Player Matchup

Merlin
Merlin
Silver IV
CrazyRGN
Merlin
Silver IV
Level 81
God Stats
2W - 3L
1,606 SR
Queue Stats
33W - 44L
1,014 MMR
Party 1
Cabrakan
Cabrakan
Silver II
DEvilJoke02
Cabrakan
Silver II
Level 83
God Stats
0W - 1L
1,636 SR
Queue Stats
56W - 66L
1,126 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Kiwicobb
Ratatoskr
Silver II
Level 139
God Stats
2W - 5L
1,522 SR
Queue Stats
71W - 83L
1,127 MMR
Solo
Heimdallr
Heimdallr
Silver II
MontBlack_507
Heimdallr
Silver II
Level 127
God Stats
0W - 1L
1,273 SR
Queue Stats
169W - 181L
1,090 MMR
Solo
Fenrir
Fenrir
Silver II
YurikaRGN
Fenrir
Silver II
Level 77
God Stats
3W - 3L
1,585 SR
Queue Stats
83W - 81L
1,174 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,525 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,454 SR
1,195 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
OFFiCiAL-vs-WRLD
Janus
Silver I
Level 128
God Stats
27W - 26L
1,449 SR
Queue Stats
500W - 508L
1,136 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SO ICY21
Cu Chulainn
Silver II
Level 174
God Stats
2W - 5L
1,222 SR
Queue Stats
236W - 256L
1,116 MMR
Solo
Ymir
Ymir
Silver II
erock345
Ymir
Silver II
Level 155
God Stats
19W - 20L
1,526 SR
Queue Stats
504W - 529L
1,071 MMR
Solo
Awilix
Awilix
Silver II
hitman13459
Awilix
Silver II
Level 92
God Stats
15W - 12L
1,575 SR
Queue Stats
157W - 172L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrazyRGN
Merlin
12
4 / 3 / 0
7,022
540
4,896
6,998
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
DEvilJoke02
Cabrakan
9
1 / 4 / 2
5,969
459
3,346
9,897
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Kiwicobb
Ratatoskr
11
0 / 4 / 1
6,712
516
4,087
11,361
7,686
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MontBlack_507
Heimdallr
11
1 / 4 / 1
6,508
501
4,833
10,747
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
YurikaRGN
Fenrir
9
0 / 3 / 3
5,879
452
4,931
10,962
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AnubisBacchusKaliRavana

VS

Bans
SurtrBakasuraHadesZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 2 / 5
7,692
592
8,934
8,446
3,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 0
7,590
584
4,608
5,462
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SO ICY21
Cu Chulainn
14
5 / 1 / 1
8,291
638
12,198
14,246
11,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
3 / 2 / 6
7,645
588
3,276
9,363
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
14
4 / 0 / 1
7,541
580
4,836
7,804
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
18
18
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
5
2.75
L
Merlin
CrazyRGN
Merlin
4
3
0
1.33
L
Cabrakan
DEvilJoke02
Cabrakan
1
4
2
0.5
L
Ratatoskr
Kiwicobb
Ratatoskr
0
4
1
0.13
L
Heimdallr
MontBlack_507
Heimdallr
1
4
1
0.38
W
3
2
0
1.5
W
Cu Chulainn
SO ICY21
Cu Chulainn
5
1
1
5.5
L
Fenrir
YurikaRGN
Fenrir
0
3
3
0.5
W
Ymir
3
2
6
3
W
Awilix
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
33,852
49,965
Taken
45,321
26,837
Mitigated
27,241
7,781
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,934
6,745
0
3,147
8,446
3,305
1,688
1,252
7,194
0
69,712
L
Merlin
CrazyRGN
Merlin
4,896
52
0
500
6,998
2,493
0
3,024
3,758
43,793
0
L
Cabrakan
DEvilJoke02
Cabrakan
3,346
853
28
1,151
9,897
8,465
0
2,371
7,366
15,313
0
L
Ratatoskr
Kiwicobb
Ratatoskr
4,087
1,262
0
492
11,361
7,686
0
330
11,031
0
47,966
L
Heimdallr
MontBlack_507
Heimdallr
4,833
2,220
0
2,694
10,747
3,933
0
1,076
9,631
0
48,869
W
4,608
273
0
1,010
5,462
1,947
0
2,469
2,993
57,721
0
W
Cu Chulainn
SO ICY21
Cu Chulainn
12,198
2,476
0
3,896
14,246
11,574
0
1,744
12,502
3,264
70,374
L
Fenrir
YurikaRGN
Fenrir
4,931
807
0
2,916
10,962
4,260
0
1,462
9,466
0
29,800
W
Ymir
3,276
674
0
1,369
9,363
7,392
27
1,678
7,685
19,907
0
W
Awilix
4,836
1,859
0
791
7,804
3,023
168
1,045
6,655
0
72,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
38,759
311
Minions Killed
492
0
Camps Cleared
0
1,243,693
Distance Traveled
1,342,720
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,692
592
112
9
0
294,476
2
L
Merlin
7,022
540
79
6
0
237,950
0
L
Cabrakan
5,969
459
17
1
0
248,100
0
L
Ratatoskr
6,712
516
84
6
0
212,571
0
L
Heimdallr
6,508
501
83
6
0
244,865
1
W
Janus
7,590
584
124
10
0
262,390
0
W
Cu Chulainn
8,291
638
116
9
0
227,261
0
L
Fenrir
5,879
452
48
4
0
300,207
0
W
Ymir
7,645
588
37
3
0
246,107
5
W
Awilix
7,541
580
103
8
0
312,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role