Player Matchup

Achilles
Achilles
PoisonCorrupted
Achilles
Level 84
God Stats
6W - 6L
1,474 SR
Queue Stats
152W - 175L
1,367 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blue-modex
Tsukuyomi
Level 125
God Stats
1W - 3L
1,427 SR
Queue Stats
278W - 299L
1,431 Elo+
Party 2
Tyr
Tyr
cklood14
Tyr
Level 120
God Stats
19W - 21L
1,553 SR
Queue Stats
331W - 302L
1,523 Elo+
Solo
Ullr
Ullr
ghostlovesminors
Ullr
Level 120
God Stats
1W - 4L
1,425 SR
Queue Stats
64W - 64L
1,483 Elo+
Party 2
Discordia
Discordia
isyenite-
Discordia
Level 126
God Stats
0W - 1L
1,384 SR
Queue Stats
314W - 344L
1,459 Elo+
Party 2
Team Averages
Level 115
1,453 SR
1,452 Elo+

VS

Team Averages
Level 119
1,625 SR
1,542 Elo+
Nu Wa
Nu Wa
IBlack_Widow-_I
Nu Wa
Level 122
God Stats
64W - 35L
1,713 SR
Queue Stats
128W - 107L
1,511 Elo+
Party 1
Da Ji
Da Ji
Kitsune_-TRG
Da Ji
Level 113
God Stats
3W - 0L
1,899 SR
Queue Stats
73W - 56L
1,533 Elo+
Party 3
Bacchus
Bacchus
Koyeon
Bacchus
Level 149
God Stats
1W - 4L
1,170 SR
Queue Stats
255W - 223L
1,523 Elo+
Party 1
Martichoras
Martichoras
RazaGon3838
Martichoras
Level 108
God Stats
7W - 0L
1,973 SR
Queue Stats
78W - 47L
1,604 Elo+
Party 3
Eset
Eset
sgtgoose21
Eset
Level 105
God Stats
4W - 6L
1,369 SR
Queue Stats
24W - 27L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 0 / 0
5,976
427
3,950
8,070
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
blue-modex
Tsukuyomi
12
1 / 5 / 3
7,315
523
5,077
11,510
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 0
8,316
594
6,501
14,323
12,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 0
6,881
492
5,489
9,853
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
isyenite-
Discordia
13
2 / 6 / 1
7,473
534
5,473
9,615
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,193
657
6,845
6,984
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 1
8,438
603
8,497
12,564
9,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Koyeon
Bacchus
14
4 / 0 / 3
8,411
601
6,945
10,089
9,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Martichoras
RazaGon3838
Martichoras
14
0 / 0 / 2
8,110
579
5,694
8,253
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 3
8,358
597
7,002
8,530
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
16
16
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
3
2
1
1.75
W
Bacchus
Koyeon
Bacchus
4
0
3
5.5
L
Achilles
2
0
0
2
W
Martichoras
RazaGon3838
Martichoras
0
0
2
1
L
Tsukuyomi
blue-modex
Tsukuyomi
1
5
3
0.5
L
2
3
0
0.67
L
0
2
0
0
L
Discordia
isyenite-
Discordia
2
6
1
0.42
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
34,983
53,371
Taken
46,420
30,126
Mitigated
28,659
9,150
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,845
1,300
0
1,968
6,984
2,294
491
731
6,253
74,931
0
W
8,497
1,456
0
4,594
12,564
9,600
265
208
12,356
947
57,641
W
Bacchus
Koyeon
Bacchus
6,945
1,151
1,533
2,524
10,089
9,227
262
905
9,100
29,161
0
L
Achilles
3,950
972
0
771
8,070
5,148
0
4,198
3,726
0
19,436
W
Martichoras
RazaGon3838
Martichoras
5,694
1,491
0
2,516
8,253
3,987
275
0
8,253
0
69,059
L
Tsukuyomi
blue-modex
Tsukuyomi
5,077
1,288
0
892
11,510
4,587
0
4,425
6,993
0
62,161
L
6,501
1,186
0
5,598
14,323
12,242
0
2,603
11,720
152
64,120
L
5,489
1,721
0
1,094
9,853
4,065
0
2,465
7,388
0
57,098
L
Discordia
isyenite-
Discordia
5,473
0
0
795
9,615
4,084
0
7,095
2,284
54,796
0
W
7,002
526
286
1,090
8,530
3,551
489
3,837
4,693
56,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,961
Gold Earned
42,510
430
Minions Killed
489
0
Camps Cleared
0
1,372,741
Distance Traveled
1,438,353
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,193
657
113
8
0
293,990
0
W
Da Ji
8,438
603
108
8
0
287,310
0
W
Bacchus
8,411
601
29
2
0
296,440
2
L
Achilles
5,976
427
25
2
0
217,596
0
W
Martichoras
8,110
579
117
8
0
290,433
0
L
Tsukuyomi
7,315
523
87
6
0
333,897
0
L
Tyr
8,316
594
112
8
0
276,154
1
L
Ullr
6,881
492
98
7
0
296,185
0
L
Discordia
7,473
534
108
8
0
248,909
0
W
Eset
8,358
597
122
9
0
270,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role