Player Matchup

Achilles
Achilles
Silver II
webe_David
Achilles
Silver II
Level 131
God Stats
1W - 1L
1,494 SR
Queue Stats
63W - 90L
1,101 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,494 SR
1,101 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 34
1,500 SR
1,093 MMR
Anubis
Anubis
Bronze III
Atotyer
Anubis
Bronze III
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
webe_David
Achilles
20
8 / 3 / 0
20,102
874
24,018
32,549
32,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KaliOsirisUllrMartichorasIzanami

VS

Bans
BakasuraXbalanqueRavanaErlang ShenLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atotyer
Anubis
20
3 / 8 / 0
21,502
935
21,096
31,281
15,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
8
Kills
3
3
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Atotyer
Anubis
3
8
0
0.38
L
Achilles
webe_David
Achilles
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
21,096
32,549
Taken
31,281
32,087
Mitigated
15,291
10,814
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Atotyer
Anubis
21,096
1,187
0
12,622
31,281
15,291
1,560
865
30,416
148,696
0
L
Achilles
webe_David
Achilles
24,018
5,584
0
10,814
32,549
32,087
2,610
22,109
10,440
378
109,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,102
Gold Earned
21,502
156
Minions Killed
231
5
Camps Cleared
9
404,447
Distance Traveled
351,977
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
21,502
935
231
10
9
351,977
0
L
Achilles
20,102
874
156
7
5
404,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role