Player Matchup

Ne Zha
Ne Zha
Chocodile187
Ne Zha
Level 154
God Stats
2W - 1L
1,291 SR
Queue Stats
116W - 109L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EmberOfHope
Morgan Le Fay
Level 142
God Stats
0W - 3L
1,183 SR
Queue Stats
82W - 76L
1,550 Elo+
Party 1
Khepri
Khepri
Grimestiger75
Khepri
Level 118
God Stats
6W - 3L
1,709 SR
Queue Stats
69W - 78L
1,537 Elo+
Party 1
Hachiman
Hachiman
Heil-Pavey
Hachiman
Level 144
God Stats
1W - 2L
1,741 SR
Queue Stats
57W - 53L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
PlzBeAname
Cthulhu
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 242L
1,626 Elo+
Solo
Team Averages
Level 142
1,485 SR
1,571 Elo+

VS

Team Averages
Level 111
1,566 SR
1,526 Elo+
Horus
Horus
DblBarrelBlazin
Horus
Level 123
God Stats
3W - 2L
1,568 SR
Queue Stats
328W - 308L
1,564 Elo+
Solo
Janus
Janus
I Are Ritz
Janus
Level 154
God Stats
55W - 58L
1,634 SR
Queue Stats
410W - 393L
1,542 Elo+
Solo
He Bo
He Bo
IAMJ0LT
He Bo
Level 99
God Stats
1W - 0L
1,444 SR
Queue Stats
8W - 9L
1,435 Elo+
Solo
Ymir
Ymir
IJustPlayHere
Ymir
Level 63
God Stats
8W - 5L
1,670 SR
Queue Stats
247W - 239L
1,581 Elo+
Solo
Bakasura
Bakasura
LoneRumble5
Bakasura
Level 117
God Stats
19W - 18L
1,515 SR
Queue Stats
874W - 776L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
1 / 1 / 0
3,921
784
971
3,952
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
EmberOfHope
Morgan Le Fay
7
2 / 2 / 1
3,979
796
2,684
3,071
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 0 / 0
3,121
624
539
2,998
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Heil-Pavey
Hachiman
4
0 / 2 / 0
2,862
572
1,411
4,050
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
PlzBeAname
Cthulhu
1
0 / 0 / 0
1,083
217
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
4,289
858
1,145
2,765
1,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
6
0 / 0 / 1
3,670
734
2,324
1,959
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
IAMJ0LT
He Bo
7
1 / 3 / 0
3,951
790
1,296
3,612
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 0 / 0
4,346
869
0
1,120
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
LoneRumble5
Bakasura
8
4 / 0 / 0
4,548
910
3,037
4,947
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
1
0
1
W
0
0
3
1.5
L
Morgan Le Fay
EmberOfHope
Morgan Le Fay
2
2
1
1.25
L
0
0
0
0
L
Hachiman
Heil-Pavey
Hachiman
0
2
0
0
W
Janus
0
0
1
0.5
W
He Bo
IAMJ0LT
He Bo
1
3
0
0.33
W
0
0
0
0
W
Bakasura
LoneRumble5
Bakasura
4
0
0
4
L
Cthulhu
PlzBeAname
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,605
Damage
7,802
14,071
Taken
14,403
4,481
Mitigated
5,322
5,582
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
971
195
0
1,725
3,952
1,141
0
273
3,362
0
17,048
W
1,145
622
1,104
1,566
2,765
1,462
346
455
2,310
0
6,164
L
Morgan Le Fay
EmberOfHope
Morgan Le Fay
2,684
315
0
687
3,071
965
0
1,303
1,638
18,885
0
L
539
0
0
1,480
2,998
1,443
0
1,020
1,851
7,134
0
L
Hachiman
Heil-Pavey
Hachiman
1,411
609
0
1,690
4,050
932
0
764
2,982
0
12,336
W
Janus
2,324
263
0
573
1,959
501
298
274
1,685
23,474
0
W
He Bo
IAMJ0LT
He Bo
1,296
0
0
500
3,612
1,107
36
2,035
1,577
17,816
0
W
0
0
0
406
1,120
542
0
0
1,120
20,916
0
W
Bakasura
LoneRumble5
Bakasura
3,037
2,109
0
1,890
4,947
1,710
0
508
4,439
0
19,045
L
Cthulhu
PlzBeAname
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,966
Gold Earned
20,804
85
Minions Killed
173
0
Camps Cleared
0
481,389
Distance Traveled
561,507
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,921
784
34
7
0
134,884
1
W
Horus
4,289
858
10
2
0
115,181
0
L
Morgan Le Fay
3,979
796
26
5
0
112,148
0
L
Khepri
3,121
624
8
2
0
116,122
0
L
Hachiman
2,862
572
17
3
0
118,235
0
W
Janus
3,670
734
31
6
0
100,201
0
W
He Bo
3,951
790
37
7
0
110,277
0
W
Ymir
4,346
869
44
9
0
97,258
1
W
Bakasura
4,548
910
51
10
0
138,590
0
L
Cthulhu
1,083
217
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role