Player Matchup

Hou Yi
Hou Yi
Eruptosaur
Hou Yi
Level 165
God Stats
2W - 4L
1,506 SR
Queue Stats
171W - 272L
1,517 Elo+
Party 1
Charon
Charon
FirexFalcon
Charon
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 309L
1,599 Elo+
Party 1
Baba Yaga
Baba Yaga
GodlyCash
Baba Yaga
Level 136
God Stats
6W - 4L
1,538 SR
Queue Stats
28W - 46L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
Shisaiiko
Cliodhna
Level 104
God Stats
2W - 1L
1,462 SR
Queue Stats
157W - 127L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vigilantwolf1
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 427L
1,503 Elo+
Party 1
Team Averages
Level 148
1,501 SR
1,526 Elo+

VS

Team Averages
Level 158
1,599 SR
1,567 Elo+
Cupid
Cupid
echuchii
Cupid
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 142L
1,541 Elo+
Solo
Ra
Ra
godimissgab
Ra
Level 157
God Stats
11W - 6L
1,751 SR
Queue Stats
897W - 473L
1,589 Elo+
Solo
Hercules
Hercules
iTz puRe death
Hercules
Level 156
God Stats
17W - 19L
1,641 SR
Queue Stats
1,074W - 972L
1,550 Elo+
Solo
Chang'e
Chang'e
jairito10
Chang'e
Level 142
God Stats
2W - 5L
1,504 SR
Queue Stats
105W - 101L
1,591 Elo+
Solo
Loki
Loki
popcornAlex
Loki
Level 174
God Stats
77W - 65L
1,597 SR
Queue Stats
607W - 584L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eruptosaur
Hou Yi
16
3 / 0 / 3
10,401
612
10,845
11,869
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
14
0 / 1 / 7
9,168
539
5,198
15,676
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
GodlyCash
Baba Yaga
14
0 / 2 / 4
8,349
491
7,600
9,473
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Shisaiiko
Cliodhna
17
3 / 1 / 2
10,363
610
8,129
12,481
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Vigilantwolf1
Morgan Le Fay
17
4 / 3 / 1
10,421
613
11,535
16,754
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
echuchii
Cupid
17
1 / 2 / 0
10,132
596
3,752
9,373
4,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 0
9,844
579
10,736
11,236
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
14
2 / 2 / 3
8,744
514
6,336
16,898
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
jairito10
Chang'e
15
1 / 4 / 2
9,517
560
13,698
18,485
8,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
6,277
369
2,266
4,705
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
7
7
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Eruptosaur
Hou Yi
3
0
3
4.5
W
Charon
0
1
7
3.5
W
Baba Yaga
GodlyCash
Baba Yaga
0
2
4
1
W
Cliodhna
Shisaiiko
Cliodhna
3
1
2
4
W
Morgan Le Fay
Vigilantwolf1
Morgan Le Fay
4
3
1
1.5
L
Cupid
echuchii
Cupid
1
2
0
0.5
L
2
2
0
1
L
Hercules
2
2
3
1.75
L
Chang'e
jairito10
Chang'e
1
4
2
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,307
Damage
36,788
66,253
Taken
60,697
35,659
Mitigated
35,786
24,074
Healing
25,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Eruptosaur
Hou Yi
10,845
6,943
0
7,009
11,869
5,264
1,651
2,569
9,170
0
97,483
W
Charon
5,198
1,128
0
3,216
15,676
14,160
187
4,913
10,290
23,071
0
W
Baba Yaga
GodlyCash
Baba Yaga
7,600
332
0
1,997
9,473
3,925
80
4,492
4,632
73,283
0
W
Cliodhna
Shisaiiko
Cliodhna
8,129
1,773
0
5,708
12,481
5,122
0
3,190
9,011
0
82,456
W
Morgan Le Fay
Vigilantwolf1
Morgan Le Fay
11,535
1,044
95
6,049
16,754
7,188
704
10,183
6,157
73,502
0
L
Cupid
echuchii
Cupid
3,752
2,511
680
4,526
9,373
4,106
1,820
487
8,886
0
95,063
L
10,736
784
1,116
3,073
11,236
5,242
750
5,264
5,934
113,654
0
L
Hercules
6,336
1,147
0
6,151
16,898
16,869
0
7,048
9,737
0
22,664
L
Chang'e
jairito10
Chang'e
13,698
346
702
6,572
18,485
8,196
0
10,236
7,739
74,015
0
L
2,266
770
0
2,248
4,705
1,373
0
997
3,668
0
19,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
44,514
519
Minions Killed
549
0
Camps Cleared
0
1,800,846
Distance Traveled
1,502,312
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,401
612
138
8
0
315,515
0
W
Charon
9,168
539
12
1
0
378,963
2
W
Baba Yaga
8,349
491
116
7
0
360,924
8
W
Cliodhna
10,363
610
124
7
0
440,726
1
W
Morgan Le Fay
10,421
613
129
8
0
304,718
2
L
Cupid
10,132
596
165
10
0
312,712
2
L
Ra
9,844
579
192
11
0
366,235
2
L
Hercules
8,744
514
17
1
0
343,487
3
L
Chang'e
9,517
560
134
8
0
331,587
4
L
Loki
6,277
369
41
2
0
148,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role