Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Mernda
Ix Chel
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,299 Elo+
Party 1
Bastet
Bastet
RodOfTheBooty
Bastet
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 23L
1,419 Elo+
Party 1
Ganesha
Ganesha
Tokoshaka
Ganesha
Level 118
God Stats
1W - 2L
1,099 SR
Queue Stats
79W - 89L
1,502 Elo+
Solo
Nu Wa
Nu Wa
sky-skygodslayer
Nu Wa
Level 124
God Stats
1W - 1L
1,635 SR
Queue Stats
122W - 98L
1,501 Elo+
Solo
Team Averages
Level 116
1,447 SR
1,444 Elo+

VS

Team Averages
Level 131
1,649 SR
1,507 Elo+
Agni
Agni
DoodleSquab
Agni
Level 103
God Stats
21W - 12L
1,610 SR
Queue Stats
144W - 140L
1,456 Elo+
Solo
Merlin
Merlin
Gibberlings
Merlin
Level 129
God Stats
0W - 1L
1,563 SR
Queue Stats
15W - 22L
1,484 Elo+
Solo
Janus
Janus
SilverShroud-_-
Janus
Level 140
God Stats
0W - 1L
1,651 SR
Queue Stats
5W - 7L
1,592 Elo+
Solo
Izanami
Izanami
daedae25
Izanami
Level 105
God Stats
1W - 2L
1,556 SR
Queue Stats
307W - 302L
1,469 Elo+
Solo
Tyr
Tyr
풴퓊퓇ℯ풾
Tyr
Level 179
God Stats
1W - 1L
1,864 SR
Queue Stats
129W - 155L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 11
9,475
1,053
10,038
5,233
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Mernda
Ix Chel
16
9 / 2 / 7
10,652
1,184
7,291
7,070
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 12
10,133
1,126
13,779
7,775
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Tokoshaka
Ganesha
16
0 / 0 / 17
10,455
1,162
3,747
8,882
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 13
9,853
1,095
19,613
9,147
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

317

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,840
871
1,340
2,269
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
0 / 3 / 2
8,678
964
9,810
12,490
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 0
9,671
1,075
13,074
14,932
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
daedae25
Izanami
14
0 / 6 / 1
8,326
925
7,333
16,169
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 5 / 3
8,232
915
2,758
11,546
6,062

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
19
Kills
3
3
Deaths
19
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
11
7.5
L
0
1
0
0
L
Merlin
0
3
2
0.33
W
Ix Chel
Mernda
Ix Chel
9
2
7
6.25
W
4
0
12
10
L
3
4
0
0.75
W
Ganesha
Tokoshaka
Ganesha
0
0
17
8.5
L
Izanami
daedae25
Izanami
0
6
1
0.08
W
4
1
13
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,468
Damage
34,315
38,107
Taken
57,406
23,796
Mitigated
19,823
9,788
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,038
4,854
0
1,685
5,233
2,431
0
3,227
2,006
0
28,324
L
1,340
30
0
0
2,269
771
0
1,282
987
2,710
0
L
Merlin
9,810
551
0
1,560
12,490
3,532
0
7,167
5,291
30,498
0
W
Ix Chel
Mernda
Ix Chel
7,291
866
1,611
2,103
7,070
3,430
0
4,881
2,129
24,722
0
W
13,779
2,234
0
2,143
7,775
3,663
0
4,836
2,939
0
26,282
L
13,074
147
0
429
14,932
4,600
0
8,220
6,369
52,467
0
W
Ganesha
Tokoshaka
Ganesha
3,747
507
0
1,716
8,882
10,347
0
5,049
3,781
11,214
0
L
Izanami
daedae25
Izanami
7,333
6,702
0
709
16,169
4,858
0
7,473
8,696
0
25,565
W
19,613
3,958
0
530
9,147
3,925
0
6,274
2,805
43,670
0
L
2,758
158
0
326
11,546
6,062
0
6,216
5,202
0
5,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
42,747
198
Minions Killed
199
8
Camps Cleared
4
892,650
Distance Traveled
640,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,475
1,053
48
5
2
184,036
0
L
Agni
7,840
871
5
1
1
36,562
0
L
Merlin
8,678
964
46
5
0
171,453
0
W
Ix Chel
10,652
1,184
40
4
1
176,594
0
W
Bastet
10,133
1,126
34
4
4
201,961
0
L
Janus
9,671
1,075
103
11
1
164,943
0
W
Ganesha
10,455
1,162
0
0
0
171,792
0
L
Izanami
8,326
925
40
4
1
147,573
0
W
Nu Wa
9,853
1,095
76
8
1
158,267
0
L
Tyr
8,232
915
5
1
1
119,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role