Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
JBMorato
Martichoras
Level 144
God Stats
5W - 0L
1,579 SR
Queue Stats
118W - 103L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
Kenedaj
Kuzenbo
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,709 Elo+
Party 1
Hel
Hel
PpmJAkub
Hel
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,674 Elo+
Party 1
Skadi
Skadi
Tefso
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 44L
1,624 Elo+
Party 1
Team Averages
Level 131
1,516 SR
1,613 Elo+

VS

Team Averages
Level 88
1,511 SR
1,603 Elo+
Thor
Thor
GoldenCZY
Thor
Level 105
God Stats
1W - 2L
1,696 SR
Queue Stats
137W - 113L
1,587 Elo+
Solo
Thanatos
Thanatos
KamiXZ
Thanatos
Level 124
God Stats
3W - 6L
1,417 SR
Queue Stats
73W - 74L
1,501 Elo+
Solo
Hercules
Hercules
Laveno
Hercules
Level 88
God Stats
0W - 2L
1,326 SR
Queue Stats
152W - 108L
1,634 Elo+
Solo
Mulan
Mulan
TheFlamingDargon
Mulan
Level 107
God Stats
1W - 1L
1,617 SR
Queue Stats
53W - 44L
1,588 Elo+
Solo
Hel
Hel
iRakir
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 3 / 12
9,081
826
5,337
10,563
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
JBMorato
Martichoras
16
5 / 2 / 13
9,416
856
12,929
8,646
5,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Kenedaj
Kuzenbo
16
3 / 3 / 16
9,653
878
12,849
22,884
29,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 2 / 17
9,405
855
13,427
11,173
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
Tefso
Skadi
16
8 / 2 / 12
9,843
895
19,551
10,237
5,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 5 / 5
9,062
824
14,579
12,842
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
KamiXZ
Thanatos
12
1 / 7 / 7
7,146
650
9,737
13,900
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Laveno
Hercules
14
2 / 3 / 9
8,206
746
13,406
18,859
20,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 3
7,330
666
8,463
15,890
11,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
iRakir
Hel
14
2 / 4 / 5
7,933
721
6,253
11,003
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
23
Kills
12
12
Deaths
24
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
12
3.33
L
Thor
5
5
5
1.5
W
Martichoras
JBMorato
Martichoras
5
2
13
5.75
L
Thanatos
KamiXZ
Thanatos
1
7
7
0.64
W
Kuzenbo
Kenedaj
Kuzenbo
3
3
16
3.67
L
Hercules
Laveno
Hercules
2
3
9
2.17
W
3
2
17
5.75
W
Skadi
Tefso
Skadi
8
2
12
7
L
2
5
3
0.7
L
Hel
iRakir
Hel
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,093
Damage
52,438
63,503
Taken
72,494
51,331
Mitigated
49,961
30,225
Healing
26,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,337
1,339
372
906
10,563
4,865
787
1,382
9,091
0
6,504
L
Thor
14,579
1,877
673
1,023
12,842
6,274
0
4,568
8,274
0
28,900
W
Martichoras
JBMorato
Martichoras
12,929
3,515
908
1,491
8,646
5,163
2,449
692
7,874
0
35,734
L
Thanatos
KamiXZ
Thanatos
9,737
2,444
804
3,807
13,900
6,258
129
5,431
8,417
0
17,112
W
Kuzenbo
Kenedaj
Kuzenbo
12,849
4,260
2,733
5,660
22,884
29,226
397
2,960
19,780
18,515
0
L
Hercules
Laveno
Hercules
13,406
1,709
523
5,638
18,859
20,921
0
8,303
10,492
0
19,173
W
13,427
548
11,074
6,077
11,173
6,505
414
215
10,958
25,228
0
W
Skadi
Tefso
Skadi
19,551
6,000
142
862
10,237
5,572
3,502
1,127
9,050
0
35,607
L
8,463
569
454
3,263
15,890
11,402
0
4,584
11,300
0
19,377
L
Hel
iRakir
Hel
6,253
336
6,918
3,606
11,003
5,106
239
3,407
7,596
17,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
39,677
118
Minions Killed
116
0
Camps Cleared
0
1,029,555
Distance Traveled
968,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,081
826
5
0
0
175,866
0
L
Thor
9,062
824
32
3
0
180,093
0
W
Martichoras
9,416
856
36
3
0
187,664
0
L
Thanatos
7,146
650
18
2
0
193,317
0
W
Kuzenbo
9,653
878
5
0
0
215,004
0
L
Hercules
8,206
746
15
1
0
208,482
0
W
Hel
9,405
855
34
3
0
240,235
0
W
Skadi
9,843
895
38
3
0
210,786
0
L
Mulan
7,330
666
26
2
0
184,232
0
L
Hel
7,933
721
25
2
0
202,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role