Player Matchup

Serqet
Serqet
Aceu52
Serqet
Level 120
God Stats
21W - 23L
1,459 SR
Queue Stats
134W - 134L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Ad-Rock44
Amaterasu
Level 75
God Stats
6W - 7L
1,648 SR
Queue Stats
61W - 65L
1,401 Elo+
Party 1
Sol
Sol
DarkWolfMindo
Sol
Level 89
God Stats
13W - 12L
1,599 SR
Queue Stats
300W - 296L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Ophar14
Cernunnos
Level 109
God Stats
1W - 1L
1,732 SR
Queue Stats
28W - 21L
1,528 Elo+
Solo
Charon
Charon
fallenangel2400
Charon
Level 119
God Stats
0W - 4L
1,266 SR
Queue Stats
106W - 120L
1,411 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,452 Elo+

VS

Team Averages
Level 100
1,495 SR
1,485 Elo+
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Betteraxe123
Kukulkan
Level 103
God Stats
6W - 3L
1,329 SR
Queue Stats
208W - 191L
1,449 Elo+
Solo
Kali
Kali
ILovewomen6969
Kali
Level 63
God Stats
2W - 0L
1,729 SR
Queue Stats
51W - 29L
1,562 Elo+
Solo
Medusa
Medusa
Juggaloii204
Medusa
Level 105
God Stats
2W - 1L
1,474 SR
Queue Stats
10W - 12L
1,469 Elo+
Solo
King Arthur
King Arthur
VibinWit_Monkeys
King Arthur
Level 106
God Stats
16W - 16L
1,446 SR
Queue Stats
104W - 116L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aceu52
Serqet
14
2 / 5 / 2
8,264
517
7,182
15,392
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Ad-Rock44
Amaterasu
13
0 / 2 / 0
7,880
493
3,569
14,366
11,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 2 / 3
9,105
569
7,250
12,177
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Ophar14
Cernunnos
15
0 / 1 / 0
8,596
537
3,516
9,000
4,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 0
6,861
429
6,041
12,991
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 1 / 1
7,106
444
4,770
10,231
4,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Betteraxe123
Kukulkan
16
3 / 3 / 4
9,243
578
11,245
9,090
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 0 / 2
5,150
322
0
611
149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
1 / 0 / 3
7,842
490
6,568
8,264
2,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
VibinWit_Monkeys
King Arthur
17
3 / 0 / 4
10,208
638
11,156
12,077
13,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
11
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
1
4.5
L
Serqet
Aceu52
Serqet
2
5
2
0.6
L
Amaterasu
Ad-Rock44
Amaterasu
0
2
0
0
W
Kukulkan
Betteraxe123
Kukulkan
3
3
4
1.67
L
0
2
3
0.75
W
0
0
2
1
W
Medusa
1
0
3
2.5
L
Cernunnos
Ophar14
Cernunnos
0
1
0
0
W
King Arthur
VibinWit_Monkeys
King Arthur
3
0
4
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
33,739
63,926
Taken
40,273
38,151
Mitigated
24,839
19,851
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,770
211
0
360
10,231
4,319
0
4,353
4,738
0
15,159
L
Serqet
Aceu52
Serqet
7,182
2,382
0
978
15,392
6,813
0
2,249
13,063
0
83,109
L
Amaterasu
Ad-Rock44
Amaterasu
3,569
1,693
0
6,406
14,366
11,449
0
834
13,468
0
54,592
W
Kukulkan
Betteraxe123
Kukulkan
11,245
1,420
0
2,094
9,090
4,209
0
4,137
4,646
76,964
0
L
7,250
3,108
0
6,556
12,177
4,857
1,040
4,048
7,925
79,387
0
W
0
0
0
275
611
149
0
0
611
0
1,819
W
Medusa
6,568
1,663
0
2,166
8,264
2,960
0
3,182
4,676
0
54,038
L
Cernunnos
Ophar14
Cernunnos
3,516
1,988
0
3,280
9,000
4,120
610
1,010
7,986
0
71,818
W
King Arthur
VibinWit_Monkeys
King Arthur
11,156
567
0
2,015
12,077
13,202
154
399
11,170
2,876
81,875
L
6,041
761
175
2,456
12,991
10,912
350
3,840
9,015
26,693
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
39,549
544
Minions Killed
399
0
Camps Cleared
0
1,562,337
Distance Traveled
1,298,170
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,106
444
22
1
0
350,702
0
L
Serqet
8,264
517
117
7
0
362,226
8
L
Amaterasu
7,880
493
103
6
0
295,875
0
W
Kukulkan
9,243
578
143
9
0
284,508
2
L
Sol
9,105
569
150
9
0
312,881
7
W
Kali
5,150
322
4
0
0
30,970
0
W
Medusa
7,842
490
90
6
0
324,012
7
L
Cernunnos
8,596
537
148
9
0
275,531
3
W
King Arthur
10,208
638
140
9
0
307,978
0
L
Charon
6,861
429
26
2
0
315,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role