Player Matchup

Charon
Charon
CandyBunnyBoo
Charon
Level 165
God Stats
11W - 10L
1,548 SR
Queue Stats
106W - 106L
1,573 Elo+
Party 1
Hachiman
Hachiman
KINGPIN47
Hachiman
Level 105
God Stats
7W - 4L
1,901 SR
Queue Stats
191W - 165L
1,638 Elo+
Party 3
Thoth
Thoth
MAMMELE14
Thoth
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 161L
1,531 Elo+
Solo
Anubis
Anubis
angelo5400
Anubis
Level 157
God Stats
2W - 7L
1,465 SR
Queue Stats
101W - 104L
1,523 Elo+
Party 1
Bakasura
Bakasura
xHourGlass
Bakasura
Level 129
God Stats
11W - 6L
1,648 SR
Queue Stats
109W - 100L
1,546 Elo+
Party 3
Team Averages
Level 139
1,613 SR
1,562 Elo+

VS

Team Averages
Level 151
1,606 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
OtherSprout
Maui
Level 153
God Stats
11W - 8L
1,685 SR
Queue Stats
38W - 24L
1,542 Elo+
Party 2
Bastet
Bastet
Twisted
Bastet
Level 151
God Stats
3W - 0L
1,925 SR
Queue Stats
39W - 23L
1,569 Elo+
Party 2
Raijin
Raijin
icemanjohn14
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 53L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
zolgor11
Cu Chulainn
Level 147
God Stats
1W - 1L
1,421 SR
Queue Stats
6W - 8L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,961
535
4,744
10,024
8,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
KINGPIN47
Hachiman
6
0 / 1 / 0
4,890
376
3,392
4,263
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
MAMMELE14
Thoth
13
1 / 2 / 0
7,009
539
3,234
6,380
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
angelo5400
Anubis
13
3 / 4 / 1
8,282
637
10,261
11,256
5,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
xHourGlass
Bakasura
12
3 / 5 / 1
7,103
546
5,976
12,910
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 2
7,933
610
7,391
6,621
2,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 2
6,636
510
2,522
10,554
8,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
Twisted
Bastet
14
6 / 1 / 3
8,663
666
8,503
10,425
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Raijin
13
1 / 2 / 4
7,905
608
6,199
7,193
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
zolgor11
Cu Chulainn
13
3 / 2 / 2
7,575
583
5,941
12,243
7,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
13
13
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
L
0
1
2
1
L
Hachiman
KINGPIN47
Hachiman
0
1
0
0
L
Thoth
MAMMELE14
Thoth
1
2
0
0.5
W
1
1
2
2
W
Bastet
Twisted
Bastet
6
1
3
7.5
L
Anubis
angelo5400
Anubis
3
4
1
0.88
W
Raijin
1
2
4
1.5
L
Bakasura
xHourGlass
Bakasura
3
5
1
0.7
W
Cu Chulainn
zolgor11
Cu Chulainn
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,607
Damage
30,556
44,833
Taken
47,036
21,841
Mitigated
23,780
12,380
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,391
5,538
0
2,804
6,621
2,651
901
2,112
4,509
0
76,617
L
4,744
1,091
190
2,234
10,024
8,090
0
1,051
8,973
32,260
0
L
Hachiman
KINGPIN47
Hachiman
3,392
2,450
0
1,586
4,263
1,083
0
995
3,268
0
18,608
L
Thoth
MAMMELE14
Thoth
3,234
248
0
1,110
6,380
1,999
0
4,171
2,209
52,443
0
W
2,522
478
0
1,243
10,554
8,015
0
3,758
6,346
15,559
0
W
Bastet
Twisted
Bastet
8,503
2,636
0
3,665
10,425
3,847
0
3,411
6,994
0
68,592
L
Anubis
angelo5400
Anubis
10,261
489
0
5,527
11,256
5,626
582
646
10,610
68,100
0
W
Raijin
6,199
647
0
1,422
7,193
2,203
426
2,798
4,063
64,951
0
L
Bakasura
xHourGlass
Bakasura
5,976
3,883
0
1,733
12,910
5,043
0
1,940
10,970
0
45,493
W
Cu Chulainn
zolgor11
Cu Chulainn
5,941
647
0
3,148
12,243
7,064
151
6,157
5,773
0
49,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
38,712
355
Minions Killed
442
0
Camps Cleared
0
1,075,512
Distance Traveled
1,362,444
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,933
610
127
10
0
250,040
2
L
Charon
6,961
535
31
2
0
224,368
0
L
Hachiman
4,890
376
36
3
0
113,038
0
L
Thoth
7,009
539
91
7
0
229,693
0
W
Maui
6,636
510
16
1
0
269,900
4
W
Bastet
8,663
666
100
8
0
328,845
0
L
Anubis
8,282
637
117
9
0
200,628
0
W
Raijin
7,905
608
123
9
0
244,191
1
L
Bakasura
7,103
546
80
6
0
307,785
0
W
Cu Chulainn
7,575
583
76
6
0
269,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role