Player Matchup

Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
adrianek20044
Shiva
Level 125
God Stats
21W - 31L
1,411 SR
Queue Stats
152W - 157L
1,479 Elo+
Party 2
Ganesha
Ganesha
bigphill14
Ganesha
Level 147
God Stats
3W - 0L
1,807 SR
Queue Stats
59W - 56L
1,439 Elo+
Solo
Poseidon
Poseidon
iiTzDjur
Poseidon
Level 118
God Stats
3W - 2L
1,601 SR
Queue Stats
340W - 341L
1,493 Elo+
Party 2
Team Averages
Level 128
1,564 SR
1,482 Elo+

VS

Team Averages
Level 89
1,500 SR
1,569 Elo+
Atlas
Atlas
 
Atlas
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PyTeX02
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
TwinsShadows
Ah Puch
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
364W - 319L
1,533 Elo+
Solo
Horus
Horus
Warden7
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,603 Elo+
Party 1
Hou Yi
Hou Yi
YungJoker2K
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 0
7,535
754
3,320
5,251
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
 
Da Ji
11
5 / 1 / 1
6,564
656
4,880
7,873
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 0 / 2
7,722
772
7,287
6,929
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
bigphill14
Ganesha
10
0 / 1 / 3
6,085
609
3,307
7,519
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
iiTzDjur
Poseidon
11
2 / 2 / 0
6,298
630
4,950
4,562
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 1 / 1
5,144
514
2,438
6,636
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
PyTeX02
Hun Batz
9
2 / 1 / 0
5,304
530
2,480
7,064
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
TwinsShadows
Ah Puch
12
0 / 2 / 0
6,129
613
2,642
6,231
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Warden7
Horus
7
0 / 7 / 0
4,620
462
1,771
10,192
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
8
1 / 3 / 0
4,628
463
3,438
8,109
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
4
4
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Da Ji
 
Da Ji
5
1
1
5.5
L
Atlas
 
Atlas
1
1
1
1.5
L
Hun Batz
PyTeX02
Hun Batz
2
1
0
2
L
Ah Puch
TwinsShadows
Ah Puch
0
2
0
0
L
Horus
Warden7
Horus
0
7
0
0
L
Hou Yi
1
3
0
0.33
W
5
0
2
6
W
Ganesha
bigphill14
Ganesha
0
1
3
1.5
W
Poseidon
iiTzDjur
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,744
Damage
12,769
32,134
Taken
38,232
14,512
Mitigated
16,738
9,256
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,320
90
0
1,730
5,251
1,902
0
2,056
3,195
69,544
0
W
Da Ji
 
Da Ji
4,880
1,358
0
1,500
7,873
2,951
0
1,186
6,687
0
43,104
L
Atlas
 
Atlas
2,438
1,276
0
1,884
6,636
4,299
0
2,516
4,024
15,986
0
L
Hun Batz
PyTeX02
Hun Batz
2,480
831
0
640
7,064
2,279
0
963
6,073
0
35,503
L
Ah Puch
TwinsShadows
Ah Puch
2,642
0
0
1,992
6,231
2,176
0
2,093
3,978
51,133
0
L
Horus
Warden7
Horus
1,771
1,060
0
1,409
10,192
5,344
0
14
10,178
0
16,925
L
Hou Yi
3,438
1,671
0
1,548
8,109
2,640
0
5,789
2,320
0
20,830
W
7,287
1,975
0
2,202
6,929
3,370
289
0
6,687
0
55,271
W
Ganesha
bigphill14
Ganesha
3,307
338
75
1,821
7,519
5,005
191
968
6,551
18,257
0
W
Poseidon
iiTzDjur
Poseidon
4,950
1,712
0
1,928
4,562
1,284
631
999
3,563
50,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,204
Gold Earned
25,825
422
Minions Killed
235
0
Camps Cleared
0
1,082,312
Distance Traveled
1,024,011
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,535
754
144
14
0
201,601
0
W
Da Ji
6,564
656
61
6
0
268,508
0
L
Atlas
5,144
514
14
1
0
183,651
1
L
Hun Batz
5,304
530
55
6
0
248,366
0
L
Ah Puch
6,129
613
111
11
0
195,085
2
L
Horus
4,620
462
27
3
0
223,725
0
L
Hou Yi
4,628
463
28
3
0
173,184
0
W
Shiva
7,722
772
94
9
0
209,920
4
W
Ganesha
6,085
609
9
1
0
211,510
0
W
Poseidon
6,298
630
114
11
0
190,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role