Player Matchup

Atlas
Atlas
FeraIBadgers
Atlas
Level 5
God Stats
1W - 0L
1,731 SR
Queue Stats
3W - 3L
1,096 Elo+
Party 2
Cthulhu
Cthulhu
berdins
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,096 Elo+
Party 2
Danzaburou
Danzaburou
charzard3
Danzaburou
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,096 Elo+
Party 2
Team Averages
Level 19
1,577 SR
1,096 Elo+

VS

Team Averages
Level 37
1,781 SR
1,382 Elo+
Anhur
Anhur
BaconUnderDoor
Anhur
Level 85
God Stats
13W - 8L
1,927 SR
Queue Stats
173W - 140L
1,373 Elo+
Party 1
Chang'e
Chang'e
GigaDaddy
Chang'e
Level 14
God Stats
6W - 5L
1,586 SR
Queue Stats
87W - 69L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Strigon418
Cthulhu
Level 13
God Stats
4W - 3L
1,828 SR
Queue Stats
28W - 21L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
11,455
764
7,898
16,116
18,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
berdins
Cthulhu
14
1 / 7 / 12
11,365
758
9,500
15,715
16,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
charzard3
Danzaburou
16
11 / 6 / 1
14,259
951
25,393
15,177
7,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 5
12,595
840
18,480
18,960
11,591
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
GigaDaddy
Chang'e
14
3 / 3 / 11
11,790
786
11,038
14,226
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Strigon418
Cthulhu
14
3 / 6 / 12
11,364
758
8,919
19,368
19,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
13
Kills
16
16
Deaths
13
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
10
4
5
3.13
W
1
3
12
2.33
L
Chang'e
GigaDaddy
Chang'e
3
3
11
2.83
L
Cthulhu
Strigon418
Cthulhu
3
6
12
1.5
W
Cthulhu
berdins
Cthulhu
1
7
12
1
W
Danzaburou
charzard3
Danzaburou
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,791
Damage
38,437
47,008
Taken
52,554
41,591
Mitigated
38,663
6,436
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,480
9,828
0
3,704
18,960
11,591
1,111
6,376
12,568
0
69,182
W
7,898
2,052
0
1,866
16,116
18,012
136
7,447
8,669
27,204
683
L
Chang'e
GigaDaddy
Chang'e
11,038
1,625
5,210
5,286
14,226
7,282
308
4,720
9,502
33,332
0
L
Cthulhu
Strigon418
Cthulhu
8,919
778
132
1,240
19,368
19,790
155
5,613
13,462
26,289
0
W
Cthulhu
berdins
Cthulhu
9,500
1,170
344
776
15,715
16,549
343
7,606
8,089
24,531
595
W
Danzaburou
charzard3
Danzaburou
25,393
13,275
0
3,450
15,177
7,030
2,245
5,281
9,736
0
78,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
35,749
126
Minions Killed
155
0
Camps Cleared
0
780,111
Distance Traveled
769,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,595
840
87
6
0
246,778
0
W
Atlas
11,455
764
26
2
0
274,405
0
L
Chang'e
11,790
786
40
3
0
261,319
0
L
Cthulhu
11,364
758
28
2
0
261,622
0
W
Cthulhu
11,365
758
21
1
0
271,545
0
W
Danzaburou
14,259
951
79
5
0
234,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role