Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ChrisB1932
Merlin
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
364W - 358L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
dannymartmart
Cthulhu
Level 147
God Stats
31W - 16L
1,584 SR
Queue Stats
334W - 327L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
juan0333
Guan Yu
Level 144
God Stats
14W - 8L
1,613 SR
Queue Stats
176W - 145L
1,554 Elo+
Solo
Cernunnos
Cernunnos
monyizjeee
Cernunnos
Level 157
God Stats
2W - 4L
1,405 SR
Queue Stats
130W - 118L
1,485 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,496 Elo+

VS

Team Averages
Level 96
1,675 SR
1,550 Elo+
Jormungandr
Jormungandr
Alb-Archer
Jormungandr
Level 91
God Stats
2W - 0L
1,686 SR
Queue Stats
63W - 60L
1,467 Elo+
Solo
Charon
Charon
Laura_SAFC11_T
Charon
Level 89
God Stats
5W - 4L
1,442 SR
Queue Stats
287W - 270L
1,487 Elo+
Party 2
Izanami
Izanami
Sensibyle
Izanami
Level 139
God Stats
4W - 0L
1,751 SR
Queue Stats
33W - 9L
1,788 Elo+
Solo
Mercury
Mercury
alk_2412
Mercury
Level 127
God Stats
5W - 1L
1,786 SR
Queue Stats
304W - 289L
1,497 Elo+
Party 2
Ra
Ra
porto_delchapo
Ra
Level 32
God Stats
3W - 2L
1,708 SR
Queue Stats
6W - 15L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 2 / 0
6,577
548
4,410
10,485
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
ChrisB1932
Merlin
11
0 / 1 / 0
5,945
495
3,072
5,326
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
0 / 2 / 0
6,042
504
4,375
10,837
6,173
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
juan0333
Guan Yu
9
0 / 1 / 0
5,476
456
1,128
9,033
6,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
monyizjeee
Cernunnos
10
0 / 2 / 1
5,477
456
6,603
9,473
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alb-Archer
Jormungandr
12
1 / 0 / 2
7,239
603
7,040
8,427
5,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 1 / 2
5,236
436
6,158
4,945
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Sensibyle
Izanami
12
2 / 0 / 1
7,009
584
10,180
8,019
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
alk_2412
Mercury
13
5 / 1 / 2
7,436
620
2,921
7,662
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 0
5,692
474
3,624
5,221
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
0
1
W
Jormungandr
Alb-Archer
Jormungandr
1
0
2
2
L
Merlin
ChrisB1932
Merlin
0
1
0
0
W
0
1
2
1
W
Izanami
Sensibyle
Izanami
2
0
1
2.5
W
Mercury
alk_2412
Mercury
5
1
2
6
L
Cthulhu
0
2
0
0
L
Guan Yu
juan0333
Guan Yu
0
1
0
0
L
Cernunnos
monyizjeee
Cernunnos
0
2
1
0.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,588
Damage
29,923
45,154
Taken
34,274
21,139
Mitigated
15,672
15,678
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,410
1,346
0
4,072
10,485
3,913
0
2,199
8,144
52,675
0
W
Jormungandr
Alb-Archer
Jormungandr
7,040
2,871
0
4,018
8,427
5,716
77
5,049
3,378
60,570
0
L
Merlin
ChrisB1932
Merlin
3,072
449
0
1,176
5,326
1,990
0
2,881
2,287
42,974
0
W
6,158
345
0
750
4,945
2,100
0
994
3,873
18,844
0
W
Izanami
Sensibyle
Izanami
10,180
6,919
0
3,462
8,019
3,138
247
802
7,173
0
65,257
W
Mercury
alk_2412
Mercury
2,921
1,379
0
490
7,662
2,904
0
1,374
6,258
0
62,899
L
Cthulhu
4,375
242
0
2,895
10,837
6,173
0
6,274
4,563
45,368
144
L
Guan Yu
juan0333
Guan Yu
1,128
0
222
2,606
9,033
6,143
0
3,232
5,286
0
16,298
L
Cernunnos
monyizjeee
Cernunnos
6,603
4,146
0
4,707
9,473
2,920
0
1,196
8,003
0
43,154
W
3,624
504
204
1,426
5,221
1,814
0
3,246
1,835
38,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
32,612
350
Minions Killed
410
0
Camps Cleared
0
1,150,881
Distance Traveled
1,244,712
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,577
548
80
7
0
272,095
0
W
Jormungandr
7,239
603
110
9
0
228,384
0
L
Merlin
5,945
495
88
7
0
219,447
0
W
Charon
5,236
436
31
3
0
248,547
0
W
Izanami
7,009
584
105
9
0
218,747
2
W
Mercury
7,436
620
93
8
0
302,625
0
L
Cthulhu
6,042
504
79
7
0
200,695
1
L
Guan Yu
5,476
456
28
2
0
262,474
2
L
Cernunnos
5,477
456
75
6
0
196,170
0
W
Ra
5,692
474
71
6
0
246,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role