Player Matchup

Tyr
Tyr
Cr_gless
Tyr
Level 128
God Stats
4W - 3L
1,499 SR
Queue Stats
80W - 129L
1,403 Elo+
Party 1
Thor
Thor
JACUBRO
Thor
Level 87
God Stats
13W - 13L
1,515 SR
Queue Stats
38W - 65L
1,370 Elo+
Party 1
Hachiman
Hachiman
Jonaagleez
Hachiman
Level 127
God Stats
4W - 4L
1,608 SR
Queue Stats
115W - 165L
1,460 Elo+
Party 1
Charon
Charon
ZitterpappelTroy
Charon
Level 128
God Stats
2W - 3L
1,201 SR
Queue Stats
144W - 137L
1,540 Elo+
Solo
Scylla
Scylla
brother_javi_omg
Scylla
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 177L
1,423 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,439 Elo+

VS

Team Averages
Level 104
1,522 SR
1,390 Elo+
Bellona
Bellona
AlanField
Bellona
Level 81
God Stats
13W - 15L
1,567 SR
Queue Stats
96W - 101L
1,492 Elo+
Solo
Ishtar
Ishtar
Cre8iveSimon
Ishtar
Level 133
God Stats
1W - 2L
1,687 SR
Queue Stats
15W - 19L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
Sasha-DTC
Kuzenbo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 313L
1,467 Elo+
Solo
Bastet
Bastet
Sith Deymos
Bastet
Level 33
God Stats
7W - 8L
1,209 SR
Queue Stats
218W - 251L
1,073 Elo+
Solo
Anubis
Anubis
TRISTYN_
Anubis
Level 128
God Stats
7W - 5L
1,647 SR
Queue Stats
166W - 184L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,541
610
3,592
7,717
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
JACUBRO
Thor
15
1 / 0 / 1
8,269
591
3,055
10,543
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Jonaagleez
Hachiman
13
3 / 2 / 0
8,002
572
6,241
9,247
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,778
484
4,862
10,915
8,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 0
7,318
523
6,028
6,720
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlanField
Bellona
2
0 / 1 / 0
4,496
321
634
1,690
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
13
0 / 3 / 0
7,510
536
5,575
9,231
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Sasha-DTC
Kuzenbo
14
0 / 0 / 0
7,372
527
3,849
8,823
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
15
5 / 1 / 0
8,522
609
13,101
13,056
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
TRISTYN_
Anubis
14
0 / 3 / 4
7,827
559
4,251
9,529
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
5
5
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlanField
Bellona
0
1
0
0
W
1
0
0
1
L
Ishtar
0
3
0
0
W
Thor
JACUBRO
Thor
1
0
1
1.5
W
Hachiman
Jonaagleez
Hachiman
3
2
0
1.5
L
Kuzenbo
Sasha-DTC
Kuzenbo
0
0
0
0
L
Bastet
5
1
0
5
L
Anubis
TRISTYN_
Anubis
0
3
4
0.67
W
0
1
2
1
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,778
Damage
27,410
45,142
Taken
42,329
23,783
Mitigated
27,041
14,504
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlanField
Bellona
634
547
0
466
1,690
806
0
0
1,690
0
4,949
W
3,592
391
0
3,278
7,717
5,722
0
2,654
5,063
0
66,928
L
Ishtar
5,575
2,894
0
2,952
9,231
4,729
0
2,420
6,811
0
66,232
W
Thor
JACUBRO
Thor
3,055
692
0
5,578
10,543
4,227
0
675
9,868
0
90,264
W
Hachiman
Jonaagleez
Hachiman
6,241
4,305
0
3,617
9,247
3,503
0
1,404
7,843
0
59,912
L
Kuzenbo
Sasha-DTC
Kuzenbo
3,849
1,687
0
2,148
8,823
11,191
0
862
7,961
47,869
72
L
Bastet
13,101
4,035
0
8,357
13,056
5,201
47
1,315
11,741
0
70,724
L
Anubis
TRISTYN_
Anubis
4,251
195
0
3,575
9,529
5,114
0
6,293
3,236
61,089
0
W
4,862
518
0
1,607
10,915
8,563
0
2,225
8,690
20,327
0
W
6,028
139
0
424
6,720
1,768
0
1,158
5,562
52,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
35,727
515
Minions Killed
435
0
Camps Cleared
0
1,488,320
Distance Traveled
1,168,734
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,496
321
11
1
0
28,445
0
W
Tyr
8,541
610
137
10
0
312,624
1
L
Ishtar
7,510
536
127
9
0
252,453
0
W
Thor
8,269
591
144
10
0
333,578
0
W
Hachiman
8,002
572
117
8
0
258,072
0
L
Kuzenbo
7,372
527
83
6
0
263,091
0
L
Bastet
8,522
609
107
8
0
363,489
0
L
Anubis
7,827
559
107
8
0
261,256
1
W
Charon
6,778
484
20
1
0
310,235
0
W
Scylla
7,318
523
97
7
0
273,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role