Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
NiloQlStalker
Bacchus
Level 147
God Stats
3W - 3L
1,715 SR
Queue Stats
263W - 295L
1,444 Elo+
Solo
Jing Wei
Jing Wei
Veiscati
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,444 Elo+
Solo
Pele
Pele
davidpbcr
Pele
Level 149
God Stats
0W - 2L
1,271 SR
Queue Stats
121W - 105L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
freesmokeC67
Kukulkan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,365 Elo+
Solo
Team Averages
Level 133
1,497 SR
1,446 Elo+

VS

Team Averages
Level 104
1,405 SR
1,466 Elo+
Khepri
Khepri
Miranaint
Khepri
Level 66
God Stats
7W - 8L
1,267 SR
Queue Stats
387W - 427L
1,506 Elo+
Solo
Loki
Loki
MrRADCL
Loki
Level 141
God Stats
6W - 9L
1,538 SR
Queue Stats
435W - 443L
1,422 Elo+
Solo
Nike
Nike
jeffreyrioux
Nike
Level 112
God Stats
2W - 5L
1,224 SR
Queue Stats
210W - 186L
1,531 Elo+
Solo
Agni
Agni
jonnysklz237
Agni
Level 147
God Stats
3W - 2L
1,498 SR
Queue Stats
247W - 250L
1,459 Elo+
Solo
Freya
Freya
kevysocks
Freya
Level 52
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 232L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 3 / 8
7,648
850
7,561
7,644
3,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
15
2 / 3 / 6
8,013
890
5,585
10,652
13,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Veiscati
Jing Wei
5
0 / 1 / 0
5,317
591
1,842
1,585
544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pele
14
3 / 4 / 6
7,895
877
11,274
10,536
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
freesmokeC67
Kukulkan
16
4 / 3 / 4
8,644
960
10,737
10,681
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Miranaint
Khepri
13
1 / 2 / 7
7,583
843
2,830
8,624
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
MrRADCL
Loki
13
2 / 1 / 7
7,104
789
7,827
6,890
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 3 / 6
8,425
936
9,585
11,014
8,065
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 7
7,501
833
6,018
6,600
3,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
kevysocks
Freya
13
4 / 4 / 5
7,678
853
7,948
8,982
4,096
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
11
Kills
14
14
Deaths
12
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
8
2
W
Khepri
Miranaint
Khepri
1
2
7
2.25
W
Loki
MrRADCL
Loki
2
1
7
5.5
L
Bacchus
2
3
6
1.67
L
Jing Wei
Veiscati
Jing Wei
0
1
0
0
L
Pele
3
4
6
1.5
L
Kukulkan
freesmokeC67
Kukulkan
4
3
4
2
W
5
3
6
2.67
W
2
2
7
2.75
W
Freya
kevysocks
Freya
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
34,208
41,098
Taken
42,110
27,135
Mitigated
25,964
11,814
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,561
4,625
123
662
7,644
3,699
0
3,867
3,777
0
14,678
W
Khepri
Miranaint
Khepri
2,830
35
670
1,282
8,624
7,565
0
3,118
5,466
5,431
0
W
Loki
MrRADCL
Loki
7,827
605
325
1,421
6,890
2,792
0
1,845
5,041
0
18,464
L
Bacchus
5,585
683
1,202
2,988
10,652
13,379
17
5,223
4,672
9,674
0
L
Jing Wei
Veiscati
Jing Wei
1,842
890
32
57
1,585
544
0
917
668
0
2,855
L
Pele
11,274
2,505
168
2,224
10,536
4,505
512
4,221
6,255
0
22,375
L
Kukulkan
freesmokeC67
Kukulkan
10,737
807
1,226
3,132
10,681
5,008
264
3,394
7,215
27,495
0
W
9,585
574
1,112
1,187
11,014
8,065
0
4,006
6,821
1,667
18,027
W
6,018
277
1,968
1,874
6,600
3,446
170
3,347
3,213
11,546
0
W
Freya
kevysocks
Freya
7,948
2,654
0
2,107
8,982
4,096
0
3,790
5,160
15,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
38,291
110
Minions Killed
79
0
Camps Cleared
0
772,964
Distance Traveled
950,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,648
850
20
2
0
147,141
0
W
Khepri
7,583
843
7
1
0
186,715
0
W
Loki
7,104
789
15
2
0
223,348
0
L
Bacchus
8,013
890
4
0
0
196,017
0
L
Jing Wei
5,317
591
2
0
0
40,537
0
L
Pele
7,895
877
37
4
0
191,897
0
L
Kukulkan
8,644
960
47
5
0
197,372
0
W
Nike
8,425
936
22
2
0
192,799
0
W
Agni
7,501
833
11
1
0
182,909
0
W
Freya
7,678
853
24
3
0
164,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role