules
BipolarTwink
Hercules
3
0
10
8
L
Nu Wa
Davania
Nu Wa
0
6
1
0.08
L
0
1
0
0
W
Hel
Hаviv
Hel
2
0
4
4
L
Surtr
ManaMania
Surtr
1
3
0
0.33
L
Janus
TWOLANDE
Janus
2
2
0
1
W
1
1
9
5.5
W
Awilix
Waℓnut
Awilix
7
1
9
11.5
W
Anhur
xVaℓ
Anhur
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
44,336
50,360
Taken
50,974
31,843
Mitigated
32,908
6,517
Healing
25,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BL00DF1R3
Kuzenbo
7,675
2,352
0
836
13,083
13,745
68
1,655
10,832
14,316
0
W
Hercules
BipolarTwink
Hercules
7,082
1,753
0
3,534
10,553
8,417
0
5,184
5,175
0
13,476
L
Nu Wa
Davania
Nu Wa
6,737
2,219
0
0
8,522
2,444
110
2,694
5,642
20,102
0
L
3,865
2,908
0
2,305
10,288
3,943
0
5,689
4,319
0
24,750
W
Hel
Hаviv
Hel
12,888
228
3,707
6,199
9,123
4,959
0
4,294
4,753
47,454
0
L
Surtr
ManaMania
Surtr
6,648
2,162
0
3,126
11,341
9,017
187
3,749
7,335
744
17,979
L
Janus
TWOLANDE
Janus
12,562
808
0
250
7,126
2,694
0
1,332
5,724
37,329
0
W
3,042
164
1,512
5,031
13,487
11,662
0
6,718
6,539
14,759
0
W
Awilix
Waℓnut
Awilix
12,299
4,681
0
1,866
8,250
3,825
0
5,291
2,771
0
32,864
W
Anhur
xVaℓ
Anhur
9,025
5,521
0
3,654
9,561
4,045
2,444
5,075
4,344
0
41,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
40,185
197
Minions Killed
277
0
Camps Cleared
0
1,001,086
Distance Traveled
1,096,379
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,574
657
23
2
0
192,111
0
W
Hercules
7,526
753
14
1
0
215,512
0
L
Nu Wa
6,643
664
24
2
0
186,718
1
L
Rama
6,822
682
57
6
0
179,600
0
W
Hel
7,919
792
100
10
0
222,899
0
L
Surtr
8,124
812
25
3
0
219,934
0
L
Janus
7,720
772
68
7
0
222,723
0
W
Sobek
7,730
773
22
2
0
210,847
0
W
Awilix
8,550
855
52
5
0
238,646
0
W
Anhur
8,460
846
89
9
0
208,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role