Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Darkam7
Freya
Level 60
God Stats
40W - 40L
1,500 SR
Queue Stats
337W - 386L
1,453 Elo+
Solo
Cerberus
Cerberus
DeltaSP1402
Cerberus
Level 108
God Stats
0W - 1L
1,708 SR
Queue Stats
75W - 75L
1,536 Elo+
Party 1
Charon
Charon
Gravypuff_
Charon
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
471W - 498L
1,432 Elo+
Party 3
Bakasura
Bakasura
MR_CORGS
Bakasura
Level 29
God Stats
0W - 2L
1,668 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 80
1,575 SR
1,484 Elo+

VS

Team Averages
Level 118
1,470 SR
1,425 Elo+
Neith
Neith
Murenok
Neith
Level 137
God Stats
1W - 0L
1,680 SR
Queue Stats
13W - 11L
1,442 Elo+
Solo
Horus
Horus
NakedBubba
Horus
Level 124
God Stats
9W - 5L
1,605 SR
Queue Stats
130W - 131L
1,472 Elo+
Solo
Lancelot
Lancelot
Segura02_
Lancelot
Level 127
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 15L
1,400 Elo+
Party 2
Charon
Charon
XARRLITTOSS
Charon
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,432 Elo+
Party 2
Awilix
Awilix
bokaina
Awilix
Level 126
God Stats
1W - 0L
1,254 SR
Queue Stats
7W - 9L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 0 / 4
8,179
682
9,028
8,553
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Darkam7
Freya
17
5 / 1 / 2
9,890
824
11,478
8,153
4,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DeltaSP1402
Cerberus
15
1 / 2 / 2
8,214
685
9,244
13,169
10,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
Gravypuff_
Charon
14
0 / 2 / 0
7,750
646
8,526
12,077
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
MR_CORGS
Bakasura
13
1 / 5 / 1
7,527
627
1,468
13,656
6,508
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Murenok
Neith
15
1 / 3 / 3
8,334
695
10,021
10,597
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
14
0 / 1 / 7
7,716
643
3,747
11,305
7,375
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Segura02_
Lancelot
15
2 / 2 / 5
8,390
699
13,091
12,081
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
16
0 / 0 / 5
8,682
724
4,739
5,884
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
bokaina
Awilix
16
7 / 1 / 2
9,663
805
16,395
12,737
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
10
10
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
4
2
L
Freya
Darkam7
Freya
5
1
2
6
L
Cerberus
DeltaSP1402
Cerberus
1
2
2
1
L
Charon
Gravypuff_
Charon
0
2
0
0
L
Bakasura
MR_CORGS
Bakasura
1
5
1
0.3
W
Neith
Murenok
Neith
1
3
3
0.83
W
Horus
0
1
7
3.5
W
Lancelot
Segura02_
Lancelot
2
2
5
2.25
W
Charon
0
0
5
2.5
W
Awilix
bokaina
Awilix
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,744
Damage
47,993
55,608
Taken
52,604
35,361
Mitigated
28,908
9,383
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,028
2,869
0
750
8,553
3,546
148
970
7,446
0
39,329
L
Freya
Darkam7
Freya
11,478
3,449
0
2,597
8,153
4,572
895
317
7,710
37,569
0
L
Cerberus
DeltaSP1402
Cerberus
9,244
1,019
0
3,493
13,169
10,990
0
540
12,461
31,279
0
L
Charon
Gravypuff_
Charon
8,526
1,443
0
2,023
12,077
9,745
0
914
11,028
19,863
0
L
Bakasura
MR_CORGS
Bakasura
1,468
1,188
0
520
13,656
6,508
0
1,213
12,259
0
3,569
W
Neith
Murenok
Neith
10,021
3,927
0
1,500
10,597
4,439
1,000
5,508
4,885
0
32,924
W
Horus
3,747
1,178
3,652
3,919
11,305
7,375
0
6,427
4,651
142
7,241
W
Lancelot
Segura02_
Lancelot
13,091
3,283
0
480
12,081
5,391
0
7,446
4,194
0
30,180
W
Charon
4,739
357
0
243
5,884
5,546
0
2,277
3,502
34,570
281
W
Awilix
bokaina
Awilix
16,395
5,843
0
737
12,737
6,157
0
6,514
5,901
0
43,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
42,785
236
Minions Killed
234
0
Camps Cleared
0
1,202,025
Distance Traveled
1,262,319
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,179
682
81
7
0
271,894
0
L
Freya
9,890
824
49
4
0
242,661
0
L
Cerberus
8,214
685
60
5
0
192,550
0
L
Charon
7,750
646
32
3
0
249,641
0
L
Bakasura
7,527
627
14
1
0
245,279
0
W
Neith
8,334
695
52
4
0
206,805
5
W
Horus
7,716
643
11
1
0
251,384
0
W
Lancelot
8,390
699
57
5
0
270,164
0
W
Charon
8,682
724
64
5
0
229,545
0
W
Awilix
9,663
805
50
4
0
304,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role