Player Matchup

Da Ji
Da Ji
Exonomic
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,556 Elo+
Solo
Olorun
Olorun
Xarnito
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,491 Elo+
Party 1
Ares
Ares
djodjotorrento
Ares
Level 60
God Stats
0W - 1L
1,213 SR
Queue Stats
76W - 69L
1,510 Elo+
Solo
Mulan
Mulan
lapskotyk
Mulan
Level 68
God Stats
0W - 3L
1,271 SR
Queue Stats
87W - 88L
1,484 Elo+
Party 1
Camazotz
Camazotz
vl-mast
Camazotz
Level 67
God Stats
0W - 4L
1,305 SR
Queue Stats
97W - 112L
1,384 Elo+
Solo
Team Averages
Level 56
1,358 SR
1,485 Elo+

VS

Team Averages
Level 114
1,488 SR
1,450 Elo+
Charon
Charon
 
Charon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
InferneitHell98
Gilgamesh
Level 153
God Stats
1W - 1L
1,268 SR
Queue Stats
107W - 108L
1,419 Elo+
Solo
Olorun
Olorun
RivenBeer
Olorun
Level 78
God Stats
3W - 4L
1,504 SR
Queue Stats
190W - 200L
1,459 Elo+
Solo
Nu Wa
Nu Wa
darkvalox44
Nu Wa
Level 85
God Stats
4W - 3L
1,479 SR
Queue Stats
158W - 167L
1,426 Elo+
Solo
Cthulhu
Cthulhu
wixxon
Cthulhu
Level 104
God Stats
8W - 3L
1,686 SR
Queue Stats
369W - 367L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Exonomic
Da Ji
15
5 / 7 / 2
8,847
737
13,335
14,141
6,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Xarnito
Olorun
15
1 / 6 / 5
8,337
695
9,662
12,879
7,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 6 / 6
7,786
649
6,036
15,730
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
lapskotyk
Mulan
14
1 / 7 / 7
8,215
685
10,228
18,434
24,508
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
vl-mast
Camazotz
18
7 / 5 / 3
10,264
855
11,285
16,483
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
5 / 2 / 19
10,903
909
9,370
13,198
14,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
InferneitHell98
Gilgamesh
17
12 / 3 / 8
10,522
877
13,811
15,354
15,727
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
RivenBeer
Olorun
16
3 / 5 / 19
9,484
790
12,665
13,227
7,744
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 19
10,325
860
18,267
9,341
4,597
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
wixxon
Cthulhu
17
5 / 2 / 21
10,904
909
13,028
15,225
19,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
14
Kills
31
31
Deaths
15
23
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
2
19
7.25
L
Da Ji
Exonomic
Da Ji
5
7
2
0.86
W
Gilgamesh
InferneitHell98
Gilgamesh
12
3
8
5.33
W
Olorun
RivenBeer
Olorun
3
5
19
2.5
L
Olorun
Xarnito
Olorun
1
6
5
0.58
W
6
3
19
5.17
L
0
6
6
0.5
L
Mulan
lapskotyk
Mulan
1
7
7
0.64
L
Camazotz
vl-mast
Camazotz
7
5
3
1.7
W
Cthulhu
wixxon
Cthulhu
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,546
Damage
67,141
77,667
Taken
66,345
64,143
Mitigated
61,301
17,566
Healing
25,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,370
1,396
4,021
3,453
13,198
14,028
835
2,782
9,847
19,608
0
L
Da Ji
Exonomic
Da Ji
13,335
2,870
0
936
14,141
6,911
117
10,940
3,193
0
19,471
W
Gilgamesh
InferneitHell98
Gilgamesh
13,811
4,185
330
1,156
15,354
15,727
1,895
4,385
10,917
0
27,847
W
Olorun
RivenBeer
Olorun
12,665
5,129
1,564
3,330
13,227
7,744
4,271
2,071
10,818
22,745
0
L
Olorun
Xarnito
Olorun
9,662
4,546
1,305
2,693
12,879
7,010
0
9,625
3,254
17,739
0
W
18,267
6,775
1,106
1,169
9,341
4,597
973
501
8,744
35,700
0
L
6,036
260
489
1,853
15,730
18,375
115
8,581
6,877
9,969
0
L
Mulan
lapskotyk
Mulan
10,228
1,043
1,182
3,462
18,434
24,508
0
11,611
6,695
0
22,615
L
Camazotz
vl-mast
Camazotz
11,285
2,037
577
5,069
16,483
7,339
0
12,097
4,230
0
37,658
W
Cthulhu
wixxon
Cthulhu
13,028
296
4,693
4,983
15,225
19,205
866
5,303
9,296
26,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
52,138
98
Minions Killed
136
0
Camps Cleared
0
960,558
Distance Traveled
1,139,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,903
909
26
2
0
242,111
0
L
Da Ji
8,847
737
17
1
0
191,980
0
W
Gilgamesh
10,522
877
21
2
0
189,856
0
W
Olorun
9,484
790
16
1
0
203,020
0
L
Olorun
8,337
695
22
2
0
182,523
0
W
Nu Wa
10,325
860
43
4
0
234,144
0
L
Ares
7,786
649
7
1
0
167,644
0
L
Mulan
8,215
685
15
1
0
199,652
0
L
Camazotz
10,264
855
37
3
0
218,759
0
W
Cthulhu
10,904
909
30
3
0
270,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role