Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
D0N MARI0
Ares
Level 51
God Stats
50W - 66L
1,305 SR
Queue Stats
347W - 374L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
Maltosa15
Sun Wukong
Level 25
God Stats
3W - 2L
1,420 SR
Queue Stats
13W - 26L
1,239 Elo+
Party 1
Anubis
Anubis
Nico_Vieyra3004
Anubis
Level 69
God Stats
73W - 84L
1,500 SR
Queue Stats
487W - 550L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
reedollaz
Danzaburou
Level 32
God Stats
3W - 2L
1,195 SR
Queue Stats
116W - 120L
1,324 Elo+
Solo
Team Averages
Level 49
1,384 SR
1,363 Elo+

VS

Team Averages
Level 68
1,446 SR
1,369 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Foxwardin
Bastet
Level 32
God Stats
0W - 2L
1,271 SR
Queue Stats
64W - 78L
1,121 Elo+
Solo
Anhur
Anhur
Hybridjack
Anhur
Level 68
God Stats
0W - 4L
1,412 SR
Queue Stats
58W - 89L
1,351 Elo+
Solo
Charon
Charon
Revzaterra
Charon
Level 105
God Stats
28W - 25L
1,546 SR
Queue Stats
197W - 191L
1,449 Elo+
Solo
Osiris
Osiris
kylek1978
Osiris
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 132L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 0 / 4
8,391
524
3,686
11,299
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
0 / 1 / 3
6,749
422
2,752
9,233
7,528
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Maltosa15
Sun Wukong
12
0 / 0 / 0
6,920
433
4,770
10,121
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 4
9,185
574
7,783
4,247
1,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
reedollaz
Danzaburou
14
6 / 0 / 2
8,930
558
9,630
8,942
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 0
7,559
472
4,072
5,510
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Foxwardin
Bastet
12
0 / 1 / 1
6,793
425
5,150
13,503
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
10
0 / 4 / 0
6,120
383
6,487
12,789
3,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Revzaterra
Charon
10
1 / 2 / 0
6,309
394
2,919
9,293
6,405
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
kylek1978
Osiris
14
0 / 0 / 0
8,099
506
6,728
11,068
11,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
4
3
L
Hera
 
Hera
1
1
0
1
W
Ares
0
1
3
1.5
L
Bastet
Foxwardin
Bastet
0
1
1
0.5
L
Anhur
0
4
0
0
W
Sun Wukong
Maltosa15
Sun Wukong
0
0
0
0
W
1
1
4
3
L
Charon
Revzaterra
Charon
1
2
0
0.5
L
Osiris
kylek1978
Osiris
0
0
0
0
W
Danzaburou
reedollaz
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,621
Damage
25,356
43,842
Taken
52,163
23,910
Mitigated
28,775
9,755
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,686
2,614
0
1,725
11,299
4,782
404
1,711
9,588
0
61,954
L
Hera
 
Hera
4,072
774
0
1,649
5,510
1,842
0
1,744
3,766
63,405
0
W
Ares
2,752
141
0
250
9,233
7,528
155
2,757
6,476
26,792
0
L
Bastet
Foxwardin
Bastet
5,150
1,199
0
7,215
13,503
4,764
0
2,094
11,409
0
45,866
L
Anhur
6,487
3,267
0
2,454
12,789
3,946
60
4,064
8,725
0
37,554
W
Sun Wukong
Maltosa15
Sun Wukong
4,770
1,430
0
890
10,121
6,931
0
0
10,121
0
29,636
W
7,783
151
0
1,865
4,247
1,900
2,093
833
3,414
84,457
0
L
Charon
Revzaterra
Charon
2,919
766
477
1,242
9,293
6,405
0
2,712
6,563
16,411
0
L
Osiris
kylek1978
Osiris
6,728
2,883
0
5,221
11,068
11,818
613
0
11,068
0
62,556
W
Danzaburou
reedollaz
Danzaburou
9,630
3,407
0
5,025
8,942
2,769
2,127
1,788
7,154
0
52,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
34,880
375
Minions Killed
352
0
Camps Cleared
0
1,560,662
Distance Traveled
1,363,435
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,391
524
85
5
0
382,356
0
L
Hera
7,559
472
112
7
0
265,857
2
W
Ares
6,749
422
29
2
0
275,940
0
L
Bastet
6,793
425
72
5
0
365,349
7
L
Anhur
6,120
383
61
4
0
271,812
0
W
Sun Wukong
6,920
433
42
3
0
296,307
0
W
Anubis
9,185
574
146
9
0
290,115
2
L
Charon
6,309
394
17
1
0
220,875
4
L
Osiris
8,099
506
90
6
0
239,542
0
W
Danzaburou
8,930
558
73
5
0
315,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role