Player Matchup

Chang'e
Chang'e
Silver I
Liaomasis
Chang'e
Silver I
Level 145
God Stats
1W - 2L
1,466 SR
Queue Stats
32W - 28L
1,531 MMR
Party 1
Hachiman
Hachiman
Silver I
ShadowHS
Hachiman
Silver I
Level 123
God Stats
2W - 2L
1,556 SR
Queue Stats
35W - 34L
1,482 MMR
Party 1
Chaac
Chaac
Gold IV
Vexxen741
Chaac
Gold IV
Level 143
God Stats
2W - 1L
1,810 SR
Queue Stats
33W - 27L
1,601 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,610 SR
1,538 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,503 SR
1,494 MMR
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
DaKoitz
Medusa
Bronze III
Level 146
God Stats
1W - 4L
1,606 SR
Queue Stats
6W - 12L
1,565 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Ks-Clirim07
Ao Kuang
Silver I
Level 93
God Stats
5W - 7L
1,402 SR
Queue Stats
40W - 50L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Liaomasis
Chang'e
14
4 / 1 / 9
10,166
847
11,395
7,253
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
ShadowHS
Hachiman
13
5 / 1 / 7
10,366
864
16,678
9,862
3,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Vexxen741
Chaac
13
4 / 0 / 8
9,917
826
9,607
14,263
14,181
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AchillesAtlasMartichorasAh PuchMaui

VS

Bans
Hou YiAphroditeAh Muzen CabHelBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 3 / 2
7,692
641
4,513
17,840
18,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
DaKoitz
Medusa
11
0 / 5 / 2
7,885
657
8,745
13,246
5,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Ks-Clirim07
Ao Kuang
11
2 / 5 / 0
8,343
695
7,704
13,394
6,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
2
0.33
L
Medusa
DaKoitz
Medusa
0
5
2
0.2
L
Ao Kuang
Ks-Clirim07
Ao Kuang
2
5
0
0.4
W
Chang'e
Liaomasis
Chang'e
4
1
9
8.5
W
Hachiman
ShadowHS
Hachiman
5
1
7
8.5
W
Chaac
Vexxen741
Chaac
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,680
Damage
20,962
31,378
Taken
44,480
20,992
Mitigated
30,156
19,399
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,513
555
0
680
17,840
18,123
0
5,265
12,333
12,800
0
L
Medusa
DaKoitz
Medusa
8,745
2,316
0
1,854
13,246
5,313
0
2,730
10,467
0
42,800
L
Ao Kuang
Ks-Clirim07
Ao Kuang
7,704
1,282
0
3,359
13,394
6,720
0
3,871
9,519
27,412
0
W
Chang'e
Liaomasis
Chang'e
11,395
457
5,154
5,318
7,253
2,996
749
3,413
3,840
39,142
0
W
Hachiman
ShadowHS
Hachiman
16,678
10,966
0
3,372
9,862
3,815
1,840
4,120
5,702
0
56,768
W
Chaac
Vexxen741
Chaac
9,607
1,554
0
5,555
14,263
14,181
181
5,096
9,047
0
30,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
23,920
144
Minions Killed
103
0
Camps Cleared
0
738,500
Distance Traveled
671,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,692
641
9
1
0
242,198
0
L
Medusa
7,885
657
44
4
0
226,900
0
L
Ao Kuang
8,343
695
50
4
0
202,542
0
W
Chang'e
10,166
847
44
4
0
255,258
0
W
Hachiman
10,366
864
77
6
0
211,094
0
W
Chaac
9,917
826
23
2
0
272,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role