Player Matchup

Bastet
Bastet
KOREANKOWBOY
Bastet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
LISANDRO_CTBA
Sun Wukong
Level 179
God Stats
35W - 38L
1,507 SR
Queue Stats
440W - 526L
1,430 Elo+
Solo
Bacchus
Bacchus
Leofer1706
Bacchus
Level 60
God Stats
10W - 15L
1,452 SR
Queue Stats
36W - 72L
1,285 Elo+
Solo
Freya
Freya
RentzDueMofo
Freya
Level 66
God Stats
8W - 13L
1,244 SR
Queue Stats
97W - 120L
1,468 Elo+
Solo
Izanami
Izanami
peekolord555
Izanami
Level 60
God Stats
1W - 0L
1,906 SR
Queue Stats
66W - 59L
1,590 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,446 Elo+

VS

Team Averages
Level 74
1,444 SR
1,419 Elo+
Sun Wukong
Sun Wukong
HITDAD47
Sun Wukong
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
117W - 134L
1,360 Elo+
Solo
Yemoja
Yemoja
Lovey_Deluxe
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
YawarPhuyu
Scylla
Level 128
God Stats
1W - 2L
1,629 SR
Queue Stats
5W - 12L
1,344 Elo+
Solo
Charybdis
Charybdis
stealthshot410
Charybdis
Level 84
God Stats
6W - 4L
1,437 SR
Queue Stats
88W - 105L
1,389 Elo+
Solo
Fenrir
Fenrir
yeomanmetal
Fenrir
Level 68
God Stats
0W - 3L
1,155 SR
Queue Stats
25W - 30L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
12 / 0 / 8
11,188
932
11,891
9,976
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
LISANDRO_CTBA
Sun Wukong
17
4 / 1 / 20
9,915
826
12,538
15,542
14,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Leofer1706
Bacchus
16
0 / 0 / 24
10,121
843
7,298
13,811
19,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 1 / 11
11,249
937
18,814
10,107
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
peekolord555
Izanami
16
0 / 1 / 15
9,446
787
13,891
8,893
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HITDAD47
Sun Wukong
16
2 / 2 / 1
9,296
775
8,265
16,338
13,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
13
0 / 7 / 0
7,680
640
2,125
15,074
11,593
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
YawarPhuyu
Scylla
14
1 / 4 / 2
8,258
688
11,804
10,286
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
stealthshot410
Charybdis
14
0 / 5 / 1
8,004
667
3,981
12,966
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
0 / 10 / 1
7,961
663
6,966
20,286
11,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
8
28
Kills
3
3
Deaths
28
78
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HITDAD47
Sun Wukong
2
2
1
1.25
W
Bastet
12
0
8
16
W
Sun Wukong
LISANDRO_CTBA
Sun Wukong
4
1
20
14
W
Bacchus
Leofer1706
Bacchus
0
0
24
12
L
Yemoja
0
7
0
0
W
12
1
11
17.5
L
Scylla
YawarPhuyu
Scylla
1
4
2
0.5
W
Izanami
peekolord555
Izanami
0
1
15
7.5
L
Charybdis
stealthshot410
Charybdis
0
5
1
0.1
L
Fenrir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,432
Damage
33,141
58,329
Taken
74,950
47,554
Mitigated
45,651
16,076
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HITDAD47
Sun Wukong
8,265
349
0
1,582
16,338
13,280
26
5,367
10,632
0
26,213
W
Bastet
11,891
3,529
0
3,017
9,976
4,858
1,975
2,529
7,447
30
35,383
W
Sun Wukong
LISANDRO_CTBA
Sun Wukong
12,538
2,039
0
2,385
15,542
14,997
1,320
3,180
11,958
32
39,071
W
Bacchus
Leofer1706
Bacchus
7,298
514
156
2,622
13,811
19,442
581
3,216
10,595
17,088
0
L
Yemoja
2,125
922
1,530
124
15,074
11,593
0
5,618
9,102
8,480
0
W
18,814
4,813
0
3,823
10,107
4,692
2,229
1,410
8,559
46,369
0
L
Scylla
YawarPhuyu
Scylla
11,804
1,425
0
77
10,286
3,872
185
2,582
7,550
29,478
0
W
Izanami
peekolord555
Izanami
13,891
9,304
0
4,073
8,893
3,565
3,004
3,643
5,250
0
49,323
L
Charybdis
stealthshot410
Charybdis
3,981
2,180
0
1,274
12,966
5,095
822
3,814
8,875
0
24,989
L
Fenrir
6,966
973
185
2,245
20,286
11,811
0
7,738
12,154
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,919
Gold Earned
41,199
237
Minions Killed
180
0
Camps Cleared
0
1,347,548
Distance Traveled
1,069,656
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,296
775
43
4
0
233,852
0
W
Bastet
11,188
932
55
5
0
292,573
0
W
Sun Wukong
9,915
826
49
4
0
269,029
3
W
Bacchus
10,121
843
14
1
0
297,887
0
L
Yemoja
7,680
640
19
2
0
166,345
0
W
Freya
11,249
937
50
4
0
248,634
0
L
Scylla
8,258
688
47
4
0
230,137
0
W
Izanami
9,446
787
69
6
0
239,425
0
L
Charybdis
8,004
667
40
3
0
219,606
0
L
Fenrir
7,961
663
31
3
0
219,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role