Player Matchup

Hera
Hera
Hypnotoadx420
Hera
Level 118
God Stats
20W - 15L
1,651 SR
Queue Stats
590W - 531L
1,511 Elo+
Solo
Janus
Janus
La PredatorX
Janus
Level 143
God Stats
3W - 2L
1,544 SR
Queue Stats
148W - 134L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
Slïm
Sylvanus
Level 157
God Stats
1W - 0L
1,701 SR
Queue Stats
21W - 17L
1,601 Elo+
Party 2
Apollo
Apollo
Trisixs
Apollo
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 21L
1,605 Elo+
Party 2
Nike
Nike
VoW x Unknown
Nike
Level 146
God Stats
2W - 0L
1,767 SR
Queue Stats
440W - 415L
1,458 Elo+
Party 1
Team Averages
Level 138
1,633 SR
1,533 Elo+

VS

Team Averages
Level 122
1,400 SR
1,541 Elo+
Raijin
Raijin
ELmentalGinger
Raijin
Level 122
God Stats
3W - 9L
1,111 SR
Queue Stats
666W - 580L
1,534 Elo+
Solo
Pele
Pele
LupusNobilis
Pele
Level 138
God Stats
2W - 2L
1,658 SR
Queue Stats
96W - 96L
1,532 Elo+
Party 3
Tyr
Tyr
SuceMaGraineQC
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 270L
1,540 Elo+
Solo
Charon
Charon
UmbralDreams
Charon
Level 123
God Stats
8W - 10L
1,322 SR
Queue Stats
207W - 174L
1,544 Elo+
Party 3
Martichoras
Martichoras
spartanlegend266
Martichoras
Level 117
God Stats
4W - 7L
1,409 SR
Queue Stats
46W - 39L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,009
539
8,235
6,065
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 0
6,729
518
3,321
9,055
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Slïm
Sylvanus
11
1 / 0 / 5
7,227
556
4,160
6,856
4,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Trisixs
Apollo
14
1 / 0 / 0
8,379
645
2,198
5,629
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 2
8,412
647
6,391
11,664
11,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,907
531
3,287
6,487
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
2 / 1 / 0
6,674
513
5,111
10,420
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 3
6,868
528
5,756
15,133
10,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
12
1 / 0 / 2
7,045
542
3,751
6,809
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
spartanlegend266
Martichoras
3
0 / 1 / 0
4,284
330
931
2,014
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
6
6
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
1
2
1
0.75
W
0
3
0
0
L
2
1
0
2
W
Sylvanus
Slïm
Sylvanus
1
0
5
3.5
L
1
3
3
0.83
W
Apollo
Trisixs
Apollo
1
0
0
1
L
Charon
1
0
2
2
W
3
1
2
4
L
Martichoras
spartanlegend266
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
18,836
39,269
Taken
40,863
23,352
Mitigated
21,513
16,416
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,287
155
0
1,250
6,487
2,188
0
4,268
2,219
43,800
0
W
8,235
1,545
0
750
6,065
2,524
627
2,543
3,515
54,715
0
W
3,321
130
0
4,264
9,055
3,067
0
1,527
7,521
59,350
0
L
5,111
738
0
2,003
10,420
3,758
0
3,913
6,507
0
55,536
W
Sylvanus
Slïm
Sylvanus
4,160
1,451
2,350
3,146
6,856
4,363
302
1,484
5,363
16,445
0
L
5,756
761
0
3,797
15,133
10,610
0
5,026
10,107
0
50,749
W
Apollo
Trisixs
Apollo
2,198
1,597
0
3,356
5,629
2,178
0
1,116
4,513
0
72,025
L
Charon
3,751
792
0
1,652
6,809
4,393
0
2,701
4,060
36,738
155
W
6,391
730
0
2,550
11,664
11,220
20
372
11,292
1,547
68,456
L
Martichoras
spartanlegend266
Martichoras
931
304
0
480
2,014
564
0
564
1,450
0
7,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
31,778
465
Minions Killed
341
0
Camps Cleared
0
1,308,888
Distance Traveled
1,106,300
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,907
531
89
7
0
228,828
0
W
Hera
7,009
539
104
8
0
264,224
0
W
Janus
6,729
518
83
6
0
294,317
0
L
Pele
6,674
513
91
7
0
299,637
3
W
Sylvanus
7,227
556
18
1
0
237,711
0
L
Tyr
6,868
528
86
7
0
260,642
0
W
Apollo
8,379
645
138
11
0
246,186
0
L
Charon
7,045
542
62
5
0
268,710
0
W
Nike
8,412
647
122
9
0
266,450
6
L
Martichoras
4,284
330
13
1
0
48,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role