Player Matchup

Thor
Thor
Silver II
Asap Bulldog
Thor
Silver II
Level 145
God Stats
1W - 1L
1,535 SR
Queue Stats
51W - 57L
1,159 MMR
Solo
Danzaburou
Danzaburou
Silver II
FraisParker
Danzaburou
Silver II
Level 154
God Stats
11W - 10L
1,451 SR
Queue Stats
174W - 205L
1,095 MMR
Solo
Ra
Ra
Silver II
ShAdE42o
Ra
Silver II
Level 180
God Stats
13W - 14L
1,516 SR
Queue Stats
560W - 589L
1,119 MMR
Solo
Aphrodite
Aphrodite
Silver III
Xmitter09
Aphrodite
Silver III
Level 151
God Stats
5W - 3L
1,620 SR
Queue Stats
68W - 82L
1,143 MMR
Solo
Odin
Odin
Silver III
x-_-nado-_-
Odin
Silver III
Level 145
God Stats
6W - 5L
1,374 SR
Queue Stats
168W - 179L
1,153 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,499 SR
1,134 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,534 SR
1,207 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
ErrorDC_
Kuzenbo
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,143 MMR
Solo
Nike
Nike
Gold V
Silky_Mellons
Nike
Gold V
Level 144
God Stats
10W - 9L
1,677 SR
Queue Stats
508W - 537L
1,093 MMR
Solo
Heimdallr
Heimdallr
Silver II
jaoyanedel2
Heimdallr
Silver II
Level 65
God Stats
16W - 16L
1,544 SR
Queue Stats
283W - 299L
1,154 MMR
Solo
Merlin
Merlin
Silver IV
retroheat
Merlin
Silver IV
Level 62
God Stats
0W - 3L
1,446 SR
Queue Stats
14W - 30L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 0
9,962
623
7,757
11,752
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
FraisParker
Danzaburou
13
1 / 3 / 1
8,283
518
8,038
13,818
6,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 4
9,175
573
9,002
9,723
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Xmitter09
Aphrodite
12
0 / 0 / 4
7,648
478
3,803
9,373
6,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 1
9,676
605
7,473
9,934
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MartichorasRavanaGebAo KuangAthena

VS

Bans
Ix ChelAwilixJormungandrBacchusHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 2 / 0
9,356
585
7,788
14,135
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
ErrorDC_
Kuzenbo
9
0 / 2 / 0
6,609
413
2,305
8,958
8,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 2 / 1
8,514
532
4,382
13,122
13,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
jaoyanedel2
Heimdallr
15
1 / 2 / 3
8,730
546
12,695
13,832
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
retroheat
Merlin
13
0 / 2 / 1
7,616
476
5,682
7,212
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
2
0
2.5
W
5
2
0
2.5
L
Kuzenbo
ErrorDC_
Kuzenbo
0
2
0
0
W
Danzaburou
FraisParker
Danzaburou
1
3
1
0.5
W
2
1
4
4
L
0
2
1
0.25
W
Aphrodite
Xmitter09
Aphrodite
0
0
4
2
L
Heimdallr
jaoyanedel2
Heimdallr
1
2
3
1.25
L
Merlin
retroheat
Merlin
0
2
1
0.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,073
Damage
32,852
54,600
Taken
57,259
30,018
Mitigated
36,925
21,960
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,788
2,817
0
9,335
14,135
6,132
0
2,721
11,127
0
77,357
W
7,757
1,332
0
1,419
11,752
5,786
0
1,133
10,386
0
92,254
L
Kuzenbo
ErrorDC_
Kuzenbo
2,305
1,040
0
1,680
8,958
8,084
0
2,269
6,556
18,751
0
W
Danzaburou
FraisParker
Danzaburou
8,038
4,412
0
5,153
13,818
6,041
924
464
13,354
0
69,876
W
9,002
932
841
3,448
9,723
4,484
569
3,378
6,345
86,793
0
L
4,382
803
0
2,798
13,122
13,324
0
1,691
11,383
1,359
63,440
W
Aphrodite
Xmitter09
Aphrodite
3,803
539
4,547
5,224
9,373
6,491
134
2,761
6,612
21,126
0
L
Heimdallr
jaoyanedel2
Heimdallr
12,695
6,441
0
5,068
13,832
6,690
978
1,180
12,628
0
80,263
L
Merlin
retroheat
Merlin
5,682
551
0
1,016
7,212
2,695
378
5,017
1,875
58,137
0
W
7,473
2,110
0
1,328
9,934
7,216
0
1,037
8,897
0
68,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
40,825
570
Minions Killed
481
0
Camps Cleared
0
1,657,496
Distance Traveled
1,407,027
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,356
585
105
7
0
351,886
0
W
Thor
9,962
623
138
9
0
403,808
0
L
Kuzenbo
6,609
413
30
2
0
220,635
3
W
Danzaburou
8,283
518
112
7
0
305,978
0
W
Ra
9,175
573
154
10
0
356,689
2
L
Nike
8,514
532
124
8
0
252,684
0
W
Aphrodite
7,648
478
23
1
0
289,053
1
L
Heimdallr
8,730
546
122
8
0
276,213
3
L
Merlin
7,616
476
100
6
0
305,609
0
W
Odin
9,676
605
143
9
0
301,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role