Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
TimTheMoose
Hera
Level 159
God Stats
4W - 1L
1,752 SR
Queue Stats
312W - 261L
1,668 Elo+
Solo
Artemis
Artemis
shadow15243178
Artemis
Level 107
God Stats
2W - 1L
1,700 SR
Queue Stats
21W - 17L
1,598 Elo+
Solo
Da Ji
Da Ji
woofless20
Da Ji
Level 108
God Stats
7W - 6L
1,434 SR
Queue Stats
215W - 196L
1,492 Elo+
Solo
Team Averages
Level 135
1,577 SR
1,552 Elo+

VS

Team Averages
Level 114
1,587 SR
1,501 Elo+
Raijin
Raijin
Dugares
Raijin
Level 159
God Stats
12W - 13L
1,636 SR
Queue Stats
195W - 176L
1,563 Elo+
Solo
Medusa
Medusa
Killergrek92
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
TRUE_Error10110
King Arthur
Level 116
God Stats
3W - 4L
1,424 SR
Queue Stats
45W - 55L
1,463 Elo+
Party 1
Thanatos
Thanatos
TRUE_OneShot22
Thanatos
Level 124
God Stats
10W - 6L
1,628 SR
Queue Stats
58W - 65L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
ravaatis
Aphrodite
Level 85
God Stats
0W - 2L
1,748 SR
Queue Stats
66W - 56L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 2
6,829
683
5,884
9,108
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
 
Bacchus
8
2 / 0 / 2
5,462
546
4,057
4,715
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 2
6,428
643
6,175
3,997
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 1
5,402
540
6,992
5,443
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
6 / 2 / 2
6,532
653
5,612
7,879
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dugares
Raijin
11
1 / 3 / 1
5,859
586
1,847
6,601
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
0 / 2 / 0
4,093
409
2,013
7,371
2,245
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TRUE_Error10110
King Arthur
10
0 / 3 / 1
5,261
526
6,196
9,706
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
10
2 / 3 / 1
5,404
540
5,066
10,754
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ravaatis
Aphrodite
7
0 / 1 / 0
4,592
459
1,506
8,161
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
2
2
W
Bacchus
 
Bacchus
2
0
2
3
L
Raijin
Dugares
Raijin
1
3
1
0.5
L
Medusa
0
2
0
0
L
King Arthur
TRUE_Error10110
King Arthur
0
3
1
0.17
L
Thanatos
2
3
1
0.83
W
1
1
2
2
L
Aphrodite
ravaatis
Aphrodite
0
1
0
0
W
2
0
1
2.5
W
Da Ji
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,720
Damage
16,628
31,142
Taken
42,593
11,935
Mitigated
19,551
13,994
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,884
2,304
0
6,604
9,108
2,797
26
105
9,003
56,911
0
W
Bacchus
 
Bacchus
4,057
429
102
2,680
4,715
3,767
0
527
4,188
15,255
0
L
Raijin
Dugares
Raijin
1,847
336
0
1,173
6,601
2,300
0
4,406
2,195
44,158
0
L
Medusa
2,013
969
0
2,538
7,371
2,245
0
2,641
4,730
0
15,982
L
King Arthur
TRUE_Error10110
King Arthur
6,196
1,199
0
1,555
9,706
6,822
0
5,416
4,290
0
38,520
L
Thanatos
5,066
1,544
0
6,155
10,754
3,924
0
1,371
9,383
0
42,350
W
6,175
1,252
0
917
3,997
1,135
0
1,132
2,791
55,027
0
L
Aphrodite
ravaatis
Aphrodite
1,506
351
1,339
3,644
8,161
4,260
0
2,317
5,844
13,973
0
W
6,992
3,488
0
2,796
5,443
1,835
80
957
4,486
0
35,248
W
Da Ji
5,612
1,911
0
895
7,879
2,401
0
627
7,158
0
31,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
25,209
311
Minions Killed
278
0
Camps Cleared
0
935,446
Distance Traveled
940,176
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,829
683
106
11
0
157,896
0
W
Bacchus
5,462
546
21
2
0
203,114
6
L
Raijin
5,859
586
103
10
0
203,743
2
L
Medusa
4,093
409
25
3
0
151,427
0
L
King Arthur
5,261
526
64
6
0
187,268
0
L
Thanatos
5,404
540
70
7
0
224,654
1
W
Hera
6,428
643
101
10
0
199,507
0
L
Aphrodite
4,592
459
16
2
0
173,084
1
W
Artemis
5,402
540
39
4
0
164,403
0
W
Da Ji
6,532
653
44
4
0
210,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role