Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Limaniel2023
Jing Wei
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 95L
1,291 Elo+
Solo
Persephone
Persephone
VJACKL3V
Persephone
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
353W - 388L
1,390 Elo+
Solo
Neith
Neith
VicLasagne
Neith
Level 58
God Stats
2W - 0L
1,842 SR
Queue Stats
113W - 105L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
murgie
Tsukuyomi
Level 57
God Stats
2W - 2L
1,424 SR
Queue Stats
118W - 112L
1,479 Elo+
Party 1
Team Averages
Level 38
1,553 SR
1,429 Elo+

VS

Team Averages
Level 32
1,557 SR
1,485 Elo+
Agni
Agni
Anuboba
Agni
Level 24
God Stats
1W - 1L
1,783 SR
Queue Stats
22W - 27L
1,436 Elo+
Solo
Ares
Ares
ArGri
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Marcosxt70
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,477 Elo+
Solo
Set
Set
Marlenee2412
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ben2kh
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 4 / 17
10,306
793
7,738
12,041
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Limaniel2023
Jing Wei
16
5 / 6 / 14
10,465
805
10,040
12,426
6,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
VJACKL3V
Persephone
17
4 / 3 / 13
10,579
814
12,930
8,636
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
7 / 1 / 12
10,989
845
15,603
10,652
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Tsukuyomi
murgie
Tsukuyomi
20
11 / 2 / 10
12,439
957
20,416
14,875
8,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Anuboba
Agni
17
10 / 5 / 2
9,914
763
17,555
12,180
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
ArGri
Ares
16
0 / 5 / 10
9,051
696
5,266
17,792
22,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Marcosxt70
Cernunnos
16
3 / 6 / 9
9,522
732
11,180
14,533
8,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 10 / 5
7,245
557
2,782
17,899
12,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
ben2kh
Yu Huang
18
3 / 2 / 9
9,575
737
9,083
9,688
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
28
Kills
16
16
Deaths
28
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
17
2.38
L
Agni
Anuboba
Agni
10
5
2
2.2
L
Ares
ArGri
Ares
0
5
10
1
W
Jing Wei
Limaniel2023
Jing Wei
5
6
14
2
L
Cernunnos
Marcosxt70
Cernunnos
3
6
9
1.25
L
0
10
5
0.25
W
Persephone
VJACKL3V
Persephone
4
3
13
3.5
W
Neith
7
1
12
13
L
Yu Huang
ben2kh
Yu Huang
3
2
9
3.75
W
Tsukuyomi
murgie
Tsukuyomi
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,727
Damage
45,866
58,630
Taken
72,092
39,174
Mitigated
55,510
22,405
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,738
667
1,010
2,617
12,041
15,395
222
5,833
5,502
14,243
0
L
Agni
Anuboba
Agni
17,555
1,359
1,178
1,410
12,180
6,151
104
3,145
8,832
29,635
0
L
Ares
ArGri
Ares
5,266
313
378
1,304
17,792
22,953
0
4,575
12,458
7,502
0
W
Jing Wei
Limaniel2023
Jing Wei
10,040
6,403
1,060
1,758
12,426
6,099
1,582
8,683
3,743
0
20,037
L
Cernunnos
Marcosxt70
Cernunnos
11,180
3,717
278
968
14,533
8,737
0
4,494
10,039
0
28,567
L
2,782
1,586
111
460
17,899
12,409
0
5,524
12,159
0
6,782
W
Persephone
VJACKL3V
Persephone
12,930
522
303
2,235
8,636
3,977
1,115
4,087
4,479
29,701
0
W
Neith
15,603
4,535
896
4,261
10,652
5,484
1,197
6,512
4,076
0
25,053
L
Yu Huang
ben2kh
Yu Huang
9,083
400
759
1,901
9,688
5,260
0
2,919
6,599
27,951
0
W
Tsukuyomi
murgie
Tsukuyomi
20,416
4,360
1,838
6,427
14,875
8,219
83
5,811
8,534
0
43,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,778
Gold Earned
45,307
150
Minions Killed
131
0
Camps Cleared
0
1,229,739
Distance Traveled
1,006,680
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,306
793
12
1
0
236,721
0
L
Agni
9,914
763
31
2
0
210,092
0
L
Ares
9,051
696
10
1
0
211,972
0
W
Jing Wei
10,465
805
26
2
0
245,681
0
L
Cernunnos
9,522
732
50
4
0
202,072
0
L
Set
7,245
557
5
0
0
144,046
5
W
Persephone
10,579
814
39
3
0
232,631
0
W
Neith
10,989
845
29
2
0
237,900
0
L
Yu Huang
9,575
737
35
3
0
238,498
0
W
Tsukuyomi
12,439
957
44
3
0
276,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role