Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
BK Ricky
Anhur
Platinum IV
Level 129
God Stats
6W - 5L
1,684 SR
Queue Stats
349W - 341L
1,808 MMR
Party 2
Geb
Geb
Gold IV
Dannyyboy94
Geb
Gold IV
Level 127
God Stats
4W - 5L
1,394 SR
Queue Stats
415W - 422L
1,399 MMR
Party 2
Scylla
Scylla
Silver I
Demifallen
Scylla
Silver I
Level 193
God Stats
11W - 2L
1,583 SR
Queue Stats
29W - 21L
1,604 MMR
Solo
Hercules
Hercules
Bronze III
FELIPS_02_
Hercules
Bronze III
Level 87
God Stats
2W - 2L
1,413 SR
Queue Stats
10W - 15L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,515 SR
1,582 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,528 SR
1,595 MMR
Xing Tian
Xing Tian
Bronze III
HexFeluSs
Xing Tian
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Loki
Loki
Gold IV
I_I_Crispy_I_I
Loki
Gold IV
Level 155
God Stats
0W - 3L
1,221 SR
Queue Stats
12W - 17L
1,549 MMR
Solo
Jing Wei
Jing Wei
Gold II
JuaneteEricillo
Jing Wei
Gold II
Level 158
God Stats
17W - 11L
1,749 SR
Queue Stats
72W - 73L
1,541 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
JudsonMamut
Kukulkan
Platinum IV
Level 205
God Stats
0W - 2L
1,364 SR
Queue Stats
151W - 145L
1,737 MMR
Party 1
Thanatos
Thanatos
Bronze III
T0PCatPR0
Thanatos
Bronze III
Level 43
God Stats
4W - 4L
1,805 SR
Queue Stats
30W - 38L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
7 / 2 / 3
10,018
589
11,010
6,797
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
BK Ricky
Anhur
16
2 / 1 / 2
9,691
570
9,594
10,544
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 6
8,528
502
6,288
13,855
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Demifallen
Scylla
17
3 / 3 / 2
10,319
607
6,838
8,163
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
FELIPS_02_
Hercules
16
0 / 2 / 1
9,538
561
3,283
10,526
10,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
UllrMartichorasJormungandr

VS

Bans
ThorKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HexFeluSs
Xing Tian
10
0 / 2 / 2
6,534
384
2,973
12,261
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 1
8,901
524
6,242
10,002
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
14
1 / 2 / 1
8,916
524
5,048
12,293
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
JudsonMamut
Kukulkan
16
2 / 3 / 2
9,940
585
8,582
11,523
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
T0PCatPR0
Thanatos
16
5 / 4 / 1
9,626
566
5,821
15,758
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
9
9
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
3
4.25
W
Anhur
BK Ricky
Anhur
2
1
2
3
W
1
1
6
4
W
Scylla
Demifallen
Scylla
3
3
2
1.33
W
Hercules
FELIPS_02_
Hercules
0
2
1
0.25
L
Xing Tian
HexFeluSs
Xing Tian
0
2
2
0.5
L
1
2
1
0.75
L
Jing Wei
1
2
1
0.75
L
Kukulkan
JudsonMamut
Kukulkan
2
3
2
1
L
Thanatos
T0PCatPR0
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
28,666
49,885
Taken
61,837
32,120
Mitigated
27,520
14,043
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,010
2,586
0
1,146
6,797
3,201
0
1,115
5,682
0
73,365
W
Anhur
BK Ricky
Anhur
9,594
6,531
0
4,919
10,544
5,037
846
3,000
7,544
0
99,843
W
6,288
701
0
5,249
13,855
10,729
90
4,278
9,577
26,084
0
W
Scylla
Demifallen
Scylla
6,838
572
0
500
8,163
3,013
0
3,524
4,639
79,572
0
W
Hercules
FELIPS_02_
Hercules
3,283
499
0
2,229
10,526
10,140
0
6
10,520
0
66,735
L
Xing Tian
HexFeluSs
Xing Tian
2,973
196
0
879
12,261
8,810
0
3,781
8,384
10,935
0
L
6,242
941
0
1,410
10,002
4,097
0
0
10,002
0
65,912
L
Jing Wei
5,048
4,347
0
2,869
12,293
3,409
1,046
1,839
10,454
0
72,302
L
Kukulkan
JudsonMamut
Kukulkan
8,582
630
0
890
11,523
4,802
0
3,939
7,420
91,652
0
L
Thanatos
T0PCatPR0
Thanatos
5,821
1,941
0
11,624
15,758
6,402
19
3,402
12,250
0
84,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,094
Gold Earned
43,917
565
Minions Killed
559
0
Camps Cleared
0
1,783,718
Distance Traveled
1,711,174
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,018
589
95
6
0
435,428
2
W
Anhur
9,691
570
153
9
0
313,870
5
W
Geb
8,528
502
26
2
0
383,661
0
W
Scylla
10,319
607
158
9
0
311,895
3
W
Hercules
9,538
561
133
8
0
338,864
0
L
Xing Tian
6,534
384
15
1
0
346,251
4
L
Loki
8,901
524
117
7
0
318,896
0
L
Jing Wei
8,916
524
140
8
0
360,284
3
L
Kukulkan
9,940
585
169
10
0
313,736
6
L
Thanatos
9,626
566
118
7
0
372,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role