Player Matchup

Bacchus
Bacchus
Silver III
CreeCre
Bacchus
Silver III
Level 57
God Stats
20W - 22L
1,549 SR
Queue Stats
40W - 52L
1,166 MMR
Solo
Anhur
Anhur
Silver III
JulianOdin
Anhur
Silver III
Level 153
God Stats
2W - 3L
1,552 SR
Queue Stats
126W - 125L
1,166 MMR
Party 1
Fenrir
Fenrir
Silver III
MrCapalots-_-
Fenrir
Silver III
Level 113
God Stats
4W - 5L
1,635 SR
Queue Stats
40W - 56L
1,198 MMR
Solo
Odin
Odin
Silver IV
X1Ether
Odin
Silver IV
Level 85
God Stats
0W - 2L
1,508 SR
Queue Stats
22W - 32L
1,199 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
Zeltts
Baba Yaga
Silver III
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 106L
1,166 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,549 SR
1,179 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,437 SR
1,179 MMR
Danzaburou
Danzaburou
Gold V
DrWhoCarez
Danzaburou
Gold V
Level 127
God Stats
6W - 4L
1,561 SR
Queue Stats
391W - 395L
1,192 MMR
Solo
Hades
Hades
Gold III
Klogod
Hades
Gold III
Level 124
God Stats
1W - 1L
1,316 SR
Queue Stats
165W - 162L
1,183 MMR
Solo
Ares
Ares
Gold V
MidnightinNYC_
Ares
Gold V
Level 161
God Stats
2W - 1L
1,264 SR
Queue Stats
198W - 197L
1,193 MMR
Solo
Awilix
Awilix
Silver II
VIXVIMM
Awilix
Silver II
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 162L
1,178 MMR
Solo
Ah Puch
Ah Puch
Gold V
X MrMerc X
Ah Puch
Gold V
Level 129
God Stats
79W - 68L
1,545 SR
Queue Stats
173W - 186L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CreeCre
Bacchus
12
1 / 3 / 4
8,263
459
5,759
13,701
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
16
1 / 2 / 3
9,044
502
10,046
17,389
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 8 / 2
8,475
471
8,408
20,187
8,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
X1Ether
Odin
12
0 / 7 / 1
7,758
431
6,299
18,455
18,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Zeltts
Baba Yaga
15
4 / 2 / 2
9,306
517
8,864
11,654
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HachimanThorKuzenboSusano

VS

Bans
ThanatosJormungandrAo KuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrWhoCarez
Danzaburou
17
4 / 3 / 3
11,430
635
11,488
14,494
5,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Klogod
Hades
18
8 / 0 / 5
12,129
674
18,684
15,537
8,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 0 / 6
9,895
550
8,671
13,933
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
VIXVIMM
Awilix
17
4 / 2 / 3
10,866
604
5,369
18,165
8,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
X MrMerc X
Ah Puch
15
2 / 2 / 8
10,521
585
10,490
13,137
6,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
22
22
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CreeCre
Bacchus
1
3
4
1
W
Danzaburou
DrWhoCarez
Danzaburou
4
3
3
1.83
L
Anhur
1
2
3
1.25
W
Hades
Klogod
Hades
8
0
5
10.5
W
4
0
6
7
L
1
8
2
0.25
W
Awilix
VIXVIMM
Awilix
4
2
3
2.75
W
Ah Puch
X MrMerc X
Ah Puch
2
2
8
3
L
Odin
X1Ether
Odin
0
7
1
0.07
L
Baba Yaga
Zeltts
Baba Yaga
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
54,702
81,386
Taken
75,266
52,548
Mitigated
46,816
16,863
Healing
28,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CreeCre
Bacchus
5,759
680
0
2,427
13,701
14,115
118
6,630
6,909
27,687
0
W
Danzaburou
DrWhoCarez
Danzaburou
11,488
6,525
0
7,021
14,494
5,632
5,183
2,330
12,164
0
87,396
L
Anhur
10,046
6,300
0
6,494
17,389
6,325
117
3,669
13,694
0
80,458
W
Hades
Klogod
Hades
18,684
3,269
913
10,186
15,537
8,798
190
2,346
13,106
93,757
0
W
8,671
1,278
0
2,782
13,933
16,929
0
5,144
8,789
26,560
0
L
8,408
3,276
0
4,170
20,187
8,858
0
8,705
11,241
0
72,256
W
Awilix
VIXVIMM
Awilix
5,369
2,233
0
3,743
18,165
8,993
0
3,320
14,845
0
95,141
W
Ah Puch
X MrMerc X
Ah Puch
10,490
262
0
3,639
13,137
6,464
961
4,398
8,739
79,089
0
L
Odin
X1Ether
Odin
6,299
848
0
2,323
18,455
18,140
0
12,568
5,816
1,120
45,730
L
Baba Yaga
Zeltts
Baba Yaga
8,864
274
0
1,449
11,654
5,110
537
5,677
5,846
60,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
54,841
463
Minions Killed
527
0
Camps Cleared
0
1,790,040
Distance Traveled
1,784,347
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,263
459
39
2
0
362,705
8
W
Danzaburou
11,430
635
139
8
0
324,410
1
L
Anhur
9,044
502
145
8
0
330,288
0
W
Hades
12,129
674
139
8
0
330,282
0
W
Ares
9,895
550
11
1
0
361,241
9
L
Fenrir
8,475
471
99
6
0
372,713
1
W
Awilix
10,866
604
114
6
0
420,205
2
W
Ah Puch
10,521
585
124
7
0
348,209
8
L
Odin
7,758
431
67
4
0
328,112
0
L
Baba Yaga
9,306
517
113
6
0
396,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role