Player Matchup

Anhur
Anhur
 
Anhur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Apatsuky
Nike
Level 46
God Stats
9W - 15L
1,570 SR
Queue Stats
107W - 123L
1,381 Elo+
Party 2
Ra
Ra
ElectrcSandwich
Ra
Level 48
God Stats
4W - 8L
1,374 SR
Queue Stats
112W - 87L
1,436 Elo+
Solo
Khepri
Khepri
Sealio04
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,550 Elo+
Party 1
Ravana
Ravana
WendyCalinou
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,383 Elo+
Party 2
Team Averages
Level 39
1,489 SR
1,450 Elo+

VS

Team Averages
Level 33
1,409 SR
1,371 Elo+
Anhur
Anhur
Bixterlies
Anhur
Level 25
God Stats
1W - 8L
1,160 SR
Queue Stats
92W - 98L
1,273 Elo+
Party 4
Vamana
Vamana
GodOfYourMom96
Vamana
Level 24
God Stats
1W - 1L
1,257 SR
Queue Stats
17W - 17L
1,452 Elo+
Party 3
Mercury
Mercury
Pendalul
Mercury
Level 41
God Stats
8W - 4L
1,533 SR
Queue Stats
40W - 37L
1,445 Elo+
Party 3
Ganesha
Ganesha
Yuuri-Sama420
Ganesha
Level 39
God Stats
1W - 0L
1,195 SR
Queue Stats
123W - 130L
1,355 Elo+
Party 4
Nu Wa
Nu Wa
swampcheeksZaZa
Nu Wa
Level 37
God Stats
4W - 1L
1,898 SR
Queue Stats
31W - 37L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 3 / 0
4,495
450
4,196
5,028
1,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
9
0 / 2 / 0
5,330
533
2,930
7,791
5,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
5,055
506
794
6,011
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Sealio04
Khepri
8
0 / 4 / 0
5,023
502
1,801
10,650
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
10
1 / 4 / 0
5,767
577
4,163
7,314
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
6 / 0 / 1
6,327
633
6,337
3,348
951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 3
5,678
568
4,218
5,596
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Pendalul
Mercury
13
6 / 0 / 2
7,214
721
4,501
6,796
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
9
0 / 0 / 7
6,196
620
3,110
6,520
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 5
6,218
622
5,273
4,668
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
16
16
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
L
Nike
0
2
0
0
W
Anhur
6
0
1
6.5
L
0
3
0
0
W
2
0
3
3.5
W
Mercury
Pendalul
Mercury
6
0
2
7
L
Khepri
Sealio04
Khepri
0
4
0
0
L
Ravana
1
4
0
0.25
W
Ganesha
0
0
7
3.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,884
Damage
23,439
36,794
Taken
26,928
16,972
Mitigated
11,980
6,518
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,196
2,453
0
977
5,028
1,497
0
1,865
3,163
0
24,402
L
Nike
2,930
751
0
250
7,791
5,357
323
422
6,972
0
30,426
W
Anhur
6,337
4,385
0
1,900
3,348
951
137
833
2,443
0
36,655
L
794
164
0
1,620
6,011
2,111
0
2,010
4,001
35,282
0
W
4,218
1,764
0
230
5,596
2,673
0
0
5,532
0
22,605
W
Mercury
Pendalul
Mercury
4,501
3,150
0
1,339
6,796
2,476
1,462
216
6,580
0
56,678
L
Khepri
Sealio04
Khepri
1,801
305
0
2,590
10,650
5,261
0
2,379
8,222
19,752
0
L
Ravana
4,163
1,472
0
1,081
7,314
2,746
311
1,706
5,512
0
41,514
W
Ganesha
3,110
422
0
2,297
6,520
4,412
0
864
5,640
18,393
0
W
5,273
1,458
0
500
4,668
1,468
780
750
3,918
38,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
31,633
256
Minions Killed
267
0
Camps Cleared
0
886,360
Distance Traveled
1,038,327
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,495
450
38
4
0
173,058
0
L
Nike
5,330
533
56
6
0
181,498
0
W
Anhur
6,327
633
80
8
0
167,574
0
L
Ra
5,055
506
54
5
0
161,909
0
W
Vamana
5,678
568
30
3
0
222,698
0
W
Mercury
7,214
721
95
10
0
272,896
0
L
Khepri
5,023
502
39
4
0
177,539
0
L
Ravana
5,767
577
69
7
0
192,356
2
W
Ganesha
6,196
620
0
0
0
191,795
3
W
Nu Wa
6,218
622
62
6
0
183,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role