Player Matchup

Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Anilotion_XTREME
Aphrodite
Level 126
God Stats
0W - 2L
1,232 SR
Queue Stats
68W - 75L
1,537 Elo+
Party 2
Scylla
Scylla
METALMIKE
Scylla
Level 155
God Stats
2W - 2L
1,679 SR
Queue Stats
236W - 256L
1,408 Elo+
Solo
Nu Wa
Nu Wa
xX_Tentakel_xX77
Nu Wa
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 80L
1,496 Elo+
Party 2
Team Averages
Level 124
1,482 SR
1,488 Elo+

VS

Team Averages
Level 58
1,510 SR
1,499 Elo+
Izanami
Izanami
Bunugable
Izanami
Level 23
God Stats
1W - 0L
1,711 SR
Queue Stats
25W - 25L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
FarmerHeath
Danzaburou
Level 75
God Stats
4W - 0L
1,732 SR
Queue Stats
40W - 43L
1,502 Elo+
Party 1
Hel
Hel
Lumi089
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,553 Elo+
Party 1
Agni
Agni
Trickersss
Agni
Level 68
God Stats
1W - 2L
1,274 SR
Queue Stats
33W - 41L
1,479 Elo+
Party 1
Skadi
Skadi
Unit2000
Skadi
Level 56
God Stats
1W - 2L
1,335 SR
Queue Stats
24W - 29L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 3 / 4
8,475
848
13,392
14,700
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
13
1 / 7 / 6
7,255
726
7,782
15,631
7,520
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
14
2 / 5 / 6
7,836
784
5,866
15,403
9,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
METALMIKE
Scylla
12
1 / 5 / 3
6,962
696
9,541
9,512
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 8
6,960
696
7,164
6,827
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bunugable
Izanami
15
3 / 2 / 9
8,658
866
9,119
10,741
4,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
FarmerHeath
Danzaburou
15
6 / 4 / 13
9,463
946
10,584
12,049
5,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
15
1 / 0 / 17
8,354
835
3,346
7,779
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 2 / 9
9,166
917
16,717
9,392
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Unit2000
Skadi
17
6 / 1 / 14
9,415
942
18,128
13,064
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
9
Kills
24
24
Deaths
9
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
3
4
2.33
L
Izanami
 
Izanami
1
7
6
0.57
L
Aphrodite
2
5
6
1
W
Izanami
Bunugable
Izanami
3
2
9
3.75
W
Danzaburou
FarmerHeath
Danzaburou
6
4
13
3.13
W
Hel
1
0
17
9.5
L
Scylla
METALMIKE
Scylla
1
5
3
0.5
W
8
2
9
6.25
W
Skadi
Unit2000
Skadi
6
1
14
13
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,745
Damage
57,894
62,073
Taken
53,025
29,571
Mitigated
24,247
25,488
Healing
30,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,392
2,399
667
4,368
14,700
6,259
593
5,459
9,183
23,296
0
L
Izanami
 
Izanami
7,782
4,661
1,370
2,676
15,631
7,520
84
4,656
10,947
0
14,513
L
Aphrodite
5,866
239
7,629
6,669
15,403
9,783
0
4,159
11,184
18,176
0
W
Izanami
Bunugable
Izanami
9,119
3,459
287
916
10,741
4,922
360
6,719
3,888
0
27,499
W
Danzaburou
FarmerHeath
Danzaburou
10,584
2,512
881
2,573
12,049
5,337
401
7,246
4,381
0
27,127
W
Hel
3,346
0
14,079
6,002
7,779
3,827
564
6,416
1,247
7,369
0
L
Scylla
METALMIKE
Scylla
9,541
392
597
339
9,512
3,580
0
3,389
6,123
12,692
0
W
16,717
851
596
1,677
9,392
4,310
1,319
6,258
3,030
27,606
0
W
Skadi
Unit2000
Skadi
18,128
3,465
757
2,272
13,064
5,851
1,495
8,340
4,397
0
35,669
L
7,164
1,045
399
774
6,827
2,429
0
2,329
4,498
15,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
45,056
95
Minions Killed
152
0
Camps Cleared
0
926,621
Distance Traveled
904,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,475
848
22
2
0
194,040
0
L
Izanami
7,255
726
19
2
0
164,841
0
L
Aphrodite
7,836
784
22
2
0
197,467
0
W
Izanami
8,658
866
40
4
0
174,185
0
W
Danzaburou
9,463
946
39
4
0
170,940
0
W
Hel
8,354
835
10
1
0
215,793
0
L
Scylla
6,962
696
14
1
0
185,666
0
W
Agni
9,166
917
29
3
0
155,157
0
W
Skadi
9,415
942
34
3
0
187,940
0
L
Nu Wa
6,960
696
18
2
0
184,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role