Player Matchup

Set
Set
BristolUNIsucks
Set
Level 157
God Stats
1W - 2L
1,122 SR
Queue Stats
144W - 152L
1,500 Elo+
Party 2
Sol
Sol
Matowato
Sol
Level 123
God Stats
1W - 2L
1,508 SR
Queue Stats
86W - 91L
1,492 Elo+
Party 2
Bacchus
Bacchus
Nostobbi
Bacchus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,659 Elo+
Party 2
Danzaburou
Danzaburou
SmiteIsBigGood
Danzaburou
Level 132
God Stats
4W - 2L
1,646 SR
Queue Stats
86W - 90L
1,516 Elo+
Party 2
Charon
Charon
redswallow
Charon
Level 146
God Stats
7W - 2L
1,805 SR
Queue Stats
122W - 130L
1,537 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,541 Elo+

VS

Team Averages
Level 117
1,544 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBlackGasper
Morgan Le Fay
Level 121
God Stats
2W - 4L
1,722 SR
Queue Stats
254W - 227L
1,512 Elo+
Solo
Freya
Freya
CommerzGandalf9
Freya
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
331W - 299L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
DnBMario
Sun Wukong
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
84W - 81L
1,585 Elo+
Party 1
Horus
Horus
iFuSi0nZzx3
Horus
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
393W - 390L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
5,793
579
3,479
8,338
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,197
520
3,611
5,181
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Nostobbi
Bacchus
10
3 / 0 / 4
6,391
639
5,782
4,978
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SmiteIsBigGood
Danzaburou
10
1 / 1 / 2
5,255
526
3,787
7,402
2,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
redswallow
Charon
10
1 / 1 / 1
6,192
619
4,293
7,993
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 1 / 0
4,993
499
1,211
6,152
2,157
Morgan Le Fay
BigBlackGasper
Morgan Le Fay
10
1 / 1 / 0
5,656
566
4,937
5,188
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 2
5,433
543
3,489
7,052
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
DnBMario
Sun Wukong
10
1 / 2 / 0
5,374
537
4,041
8,763
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 3 / 0
5,147
515
3,061
7,204
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
6
6
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
L
Morgan Le Fay
BigBlackGasper
Morgan Le Fay
1
1
0
1
W
4
1
1
4.5
L
2
2
2
1.5
L
Sun Wukong
DnBMario
Sun Wukong
1
2
0
0.5
W
0
3
1
0.17
W
Bacchus
Nostobbi
Bacchus
3
0
4
5
W
Danzaburou
SmiteIsBigGood
Danzaburou
1
1
2
2
L
2
3
0
0.67
W
Charon
redswallow
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
16,739
33,892
Taken
34,359
18,380
Mitigated
17,616
9,522
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,211
164
0
1,166
6,152
2,157
0
371
5,781
0
29,756
L
Morgan Le Fay
BigBlackGasper
Morgan Le Fay
4,937
94
0
502
5,188
2,091
0
878
4,310
45,244
0
W
3,479
843
0
1,730
8,338
3,501
0
2,173
6,165
0
42,222
L
3,489
1,233
0
2,499
7,052
2,609
0
4,253
2,625
27,836
0
L
Sun Wukong
DnBMario
Sun Wukong
4,041
663
0
2,403
8,763
5,317
0
4,166
4,597
0
32,152
W
3,611
1,384
0
1,567
5,181
1,695
385
2,159
3,022
34,833
0
W
Bacchus
Nostobbi
Bacchus
5,782
846
0
2,217
4,978
4,129
0
1,402
3,576
20,358
0
W
Danzaburou
SmiteIsBigGood
Danzaburou
3,787
2,441
0
1,852
7,402
2,481
0
2,649
4,705
0
40,068
L
3,061
1,483
318
2,131
7,204
5,442
0
3,364
3,700
0
17,115
W
Charon
redswallow
Charon
4,293
1,046
0
2,156
7,993
6,574
0
35
7,958
37,841
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
26,603
313
Minions Killed
252
0
Camps Cleared
0
984,981
Distance Traveled
947,428
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,993
499
56
6
0
166,260
0
L
Morgan Le Fay
5,656
566
81
8
0
199,778
5
W
Set
5,793
579
71
7
0
227,732
0
L
Freya
5,433
543
41
4
0
182,494
2
L
Sun Wukong
5,374
537
44
4
0
195,324
0
W
Sol
5,197
520
65
7
0
174,884
0
W
Bacchus
6,391
639
33
3
0
215,970
0
W
Danzaburou
5,255
526
68
7
0
195,819
0
L
Horus
5,147
515
30
3
0
203,572
4
W
Charon
6,192
619
76
8
0
170,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role