Player Matchup

Arachne
Arachne
Blancou_07
Arachne
Level 74
God Stats
53W - 38L
1,327 SR
Queue Stats
80W - 73L
1,127 Elo+
Party 1
Anubis
Anubis
Justin-48157
Anubis
Level 4
God Stats
39W - 18L
1,270 SR
Queue Stats
85W - 79L
1,080 Elo+
Party 1
Chaac
Chaac
R3dz_Jolino
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,637 Elo+
Party 1
Charon
Charon
shadowWarrior490
Charon
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 85L
1,468 Elo+
Solo
Anhur
Anhur
xXlate_oO
Anhur
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,183 Elo+
Party 1
Team Averages
Level 39
1,419 SR
1,299 Elo+

VS

Team Averages
Level 97
1,428 SR
1,381 Elo+
Agni
Agni
Auzz I 23
Agni
Level 117
God Stats
2W - 3L
1,548 SR
Queue Stats
214W - 198L
1,467 Elo+
Solo
Hachiman
Hachiman
Moraga1728
Hachiman
Level 63
God Stats
23W - 31L
1,334 SR
Queue Stats
244W - 261L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Rinzo GT
Ao Kuang
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 103L
1,275 Elo+
Solo
Osiris
Osiris
XxMithrandir
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,347 Elo+
Solo
Bellona
Bellona
wissface
Bellona
Level 157
God Stats
1W - 3L
1,259 SR
Queue Stats
698W - 743L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blancou_07
Arachne
14
3 / 0 / 0
7,792
487
7,320
13,282
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
14
1 / 4 / 1
7,552
472
4,188
9,463
4,594
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 1
6,061
379
3,526
11,588
8,427
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 3 / 0
6,475
405
4,447
13,769
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
xXlate_oO
Anhur
9
1 / 5 / 0
5,671
354
4,822
9,196
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 1 / 2
9,249
578
6,799
9,411
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Moraga1728
Hachiman
14
3 / 1 / 5
8,519
532
13,984
10,170
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Rinzo GT
Ao Kuang
14
5 / 2 / 4
8,774
548
7,290
12,336
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
1 / 1 / 4
9,142
571
7,564
12,352
15,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
wissface
Bellona
12
4 / 0 / 5
7,598
475
6,211
12,886
11,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
17
17
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
2
5
L
Arachne
Blancou_07
Arachne
3
0
0
3
L
Anubis
1
4
1
0.38
W
Hachiman
Moraga1728
Hachiman
3
1
5
5.5
L
0
5
1
0.1
W
Ao Kuang
Rinzo GT
Ao Kuang
5
2
4
3.5
W
Osiris
1
1
4
3
L
0
3
0
0
W
Bellona
wissface
Bellona
4
0
5
6.5
L
Anhur
xXlate_oO
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
41,848
57,298
Taken
57,155
30,409
Mitigated
38,449
14,839
Healing
27,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,799
660
0
4,161
9,411
3,239
130
2,622
6,789
77,597
0
L
Arachne
Blancou_07
Arachne
7,320
5,233
340
4,340
13,282
5,332
0
2,717
10,529
0
59,568
L
Anubis
4,188
46
0
2,534
9,463
4,594
0
6,132
3,331
58,750
0
W
Hachiman
Moraga1728
Hachiman
13,984
6,732
0
6,027
10,170
3,341
160
2,201
7,969
0
69,374
L
3,526
774
412
2,639
11,588
8,427
122
3,070
8,518
1,417
20,319
W
Ao Kuang
Rinzo GT
Ao Kuang
7,290
814
0
6,866
12,336
4,859
0
1,008
11,264
65,910
0
W
Osiris
7,564
2,687
0
5,155
12,352
15,274
633
427
11,925
0
61,814
L
4,447
899
56
3,560
13,769
9,474
0
330
13,439
28,280
0
W
Bellona
wissface
Bellona
6,211
1,361
0
5,372
12,886
11,736
532
3,147
9,739
0
30,150
L
Anhur
xXlate_oO
Anhur
4,822
2,860
0
958
9,196
2,582
0
1,875
7,321
0
16,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,551
Gold Earned
43,282
242
Minions Killed
500
0
Camps Cleared
0
1,530,229
Distance Traveled
1,548,355
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,249
578
150
9
0
310,555
0
L
Arachne
7,792
487
88
6
0
376,824
2
L
Anubis
7,552
472
79
5
0
281,042
10
W
Hachiman
8,519
532
107
7
0
308,917
0
L
Chaac
6,061
379
19
1
0
297,759
0
W
Ao Kuang
8,774
548
97
6
0
355,301
5
W
Osiris
9,142
571
100
6
0
295,475
0
L
Charon
6,475
405
32
2
0
272,643
3
W
Bellona
7,598
475
46
3
0
278,107
6
L
Anhur
5,671
354
24
2
0
301,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role