Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ABAMCO
Geb
Level 61
God Stats
1W - 2L
1,285 SR
Queue Stats
152W - 130L
1,498 Elo+
Party 2
Osiris
Osiris
Gism34
Osiris
Level 117
God Stats
2W - 5L
1,430 SR
Queue Stats
66W - 92L
1,556 Elo+
Solo
Charybdis
Charybdis
MichaelBl4ze
Charybdis
Level 87
God Stats
6W - 7L
1,917 SR
Queue Stats
228W - 210L
1,518 Elo+
Party 2
Team Averages
Level 99
1,526 SR
1,514 Elo+

VS

Team Averages
Level 112
1,494 SR
1,509 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Aggrollian
Ra
Level 107
God Stats
3W - 5L
1,065 SR
Queue Stats
136W - 149L
1,452 Elo+
Solo
Skadi
Skadi
Wolf-_-XDK
Skadi
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 77L
1,555 Elo+
Party 3
Anubis
Anubis
mclovinwixx
Anubis
Level 156
God Stats
43W - 23L
1,817 SR
Queue Stats
302W - 279L
1,525 Elo+
Party 4
Charon
Charon
twixify
Charon
Level 110
God Stats
24W - 18L
1,587 SR
Queue Stats
213W - 204L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 3 / 1
6,959
497
7,027
8,988
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
12
1 / 2 / 2
6,807
486
5,276
11,011
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
ABAMCO
Geb
9
0 / 2 / 1
6,003
429
2,702
12,044
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Gism34
Osiris
11
1 / 5 / 1
6,443
460
4,535
10,923
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MichaelBl4ze
Charybdis
11
1 / 6 / 3
6,440
460
5,574
14,330
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 0 / 5
9,258
661
10,633
10,532
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 1 / 3
8,290
592
5,664
8,006
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
4 / 2 / 2
7,748
553
7,405
7,457
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
13
7 / 1 / 0
8,512
608
9,569
10,365
5,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
twixify
Charon
12
0 / 1 / 7
7,528
538
6,980
10,578
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
18
18
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
L
Hun Batz
 
Hun Batz
1
2
2
1
W
Bastet
 
Bastet
7
0
5
9.5
L
Geb
ABAMCO
Geb
0
2
1
0.25
W
0
1
3
1.5
L
Osiris
Gism34
Osiris
1
5
1
0.3
L
Charybdis
MichaelBl4ze
Charybdis
1
6
3
0.42
W
Skadi
4
2
2
2.5
W
Anubis
7
1
0
7
W
Charon
twixify
Charon
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,114
Damage
40,251
57,296
Taken
46,938
25,751
Mitigated
24,965
11,607
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,027
819
0
1,600
8,988
5,150
0
3,770
5,010
54,094
0
L
Hun Batz
 
Hun Batz
5,276
299
0
1,235
11,011
3,613
0
3,743
7,040
0
38,401
W
Bastet
 
Bastet
10,633
4,254
0
7,716
10,532
4,386
738
1,273
9,259
0
76,482
L
Geb
ABAMCO
Geb
2,702
232
0
2,393
12,044
8,192
0
3,390
8,592
20,289
0
W
5,664
428
728
2,830
8,006
3,669
346
2,933
5,067
76,104
0
L
Osiris
Gism34
Osiris
4,535
1,159
0
2,745
10,923
4,463
0
7,381
3,542
0
35,563
L
Charybdis
MichaelBl4ze
Charybdis
5,574
2,412
0
3,634
14,330
4,333
0
3,630
10,674
0
46,437
W
Skadi
7,405
2,474
0
1,000
7,457
2,729
471
2,598
4,859
0
52,491
W
Anubis
9,569
346
0
5,790
10,365
5,011
448
1,299
9,066
53,541
0
W
Charon
twixify
Charon
6,980
1,083
425
3,975
10,578
9,170
474
1,627
8,880
27,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
41,336
326
Minions Killed
472
0
Camps Cleared
0
1,388,329
Distance Traveled
1,362,720
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,959
497
97
7
0
274,850
2
L
Hun Batz
6,807
486
63
5
0
329,774
0
W
Bastet
9,258
661
121
9
0
334,280
2
L
Geb
6,003
429
28
2
0
290,993
2
W
Ra
8,290
592
137
10
0
306,149
6
L
Osiris
6,443
460
57
4
0
256,876
4
L
Charybdis
6,440
460
81
6
0
235,836
0
W
Skadi
7,748
553
92
7
0
239,831
3
W
Anubis
8,512
608
93
7
0
214,038
0
W
Charon
7,528
538
29
2
0
268,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role