Player Matchup

Xing Tian
Xing Tian
Danny3levelsub
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 297L
1,459 Elo+
Party 1
Anubis
Anubis
Drooply
Anubis
Level 36
God Stats
6W - 7L
1,430 SR
Queue Stats
6W - 7L
1,638 Elo+
Party 1
Thor
Thor
THBBIE
Thor
Level 105
God Stats
1W - 1L
1,527 SR
Queue Stats
36W - 31L
1,559 Elo+
Party 1
Yemoja
Yemoja
iitsSalty
Yemoja
Level 65
God Stats
4W - 5L
1,428 SR
Queue Stats
10W - 14L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
jaffamini
Cernunnos
Level 43
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 6L
1,165 Elo+
Party 1
Team Averages
Level 80
1,503 SR
1,456 Elo+

VS

Team Averages
Level 150
1,560 SR
1,498 Elo+
Anubis
Anubis
FalkenbergML
Anubis
Level 124
God Stats
49W - 42L
1,801 SR
Queue Stats
373W - 322L
1,553 Elo+
Solo
Awilix
Awilix
Gilead09
Awilix
Level 229
God Stats
22W - 30L
1,358 SR
Queue Stats
271W - 280L
1,500 Elo+
Party 2
Izanami
Izanami
MrHG_Pennypacker
Izanami
Level 152
God Stats
10W - 12L
1,642 SR
Queue Stats
110W - 101L
1,571 Elo+
Solo
Ix Chel
Ix Chel
UniHunT
Ix Chel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 2
Xing Tian
Xing Tian
Zyesha-
Xing Tian
Level 137
God Stats
5W - 5L
1,500 SR
Queue Stats
225W - 219L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danny3levelsub
Xing Tian
13
1 / 5 / 1
7,489
535
6,658
15,676
10,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Drooply
Anubis
12
2 / 8 / 0
7,490
535
7,053
14,010
6,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
THBBIE
Thor
13
1 / 4 / 3
7,263
519
5,749
14,123
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
iitsSalty
Yemoja
10
0 / 1 / 0
6,157
440
4,655
12,455
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
jaffamini
Cernunnos
12
0 / 1 / 0
6,478
463
2,050
7,051
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 2
9,530
681
9,939
11,189
5,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Gilead09
Awilix
15
9 / 1 / 4
9,272
662
9,439
8,070
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 0 / 0
7,706
550
5,093
6,250
2,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
UniHunT
Ix Chel
15
5 / 2 / 5
9,480
677
12,708
9,460
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Zyesha-
Xing Tian
13
1 / 0 / 11
8,341
596
5,554
12,349
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
19
19
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Danny3levelsub
Xing Tian
1
5
1
0.3
L
Anubis
Drooply
Anubis
2
8
0
0.25
W
Anubis
4
2
2
2.5
W
Awilix
Gilead09
Awilix
9
1
4
11
W
0
0
0
0
L
Thor
THBBIE
Thor
1
4
3
0.63
W
Ix Chel
UniHunT
Ix Chel
5
2
5
3.75
W
Xing Tian
Zyesha-
Xing Tian
1
0
11
6.5
L
Yemoja
iitsSalty
Yemoja
0
1
0
0
L
Cernunnos
jaffamini
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
42,733
63,315
Taken
47,318
32,570
Mitigated
23,025
11,048
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Danny3levelsub
Xing Tian
6,658
786
0
750
15,676
10,008
0
9,347
6,241
51,489
0
L
Anubis
Drooply
Anubis
7,053
309
139
3,465
14,010
6,651
0
9,139
4,871
55,594
0
W
Anubis
9,939
1,049
0
5,944
11,189
5,241
476
5,652
4,979
82,013
0
W
Awilix
Gilead09
Awilix
9,439
3,005
0
250
8,070
2,863
13
1,567
6,388
0
67,632
W
5,093
2,388
0
2,858
6,250
2,619
1,167
2,084
4,070
0
70,099
L
Thor
THBBIE
Thor
5,749
1,061
0
420
14,123
5,082
0
3,809
10,314
0
53,413
W
Ix Chel
UniHunT
Ix Chel
12,708
1,505
988
1,336
9,460
3,207
73
4,278
5,182
83,662
0
W
Xing Tian
Zyesha-
Xing Tian
5,554
290
0
3,246
12,349
9,095
0
3,669
8,237
23,449
0
L
Yemoja
iitsSalty
Yemoja
4,655
901
235
3,768
12,455
8,372
0
5,235
7,220
22,726
0
L
Cernunnos
jaffamini
Cernunnos
2,050
509
0
2,271
7,051
2,457
0
681
6,370
0
40,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
44,329
387
Minions Killed
510
0
Camps Cleared
0
1,370,469
Distance Traveled
1,447,657
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,489
535
111
8
0
282,300
2
L
Anubis
7,490
535
93
7
0
230,973
0
W
Anubis
9,530
681
145
10
0
241,084
4
W
Awilix
9,272
662
87
6
0
344,386
0
W
Izanami
7,706
550
125
9
0
268,268
5
L
Thor
7,263
519
90
6
0
337,926
0
W
Ix Chel
9,480
677
127
9
0
278,240
0
W
Xing Tian
8,341
596
26
2
0
315,679
7
L
Yemoja
6,157
440
26
2
0
264,904
0
L
Cernunnos
6,478
463
67
5
0
254,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role