Player Matchup

Arachne
Arachne
BristolUNIsucks
Arachne
Level 157
God Stats
3W - 3L
1,328 SR
Queue Stats
144W - 152L
1,510 Elo+
Party 2
Ix Chel
Ix Chel
GetSomeNuts969
Ix Chel
Level 223
God Stats
8W - 5L
1,501 SR
Queue Stats
264W - 279L
1,473 Elo+
Solo
Amaterasu
Amaterasu
Matowato
Amaterasu
Level 123
God Stats
2W - 2L
1,558 SR
Queue Stats
86W - 91L
1,502 Elo+
Party 2
Ullr
Ullr
Nostobbi
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,715 Elo+
Party 2
Khepri
Khepri
SmiteIsBigGood
Khepri
Level 132
God Stats
4W - 2L
1,886 SR
Queue Stats
86W - 90L
1,525 Elo+
Party 2
Team Averages
Level 128
1,555 SR
1,545 Elo+

VS

Team Averages
Level 113
1,517 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Danger-GEN
Hel
Level 159
God Stats
4W - 3L
1,369 SR
Queue Stats
411W - 395L
1,474 Elo+
Party 3
Neith
Neith
FADDDDDDDYY
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Vuikuo
Bellona
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,542 Elo+
Party 3
Charon
Charon
l Nevada l
Charon
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,300
530
3,464
10,938
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
2 / 2 / 1
5,059
506
3,558
6,646
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Matowato
Amaterasu
9
2 / 3 / 0
5,594
559
3,198
8,962
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
10
0 / 1 / 2
5,191
519
4,760
4,457
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 3
5,096
510
2,092
4,608
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
8 / 2 / 2
6,534
653
12,438
12,333
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 1
5,672
567
1,786
2,875
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 1 / 2
4,917
492
1,456
3,446
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Vuikuo
Bellona
10
1 / 1 / 3
6,015
602
5,049
6,433
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
l Nevada l
Charon
7
0 / 1 / 2
4,760
476
2,497
6,750
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
11
11
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
2
2
4.5
W
1
4
3
0.63
L
0
0
1
0.5
L
2
1
2
3
W
2
2
1
1.25
W
Amaterasu
Matowato
Amaterasu
2
3
0
0.67
W
Ullr
0
1
2
1
W
0
1
3
1.5
L
Bellona
Vuikuo
Bellona
1
1
3
2.5
L
Charon
l Nevada l
Charon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
23,226
35,611
Taken
31,837
16,762
Mitigated
15,246
10,303
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,438
8,080
0
3,406
12,333
4,062
0
1,858
10,307
0
36,774
W
3,464
2,615
0
2,936
10,938
3,812
9
668
10,270
0
37,544
L
1,786
86
82
1,392
2,875
1,012
0
1,479
1,300
36,728
0
L
1,456
508
0
1,561
3,446
990
0
999
2,367
0
21,673
W
3,558
451
130
1,427
6,646
2,319
0
1,182
5,439
26,929
0
W
Amaterasu
Matowato
Amaterasu
3,198
1,975
0
2,405
8,962
5,267
0
175
8,787
0
31,279
W
Ullr
4,760
2,604
0
1,838
4,457
1,902
0
728
3,729
0
43,633
W
2,092
477
0
1,567
4,608
3,462
0
1,572
3,036
13,861
0
L
Bellona
Vuikuo
Bellona
5,049
2,396
0
2,468
6,433
5,254
0
82
6,351
0
36,644
L
Charon
l Nevada l
Charon
2,497
272
0
1,286
6,750
3,928
0
888
5,862
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
27,898
259
Minions Killed
280
0
Camps Cleared
0
963,985
Distance Traveled
974,813
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,534
653
48
5
0
276,657
0
W
Arachne
5,300
530
60
6
0
220,185
0
L
Hel
5,672
567
87
9
0
146,423
0
L
Neith
4,917
492
53
5
0
155,886
2
W
Ix Chel
5,059
506
49
5
0
179,099
2
W
Amaterasu
5,594
559
58
6
0
189,056
0
W
Ullr
5,191
519
76
8
0
171,199
1
W
Khepri
5,096
510
16
2
0
204,446
1
L
Bellona
6,015
602
73
7
0
215,539
0
L
Charon
4,760
476
19
2
0
180,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role