Player Matchup

Morgan Le Fay
Morgan Le Fay
AtreusRaverus
Morgan Le Fay
Level 26
God Stats
13W - 19L
1,663 SR
Queue Stats
21W - 32L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Giv Rat Head
Sylvanus
Level 28
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KobeniPlush
Cernunnos
Level 28
God Stats
1W - 3L
1,294 SR
Queue Stats
7W - 11L
1,450 Elo+
Solo
Da Ji
Da Ji
SoulGod13
Da Ji
Level 68
God Stats
1W - 3L
1,493 SR
Queue Stats
21W - 33L
1,363 Elo+
Party 1
Khepri
Khepri
WeakBabyMental
Khepri
Level 27
God Stats
9W - 6L
1,647 SR
Queue Stats
16W - 17L
1,406 Elo+
Party 1
Team Averages
Level 35
1,486 SR
1,437 Elo+

VS

Team Averages
Level 24
1,575 SR
1,514 Elo+
Kuzenbo
Kuzenbo
Bip0larc00kie
Kuzenbo
Level 24
God Stats
21W - 14L
1,798 SR
Queue Stats
31W - 18L
1,626 Elo+
Party 2
Sun Wukong
Sun Wukong
BlackDahliaArid
Sun Wukong
Level 23
God Stats
5W - 2L
1,823 SR
Queue Stats
89W - 63L
1,509 Elo+
Solo
Heimdallr
Heimdallr
You Sent Mail
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,311 Elo+
Solo
Hera
Hera
dedracsiDpttH
Hera
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Thanatos
Thanatos
moosexking
Thanatos
Level 27
God Stats
15W - 6L
1,257 SR
Queue Stats
49W - 26L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtreusRaverus
Morgan Le Fay
9
0 / 1 / 0
5,707
634
220
877
248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Giv Rat Head
Sylvanus
13
2 / 6 / 0
7,004
778
6,968
13,071
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
KobeniPlush
Cernunnos
14
2 / 5 / 1
7,077
786
8,808
11,560
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
SoulGod13
Da Ji
13
0 / 5 / 1
6,957
773
3,171
10,817
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 0
6,166
685
914
3,797
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 1 / 12
7,172
797
5,399
7,534
8,950
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
BlackDahliaArid
Sun Wukong
15
4 / 0 / 9
8,212
912
8,628
10,486
9,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
You Sent Mail
Heimdallr
13
2 / 1 / 8
7,260
807
4,408
5,720
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 9
8,213
913
8,286
4,428
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
moosexking
Thanatos
14
8 / 0 / 4
8,129
903
7,514
6,367
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
4
Kills
17
17
Deaths
4
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AtreusRaverus
Morgan Le Fay
0
1
0
0
W
Kuzenbo
1
1
12
7
W
Sun Wukong
BlackDahliaArid
Sun Wukong
4
0
9
8.5
L
Sylvanus
Giv Rat Head
Sylvanus
2
6
0
0.33
L
Cernunnos
KobeniPlush
Cernunnos
2
5
1
0.5
L
Da Ji
SoulGod13
Da Ji
0
5
1
0.1
L
0
0
0
0
W
Heimdallr
You Sent Mail
Heimdallr
2
1
8
6
W
2
2
9
3.25
W
Thanatos
moosexking
Thanatos
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
34,235
40,122
Taken
34,535
21,951
Mitigated
25,743
5,670
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AtreusRaverus
Morgan Le Fay
220
0
0
0
877
248
0
296
581
811
0
W
Kuzenbo
5,399
2,254
0
272
7,534
8,950
0
2,339
4,924
10,714
0
W
Sun Wukong
BlackDahliaArid
Sun Wukong
8,628
1,373
0
1,163
10,486
9,677
334
1,254
9,232
0
25,910
L
Sylvanus
Giv Rat Head
Sylvanus
6,968
1,141
780
2,560
13,071
10,045
0
3,900
8,980
17,667
0
L
Cernunnos
KobeniPlush
Cernunnos
8,808
3,691
0
2,040
11,560
4,444
0
3,729
7,547
0
28,344
L
Da Ji
SoulGod13
Da Ji
3,171
633
0
74
10,817
4,892
0
3,650
7,052
0
18,366
L
914
75
0
216
3,797
2,322
0
1,684
2,113
4,245
0
W
Heimdallr
You Sent Mail
Heimdallr
4,408
1,330
0
1,113
5,720
2,588
578
771
4,949
0
21,777
W
8,286
1,481
0
622
4,428
1,928
2,398
966
3,280
36,961
0
W
Thanatos
moosexking
Thanatos
7,514
1,077
0
5,001
6,367
2,600
280
2,452
3,619
0
19,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
38,986
111
Minions Killed
215
0
Camps Cleared
0
740,270
Distance Traveled
1,015,491
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,707
634
0
0
0
28,558
0
W
Kuzenbo
7,172
797
14
2
0
191,927
0
W
Sun Wukong
8,212
912
34
4
0
225,802
0
L
Sylvanus
7,004
778
26
3
0
200,605
0
L
Cernunnos
7,077
786
39
4
0
175,837
1
L
Da Ji
6,957
773
38
4
0
205,055
0
L
Khepri
6,166
685
8
1
0
130,215
0
W
Heimdallr
7,260
807
42
5
0
177,651
0
W
Hera
8,213
913
89
10
0
196,803
0
W
Thanatos
8,129
903
36
4
0
223,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role