Player Matchup

Tiamat
Tiamat
Gully234
Tiamat
Level 88
God Stats
4W - 2L
1,655 SR
Queue Stats
208W - 174L
1,574 Elo+
Party 1
Apollo
Apollo
Mandzsi-3
Apollo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,550 Elo+
Solo
Ix Chel
Ix Chel
Troodash
Ix Chel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 126L
1,597 Elo+
Party 1
Geb
Geb
microomg
Geb
Level 89
God Stats
1W - 2L
1,743 SR
Queue Stats
131W - 118L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
thegoodstrau
Sun Wukong
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 229L
1,547 Elo+
Solo
Team Averages
Level 88
1,580 SR
1,570 Elo+

VS

Team Averages
Level 114
1,695 SR
1,544 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JellyActions
Amaterasu
Level 106
God Stats
9W - 2L
2,019 SR
Queue Stats
288W - 263L
1,496 Elo+
Solo
Bellona
Bellona
LaMamba
Bellona
Level 104
God Stats
9W - 8L
1,428 SR
Queue Stats
356W - 356L
1,568 Elo+
Solo
Raijin
Raijin
Siegron
Raijin
Level 94
God Stats
6W - 1L
1,800 SR
Queue Stats
261W - 235L
1,551 Elo+
Solo
Apollo
Apollo
lightninja5
Apollo
Level 147
God Stats
2W - 0L
1,727 SR
Queue Stats
125W - 108L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gully234
Tiamat
15
3 / 6 / 1
8,502
773
10,714
12,312
7,852
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Mandzsi-3
Apollo
9
0 / 3 / 1
6,458
587
2,175
6,530
2,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Troodash
Ix Chel
16
3 / 4 / 6
8,446
768
12,391
11,792
5,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 6
7,323
666
8,498
17,320
19,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
thegoodstrau
Sun Wukong
16
3 / 5 / 4
8,668
788
13,784
18,675
22,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
9 / 1 / 14
10,636
967
14,967
11,488
4,938
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JellyActions
Amaterasu
15
3 / 3 / 16
9,350
850
5,362
21,418
21,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
LaMamba
Bellona
16
1 / 2 / 18
9,031
821
10,118
14,284
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Siegron
Raijin
17
6 / 2 / 17
10,006
910
20,253
13,242
5,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
6 / 2 / 16
10,678
971
13,178
12,372
5,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
9
Kills
25
25
Deaths
10
18
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
9
1
14
16
L
Tiamat
Gully234
Tiamat
3
6
1
0.58
W
Amaterasu
JellyActions
Amaterasu
3
3
16
3.67
W
Bellona
LaMamba
Bellona
1
2
18
5
L
Apollo
Mandzsi-3
Apollo
0
3
1
0.17
W
Raijin
Siegron
Raijin
6
2
17
7.25
L
Ix Chel
Troodash
Ix Chel
3
4
6
1.5
W
Apollo
6
2
16
7
L
0
7
6
0.43
L
Sun Wukong
thegoodstrau
Sun Wukong
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,562
Damage
63,878
66,629
Taken
72,804
56,895
Mitigated
51,853
16,027
Healing
38,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
14,967
1,599
10,467
6,117
11,488
4,938
372
5,066
6,314
33,188
0
L
Tiamat
Gully234
Tiamat
10,714
313
1,066
1,222
12,312
7,852
0
6,192
5,888
18,838
0
W
Amaterasu
JellyActions
Amaterasu
5,362
2,709
1,394
8,190
21,418
21,768
770
7,313
13,320
0
16,019
W
Bellona
LaMamba
Bellona
10,118
717
0
1,427
14,284
14,101
915
6,808
7,274
0
16,970
L
Apollo
Mandzsi-3
Apollo
2,175
1,476
177
939
6,530
2,500
0
3,769
2,549
0
6,865
W
Raijin
Siegron
Raijin
20,253
982
3,221
2,123
13,242
5,433
1,490
7,747
5,438
30,545
0
L
Ix Chel
Troodash
Ix Chel
12,391
2,045
5,020
2,336
11,792
5,077
0
7,870
3,789
23,971
0
W
Apollo
13,178
10,009
1,508
3,811
12,372
5,613
3,516
4,639
7,631
0
29,335
L
8,498
580
212
857
17,320
19,136
0
8,356
8,528
11,467
0
L
Sun Wukong
thegoodstrau
Sun Wukong
13,784
1,106
336
3,862
18,675
22,330
0
8,686
9,081
0
28,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
49,701
99
Minions Killed
157
0
Camps Cleared
0
925,832
Distance Traveled
1,184,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,636
967
40
4
0
267,180
0
L
Tiamat
8,502
773
15
1
0
202,807
0
W
Amaterasu
9,350
850
28
3
0
233,233
0
W
Bellona
9,031
821
20
2
0
250,494
0
L
Apollo
6,458
587
12
1
0
109,424
0
W
Raijin
10,006
910
24
2
0
219,433
0
L
Ix Chel
8,446
768
35
3
0
199,968
0
W
Apollo
10,678
971
45
4
0
214,118
0
L
Geb
7,323
666
8
1
0
190,718
0
L
Sun Wukong
8,668
788
29
3
0
222,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role