Player Matchup

Bastet
Bastet
Diricen
Bastet
Level 101
God Stats
13W - 12L
1,206 SR
Queue Stats
228W - 229L
1,432 Elo+
Solo
Ra
Ra
PABLO FRX
Ra
Level 126
God Stats
5W - 7L
1,511 SR
Queue Stats
86W - 100L
1,394 Elo+
Solo
Ares
Ares
PatateDouce-V1
Ares
Level 62
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 11L
1,507 Elo+
Party 1
Ishtar
Ishtar
Strider-Mp4
Ishtar
Level 61
God Stats
1W - 1L
1,741 SR
Queue Stats
46W - 52L
1,416 Elo+
Party 1
Charon
Charon
sasquach-III
Charon
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,506 Elo+
Party 1
Team Averages
Level 90
1,538 SR
1,451 Elo+

VS

Team Averages
Level 77
1,484 SR
1,363 Elo+
Anubis
Anubis
MirekTV
Anubis
Level 65
God Stats
17W - 13L
1,533 SR
Queue Stats
18W - 15L
1,471 Elo+
Solo
Bacchus
Bacchus
Mr_Clean_Bx
Bacchus
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 131L
1,223 Elo+
Solo
Heimdallr
Heimdallr
Terrumid_FR
Heimdallr
Level 48
God Stats
5W - 3L
1,274 SR
Queue Stats
61W - 54L
1,143 Elo+
Solo
Janus
Janus
corraalesss
Janus
Level 69
God Stats
17W - 11L
1,576 SR
Queue Stats
186W - 189L
1,499 Elo+
Solo
Aphrodite
Aphrodite
emptyreckless
Aphrodite
Level 145
God Stats
47W - 47L
1,534 SR
Queue Stats
492W - 528L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Diricen
Bastet
14
2 / 1 / 1
8,430
527
6,239
12,853
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
0 / 4 / 1
7,841
490
3,742
9,764
3,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 5 / 1
6,642
415
6,395
16,727
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
12
0 / 3 / 1
7,338
459
2,860
8,200
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
12
1 / 3 / 0
7,861
491
6,056
11,720
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MirekTV
Anubis
17
9 / 1 / 6
10,217
639
16,068
8,694
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Mr_Clean_Bx
Bacchus
11
1 / 1 / 4
7,068
442
1,960
8,661
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Terrumid_FR
Heimdallr
13
1 / 0 / 4
7,738
484
6,079
9,864
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
2 / 1 / 1
8,924
558
5,596
7,635
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
emptyreckless
Aphrodite
15
3 / 0 / 2
9,129
571
8,377
14,109
8,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
16
16
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
Diricen
Bastet
2
1
1
2.5
W
Anubis
MirekTV
Anubis
9
1
6
12
W
Bacchus
Mr_Clean_Bx
Bacchus
1
1
4
3
L
0
4
1
0.13
L
0
5
1
0.1
L
Ishtar
0
3
1
0.17
W
Heimdallr
Terrumid_FR
Heimdallr
1
0
4
3
W
2
1
1
2.5
W
Aphrodite
emptyreckless
Aphrodite
3
0
2
4
L
Charon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
38,080
59,264
Taken
48,963
36,081
Mitigated
29,346
16,978
Healing
23,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Diricen
Bastet
6,239
1,267
0
5,646
12,853
4,472
0
4,853
7,842
0
59,902
W
Anubis
MirekTV
Anubis
16,068
1,067
0
5,274
8,694
4,773
0
2,370
6,280
103,224
0
W
Bacchus
Mr_Clean_Bx
Bacchus
1,960
175
0
1,920
8,661
8,891
0
2,893
5,660
11,334
0
L
3,742
251
476
1,917
9,764
3,522
0
7,634
1,820
57,486
0
L
6,395
254
0
4,030
16,727
13,747
0
11,220
5,029
29,389
0
L
Ishtar
2,860
1,493
0
1,277
8,200
3,436
886
2,580
5,620
0
55,025
W
Heimdallr
Terrumid_FR
Heimdallr
6,079
1,894
0
3,972
9,864
4,180
0
3,082
6,782
0
55,803
W
5,596
104
0
980
7,635
2,825
231
3,021
4,449
74,836
0
W
Aphrodite
emptyreckless
Aphrodite
8,377
1,236
485
10,802
14,109
8,677
250
5,086
8,167
62,565
0
L
Charon
6,056
1,402
74
3,558
11,720
10,904
363
5,326
6,357
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
43,076
389
Minions Killed
472
0
Camps Cleared
0
1,435,878
Distance Traveled
1,576,205
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,430
527
93
6
0
323,489
0
W
Anubis
10,217
639
148
9
0
320,694
0
W
Bacchus
7,068
442
10
1
0
293,720
0
L
Ra
7,841
490
125
8
0
262,549
3
L
Ares
6,642
415
41
3
0
241,891
3
L
Ishtar
7,338
459
99
6
0
283,694
0
W
Heimdallr
7,738
484
78
5
0
346,049
0
W
Janus
8,924
558
127
8
0
335,724
0
W
Aphrodite
9,129
571
109
7
0
280,018
3
L
Charon
7,861
491
31
2
0
324,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role