Player Matchup

Hachiman
Hachiman
Pebblegobbler
Hachiman
Level 56
God Stats
89W - 79L
1,449 SR
Queue Stats
91W - 94L
1,281 Elo+
Party 2
Charon
Charon
Pebblegobbler
Charon
Level 26
God Stats
16W - 11L
1,686 SR
Queue Stats
230W - 266L
1,334 Elo+
Party 2
Ra
Ra
eliphas21
Ra
Level 87
God Stats
11W - 10L
1,541 SR
Queue Stats
40W - 34L
1,533 Elo+
Solo
Loki
Loki
sbg0495
Loki
Level 46
God Stats
8W - 16L
1,124 SR
Queue Stats
41W - 62L
1,262 Elo+
Solo
Zhong Kui
Zhong Kui
tumulus1985
Zhong Kui
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 53L
1,248 Elo+
Solo
Team Averages
Level 49
1,460 SR
1,332 Elo+

VS

Team Averages
Level 56
1,575 SR
1,472 Elo+
Danzaburou
Danzaburou
I ItzJakey I
Danzaburou
Level 66
God Stats
36W - 25L
1,609 SR
Queue Stats
142W - 118L
1,496 Elo+
Party 1
Khepri
Khepri
Jazmn
Khepri
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 35L
1,601 Elo+
Solo
Loki
Loki
JimiStrike
Loki
Level 44
God Stats
16W - 29L
1,297 SR
Queue Stats
197W - 222L
1,319 Elo+
Solo
Shiva
Shiva
Y Grim Reaper Y
Shiva
Level 34
God Stats
2W - 0L
1,821 SR
Queue Stats
15W - 15L
1,456 Elo+
Solo
Kukulkan
Kukulkan
el Van Sponge
Kukulkan
Level 80
God Stats
22W - 18L
1,651 SR
Queue Stats
166W - 154L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pebblegobbler
Hachiman
14
0 / 6 / 1
8,456
940
8,970
11,182
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 0
8,673
964
4,778
8,875
4,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 0
8,854
984
8,290
5,820
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
sbg0495
Loki
14
0 / 3 / 1
8,409
934
3,595
7,407
3,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
tumulus1985
Zhong Kui
13
0 / 2 / 0
7,940
882
2,620
4,000
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

236

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I ItzJakey I
Danzaburou
15
4 / 0 / 7
10,124
1,125
8,957
5,752
4,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Jazmn
Khepri
16
1 / 0 / 8
10,488
1,165
6,570
5,811
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 2 / 6
9,100
1,011
4,587
6,996
4,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 9
9,136
1,015
5,886
8,590
6,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
el Van Sponge
Kukulkan
16
6 / 0 / 6
10,461
1,162
9,426
4,657
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
14
14
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
I ItzJakey I
Danzaburou
4
0
7
7.5
W
Khepri
Jazmn
Khepri
1
0
8
5
W
2
2
6
2.5
L
Hachiman
Pebblegobbler
Hachiman
0
6
1
0.08
L
1
1
0
1
W
1
0
9
5.5
W
Kukulkan
el Van Sponge
Kukulkan
6
0
6
9
L
1
2
0
0.5
L
Loki
sbg0495
Loki
0
3
1
0.17
L
Zhong Kui
tumulus1985
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
35,426
37,284
Taken
31,806
18,401
Mitigated
24,235
3,004
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
I ItzJakey I
Danzaburou
8,957
3,355
0
1,225
5,752
4,332
0
3,474
2,216
0
22,452
W
Khepri
Jazmn
Khepri
6,570
309
0
1,333
5,811
7,249
0
2,397
3,365
17,256
0
W
4,587
362
0
0
6,996
4,192
0
2,759
4,237
0
16,446
L
Hachiman
Pebblegobbler
Hachiman
8,970
7,027
0
876
11,182
4,854
0
5,929
5,186
0
17,458
L
4,778
354
0
0
8,875
4,508
0
4,166
4,709
20,293
0
W
5,886
1,285
0
0
8,590
6,189
0
3,577
4,985
0
17,700
W
Kukulkan
el Van Sponge
Kukulkan
9,426
925
0
86
4,657
2,273
0
3,322
1,238
41,665
0
L
8,290
334
679
276
5,820
2,433
0
2,147
3,673
29,953
0
L
Loki
sbg0495
Loki
3,595
1,145
0
166
7,407
3,024
0
1,762
5,645
0
12,360
L
Zhong Kui
tumulus1985
Zhong Kui
2,620
77
0
1,007
4,000
3,582
0
2,018
1,982
16,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
49,309
156
Minions Killed
192
3
Camps Cleared
12
759,289
Distance Traveled
907,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,124
1,125
41
5
6
168,593
0
W
Khepri
10,488
1,165
22
2
0
190,549
0
W
Loki
9,100
1,011
30
3
1
180,436
0
L
Hachiman
8,456
940
19
2
0
166,422
0
L
Charon
8,673
964
35
4
0
175,686
0
W
Shiva
9,136
1,015
37
4
2
187,473
0
W
Kukulkan
10,461
1,162
62
7
3
179,971
0
L
Ra
8,854
984
63
7
1
179,124
0
L
Loki
8,409
934
11
1
1
173,872
0
L
Zhong Kui
7,940
882
28
3
1
64,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role