Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Bossnian07
Jormungandr
Level 190
God Stats
0W - 1L
1,863 SR
Queue Stats
22W - 23L
1,517 Elo+
Party 1
Bakasura
Bakasura
GavitоzTTV
Bakasura
Level 89
God Stats
3W - 4L
1,318 SR
Queue Stats
100W - 80L
1,602 Elo+
Party 1
Ra
Ra
ShakeItLink
Ra
Level 186
God Stats
5W - 1L
1,842 SR
Queue Stats
489W - 431L
1,560 Elo+
Solo
Bastet
Bastet
Sith Deymos
Bastet
Level 33
God Stats
7W - 8L
1,151 SR
Queue Stats
218W - 251L
1,055 Elo+
Solo
Team Averages
Level 131
1,535 SR
1,447 Elo+

VS

Team Averages
Level 106
1,555 SR
1,587 Elo+
Tsukuyomi
Tsukuyomi
Jacobs90
Tsukuyomi
Level 59
God Stats
3W - 2L
1,658 SR
Queue Stats
70W - 64L
1,566 Elo+
Party 2
Medusa
Medusa
NicoRobinWaifu
Medusa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,522 Elo+
Solo
Charon
Charon
NoLifeKingT
Charon
Level 166
God Stats
4W - 3L
1,543 SR
Queue Stats
372W - 345L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
SuckmiDoodles
Baron Samedi
Level 145
God Stats
4W - 2L
1,573 SR
Queue Stats
114W - 98L
1,618 Elo+
Solo
Erlang Shen
Erlang Shen
adamsi007
Erlang Shen
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 1
5,550
555
3,392
4,932
1,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Bossnian07
Jormungandr
8
0 / 5 / 0
4,689
469
2,059
9,462
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
GavitоzTTV
Bakasura
11
3 / 1 / 0
6,144
614
4,172
7,399
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
5,880
588
1,958
7,383
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
7
0 / 3 / 0
4,762
476
4,561
7,366
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jacobs90
Tsukuyomi
11
4 / 0 / 2
6,365
637
4,035
5,194
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 3
5,705
571
4,635
7,616
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
10
2 / 0 / 3
6,016
602
4,323
6,018
4,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SuckmiDoodles
Baron Samedi
12
3 / 1 / 1
6,505
651
5,792
6,166
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
adamsi007
Erlang Shen
12
3 / 0 / 2
6,593
659
5,241
9,656
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
L
Jormungandr
Bossnian07
Jormungandr
0
5
0
0
L
Bakasura
GavitоzTTV
Bakasura
3
1
0
3
W
Tsukuyomi
Jacobs90
Tsukuyomi
4
0
2
5
W
1
3
3
0.83
W
Charon
2
0
3
3.5
L
0
3
1
0.17
L
Bastet
0
3
0
0
W
Baron Samedi
SuckmiDoodles
Baron Samedi
3
1
1
3.5
W
Erlang Shen
adamsi007
Erlang Shen
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
24,026
36,542
Taken
34,650
14,030
Mitigated
17,665
9,181
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,392
1,950
0
2,030
4,932
1,571
864
1,073
3,859
0
36,080
L
Jormungandr
Bossnian07
Jormungandr
2,059
637
0
738
9,462
4,345
0
3,516
5,946
27,807
0
L
Bakasura
GavitоzTTV
Bakasura
4,172
3,035
0
2,213
7,399
2,950
0
916
6,458
0
35,128
W
Tsukuyomi
Jacobs90
Tsukuyomi
4,035
1,186
0
3,402
5,194
1,778
0
457
4,699
0
41,471
W
4,635
1,819
0
2,940
7,616
2,555
728
329
6,650
0
46,911
W
Charon
4,323
951
0
2,222
6,018
4,291
0
1,257
4,697
17,005
0
L
1,958
182
156
2,243
7,383
3,027
0
4,757
2,626
51,817
0
L
Bastet
4,561
1,277
0
1,801
7,366
2,137
6
0
7,366
0
24,729
W
Baron Samedi
SuckmiDoodles
Baron Samedi
5,792
887
286
2,105
6,166
2,709
25
1,082
4,805
58,112
0
W
Erlang Shen
adamsi007
Erlang Shen
5,241
2,441
0
5,385
9,656
6,332
0
834
8,794
0
44,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
31,184
346
Minions Killed
360
0
Camps Cleared
0
997,926
Distance Traveled
1,079,181
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,550
555
65
7
0
190,551
0
L
Jormungandr
4,689
469
48
5
0
168,820
0
L
Bakasura
6,144
614
85
9
0
244,794
0
W
Tsukuyomi
6,365
637
73
7
0
239,305
0
W
Medusa
5,705
571
84
8
0
205,831
0
W
Charon
6,016
602
21
2
0
227,350
1
L
Ra
5,880
588
108
11
0
225,813
0
L
Bastet
4,762
476
40
4
0
167,948
0
W
Baron Samedi
6,505
651
104
10
0
198,828
2
W
Erlang Shen
6,593
659
78
8
0
207,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role