Player Matchup

Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
HisAsuna
Fenrir
Platinum II
Level 157
God Stats
10W - 3L
1,891 SR
Queue Stats
155W - 143L
1,783 MMR
Party 1
Hel
Hel
Platinum IV
Maegu
Hel
Platinum IV
Level 157
God Stats
1W - 1L
1,318 SR
Queue Stats
44W - 33L
1,774 MMR
Solo
Anhur
Anhur
Diamond V
Tastypies
Anhur
Diamond V
Level 174
God Stats
21W - 15L
1,570 SR
Queue Stats
232W - 205L
1,943 MMR
Solo
Thanatos
Thanatos
Platinum II
Thebiggles
Thanatos
Platinum II
Level 135
God Stats
18W - 15L
1,705 SR
Queue Stats
207W - 194L
1,876 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,597 SR
1,775 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,596 SR
1,868 MMR
Hachiman
Hachiman
Platinum I
Jimmyxr
Hachiman
Platinum I
Level 128
God Stats
23W - 20L
1,694 SR
Queue Stats
62W - 58L
2,067 MMR
Party 2
Sobek
Sobek
Platinum I
Magistar
Sobek
Platinum I
Level 159
God Stats
1W - 2L
1,734 SR
Queue Stats
159W - 130L
1,825 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Thalowan
Sun Wukong
Platinum II
Level 156
God Stats
1W - 2L
1,351 SR
Queue Stats
40W - 32L
1,838 MMR
Solo
Serqet
Serqet
Gold I
angrych99
Serqet
Gold I
Level 147
God Stats
1W - 1L
1,745 SR
Queue Stats
50W - 48L
1,744 MMR
Solo
Hera
Hera
Platinum IV
kortem
Hera
Platinum IV
Level 123
God Stats
1W - 2L
1,453 SR
Queue Stats
64W - 65L
1,865 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 3 / 11
11,171
532
13,813
14,179
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
HisAsuna
Fenrir
17
6 / 3 / 13
12,368
589
10,543
26,409
28,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hel
Maegu
Hel
19
5 / 1 / 10
13,636
649
19,627
27,798
25,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
Tastypies
Anhur
20
5 / 1 / 9
13,555
645
17,816
17,419
8,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Thebiggles
Thanatos
19
12 / 3 / 8
12,997
619
18,948
21,579
12,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangKaliRavanaMartichoras

VS

Bans
SusanoThorJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jimmyxr
Hachiman
16
2 / 7 / 3
10,278
489
12,801
20,603
6,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Magistar
Sobek
14
3 / 4 / 3
10,067
479
10,750
21,988
27,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Thalowan
Sun Wukong
16
2 / 5 / 0
9,861
470
10,060
22,951
18,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
angrych99
Serqet
16
1 / 5 / 5
10,059
479
9,738
21,885
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
kortem
Hera
15
2 / 9 / 3
9,687
461
13,876
15,608
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
30
Kills
10
11
Deaths
30
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
11
2.5
W
Fenrir
HisAsuna
Fenrir
6
3
13
4.17
L
Hachiman
Jimmyxr
Hachiman
2
7
3
0.5
W
Hel
Maegu
Hel
5
1
10
10
L
Sobek
Magistar
Sobek
3
4
3
1.13
W
Anhur
Tastypies
Anhur
5
1
9
9.5
L
Sun Wukong
Thalowan
Sun Wukong
2
5
0
0.4
W
Thanatos
Thebiggles
Thanatos
12
3
8
5.33
L
Serqet
angrych99
Serqet
1
5
5
0.7
L
Hera
kortem
Hera
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,747
Damage
57,225
107,384
Taken
103,035
81,399
Mitigated
68,284
64,692
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,813
291
0
1,869
14,179
6,222
1,899
7,352
6,827
85,235
0
W
Fenrir
HisAsuna
Fenrir
10,543
2,488
0
7,481
26,409
28,679
0
6,353
19,792
0
33,310
L
Hachiman
Jimmyxr
Hachiman
12,801
6,217
0
3,696
20,603
6,142
807
3,585
16,711
0
77,386
W
Hel
Maegu
Hel
19,627
270
8,909
19,837
27,798
25,619
865
5,905
21,350
112,396
0
L
Sobek
Magistar
Sobek
10,750
479
0
6,155
21,988
27,501
0
6,115
15,717
44,176
0
W
Anhur
Tastypies
Anhur
17,816
8,004
0
9,440
17,419
8,255
7,614
2,395
13,921
0
134,454
L
Sun Wukong
Thalowan
Sun Wukong
10,060
1,379
0
4,117
22,951
18,475
0
10,674
11,594
440
71,413
W
Thanatos
Thebiggles
Thanatos
18,948
3,936
0
17,156
21,579
12,624
1,945
6,699
14,730
0
107,786
L
Serqet
angrych99
Serqet
9,738
1,623
0
6,286
21,885
9,574
0
4,597
17,066
0
85,393
L
Hera
kortem
Hera
13,876
3,287
0
730
15,608
6,592
792
7,455
7,911
81,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,727
Gold Earned
49,952
597
Minions Killed
540
0
Camps Cleared
0
2,181,122
Distance Traveled
2,030,937
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,171
532
107
5
0
413,087
1
W
Fenrir
12,368
589
25
1
0
437,120
18
L
Hachiman
10,278
489
117
6
0
404,783
6
W
Hel
13,636
649
183
9
0
432,689
1
L
Sobek
10,067
479
48
2
0
416,019
7
W
Anhur
13,555
645
172
8
0
377,694
4
L
Sun Wukong
9,861
470
109
5
0
404,611
2
W
Thanatos
12,997
619
110
5
0
520,532
0
L
Serqet
10,059
479
128
6
0
433,108
2
L
Hera
9,687
461
138
7
0
372,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role