Player Matchup

Chronos
Chronos
AbzanMardu
Chronos
Level 126
God Stats
10W - 12L
1,444 SR
Queue Stats
86W - 85L
1,549 Elo+
Solo
Bacchus
Bacchus
Celoxi
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
FedeDV
Aphrodite
Level 25
God Stats
1W - 2L
1,497 SR
Queue Stats
13W - 22L
1,424 Elo+
Party 1
Horus
Horus
SenseiofDead380
Horus
Level 158
God Stats
0W - 1L
1,720 SR
Queue Stats
35W - 46L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
lightninja5
Tsukuyomi
Level 147
God Stats
33W - 19L
1,633 SR
Queue Stats
279W - 239L
1,557 Elo+
Solo
Team Averages
Level 109
1,559 SR
1,512 Elo+

VS

Team Averages
Level 122
1,701 SR
1,637 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ChainsTheSecond
Anhur
Level 107
God Stats
9W - 2L
1,707 SR
Queue Stats
412W - 66L
1,825 Elo+
Solo
Agni
Agni
DrHiff
Agni
Level 159
God Stats
1W - 0L
1,779 SR
Queue Stats
73W - 55L
1,573 Elo+
Party 2
Mercury
Mercury
Kolin180
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 42L
1,603 Elo+
Party 2
Charon
Charon
TheWaltman
Charon
Level 105
God Stats
6W - 0L
2,021 SR
Queue Stats
30W - 15L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AbzanMardu
Chronos
11
0 / 1 / 1
6,418
1,070
3,833
3,681
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Celoxi
Bacchus
12
0 / 2 / 4
7,545
1,258
6,235
14,269
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
FedeDV
Aphrodite
11
0 / 2 / 1
6,596
1,099
4,779
7,955
4,768
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 4 / 3
6,730
1,122
4,046
11,094
8,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
lightninja5
Tsukuyomi
12
4 / 5 / 0
7,680
1,280
8,807
10,886
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

285

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 3 / 9
7,923
1,321
10,665
8,367
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 7
7,836
1,306
11,187
9,465
3,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
DrHiff
Agni
13
4 / 0 / 9
7,986
1,331
11,148
3,212
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Kolin180
Mercury
12
1 / 0 / 9
7,112
1,185
4,909
4,745
2,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
TheWaltman
Charon
13
1 / 0 / 12
7,394
1,232
6,351
5,489
5,016
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
4
Kills
14
14
Deaths
4
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
9
2.83
L
Chronos
AbzanMardu
Chronos
0
1
1
0.5
L
Bacchus
Celoxi
Bacchus
0
2
4
1
W
4
1
7
7.5
W
Agni
DrHiff
Agni
4
0
9
8.5
L
Aphrodite
FedeDV
Aphrodite
0
2
1
0.25
W
Mercury
Kolin180
Mercury
1
0
9
5.5
L
0
4
3
0.38
W
Charon
TheWaltman
Charon
1
0
12
7
L
Tsukuyomi
lightninja5
Tsukuyomi
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,700
Damage
44,260
47,885
Taken
31,278
35,042
Mitigated
19,107
10,393
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,665
512
691
1,897
8,367
7,031
0
3,699
4,550
21,908
0
L
Chronos
AbzanMardu
Chronos
3,833
1,193
0
200
3,681
1,354
0
2,502
1,094
11,415
0
L
Bacchus
Celoxi
Bacchus
6,235
744
0
1,422
14,269
15,540
0
6,963
7,014
11,559
0
W
11,187
8,522
0
1,605
9,465
3,650
0
4,951
4,194
0
16,332
W
Agni
DrHiff
Agni
11,148
1,319
0
0
3,212
1,327
0
1,345
1,829
24,497
0
L
Aphrodite
FedeDV
Aphrodite
4,779
234
3,186
2,890
7,955
4,768
0
4,024
3,538
16,856
0
W
Mercury
Kolin180
Mercury
4,909
843
0
0
4,745
2,083
0
2,620
2,105
0
10,548
L
4,046
2,016
614
1,098
11,094
8,879
0
6,213
4,718
601
7,505
W
Charon
TheWaltman
Charon
6,351
434
0
0
5,489
5,016
0
2,172
3,215
13,228
0
L
Tsukuyomi
lightninja5
Tsukuyomi
8,807
1,705
0
983
10,886
4,501
0
7,524
3,296
0
17,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,969
Gold Earned
38,251
91
Minions Killed
105
4
Camps Cleared
3
632,985
Distance Traveled
706,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,923
1,321
17
3
1
133,418
0
L
Chronos
6,418
1,070
27
5
2
94,907
0
L
Bacchus
7,545
1,258
8
1
0
142,652
0
W
Anhur
7,836
1,306
15
3
0
132,618
0
W
Agni
7,986
1,331
45
8
0
129,318
0
L
Aphrodite
6,596
1,099
29
5
1
126,804
0
W
Mercury
7,112
1,185
16
3
2
161,054
0
L
Horus
6,730
1,122
12
2
1
129,436
0
W
Charon
7,394
1,232
12
2
0
150,059
0
L
Tsukuyomi
7,680
1,280
15
3
0
139,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role