Player Matchup

Chernobog
Chernobog
Anguila12
Chernobog
Level 87
God Stats
25W - 18L
1,798 SR
Queue Stats
165W - 143L
1,451 Elo+
Solo
Ratatoskr
Ratatoskr
Harviticus
Ratatoskr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,374 Elo+
Solo
Hel
Hel
MrsAnderson1221
Hel
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 72L
1,456 Elo+
Solo
Neith
Neith
el_kotyy
Neith
Level 43
God Stats
14W - 10L
1,166 SR
Queue Stats
42W - 46L
1,130 Elo+
Solo
Agni
Agni
mcaison
Agni
Level 122
God Stats
5W - 11L
1,328 SR
Queue Stats
394W - 395L
1,391 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,360 Elo+

VS

Team Averages
Level 73
1,504 SR
1,319 Elo+
Ne Zha
Ne Zha
Bo KnoWs757
Ne Zha
Level 123
God Stats
20W - 20L
1,534 SR
Queue Stats
165W - 180L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Chosennn12
Gilgamesh
Level 48
God Stats
6W - 3L
1,508 SR
Queue Stats
78W - 101L
1,316 Elo+
Solo
Cerberus
Cerberus
NekoKokone1
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,150 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
goldhutner2559
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,356 Elo+
Party 1
Chiron
Chiron
sweet_primer
Chiron
Level 99
God Stats
275W - 229L
1,475 SR
Queue Stats
1,323W - 1,354L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Anguila12
Chernobog
13
2 / 1 / 4
7,990
444
7,384
13,004
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Harviticus
Ratatoskr
15
4 / 4 / 2
8,924
496
10,841
17,879
6,835
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 0
7,032
391
3,158
11,177
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
el_kotyy
Neith
13
1 / 4 / 3
7,359
409
8,195
12,371
4,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
mcaison
Agni
15
1 / 3 / 1
8,548
475
6,793
11,256
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 2 / 3
10,124
562
11,392
15,650
6,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Chosennn12
Gilgamesh
16
4 / 0 / 5
10,451
581
7,521
13,895
12,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
NekoKokone1
Cerberus
13
2 / 2 / 4
8,734
485
6,662
11,634
11,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
goldhutner2559
Morgan Le Fay
15
4 / 3 / 5
10,229
568
13,090
11,142
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
14
0 / 2 / 7
8,475
471
6,786
11,027
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
16
16
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Anguila12
Chernobog
2
1
4
4
W
Ne Zha
6
2
3
3.75
W
Gilgamesh
Chosennn12
Gilgamesh
4
0
5
6.5
L
Ratatoskr
Harviticus
Ratatoskr
4
4
2
1.25
L
1
4
0
0.25
W
Cerberus
NekoKokone1
Cerberus
2
2
4
2
L
Neith
el_kotyy
Neith
1
4
3
0.63
W
Morgan Le Fay
goldhutner2559
Morgan Le Fay
4
3
5
2.17
L
Agni
mcaison
Agni
1
3
1
0.5
W
Chiron
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
45,451
65,687
Taken
63,348
27,635
Mitigated
39,541
18,108
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Anguila12
Chernobog
7,384
4,120
0
3,538
13,004
6,572
0
4,009
8,782
0
46,796
W
Ne Zha
11,392
3,245
0
2,741
15,650
6,820
0
895
14,343
0
98,472
W
Gilgamesh
Chosennn12
Gilgamesh
7,521
2,462
0
3,798
13,895
12,482
779
4,288
9,607
0
67,065
L
Ratatoskr
Harviticus
Ratatoskr
10,841
4,817
0
3,860
17,879
6,835
712
2,885
14,476
0
84,301
L
3,158
417
1,461
2,848
11,177
5,058
0
2,618
8,503
30,792
0
W
Cerberus
NekoKokone1
Cerberus
6,662
604
2,081
2,541
11,634
11,201
512
1,432
10,152
16,829
0
L
Neith
el_kotyy
Neith
8,195
2,170
153
3,248
12,371
4,855
418
2,986
9,355
0
38,341
W
Morgan Le Fay
goldhutner2559
Morgan Le Fay
13,090
1,002
0
1,300
11,142
4,729
0
3,690
7,452
68,360
0
L
Agni
mcaison
Agni
6,793
139
0
3,000
11,256
4,315
0
6,191
4,651
69,365
0
W
Chiron
6,786
1,897
560
4,793
11,027
4,309
3,121
334
10,693
0
62,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
48,013
398
Minions Killed
486
0
Camps Cleared
0
1,676,712
Distance Traveled
1,691,145
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,990
444
77
4
0
400,447
1
W
Ne Zha
10,124
562
123
7
0
408,650
0
W
Gilgamesh
10,451
581
110
6
0
334,802
0
L
Ratatoskr
8,924
496
116
6
0
357,457
9
L
Hel
7,032
391
44
2
0
270,154
3
W
Cerberus
8,734
485
23
1
0
348,816
0
L
Neith
7,359
409
44
2
0
314,383
0
W
Morgan Le Fay
10,229
568
122
7
0
292,015
2
L
Agni
8,548
475
117
7
0
334,271
1
W
Chiron
8,475
471
108
6
0
306,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role