Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FullyDead
Cerberus
Level 140
God Stats
1W - 0L
1,304 SR
Queue Stats
11W - 3L
1,516 Elo+
Solo
Izanami
Izanami
HydraYeet
Izanami
Level 150
God Stats
2W - 2L
1,196 SR
Queue Stats
88W - 68L
1,598 Elo+
Party 1
Thor
Thor
ImToxicMonkey
Thor
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
14W - 7L
1,659 Elo+
Party 1
Hades
Hades
Jesaxxus
Hades
Level 119
God Stats
1W - 2L
1,301 SR
Queue Stats
43W - 42L
1,565 Elo+
Solo
Team Averages
Level 119
1,409 SR
1,568 Elo+

VS

Team Averages
Level 152
1,530 SR
1,444 Elo+
Ra
Ra
HOBO MASACCER
Ra
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 88L
1,431 Elo+
Solo
Loki
Loki
HeroFallX
Loki
Level 155
God Stats
0W - 1L
1,510 SR
Queue Stats
11W - 21L
1,406 Elo+
Party 2
Apollo
Apollo
Jíbril
Apollo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,409 Elo+
Party 2
Artio
Artio
Monse_vvet
Artio
Level 153
God Stats
0W - 3L
1,534 SR
Queue Stats
85W - 98L
1,497 Elo+
Solo
King Arthur
King Arthur
lecutusin
King Arthur
Level 159
God Stats
48W - 44L
1,608 SR
Queue Stats
394W - 358L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 0 / 2
6,217
622
2,528
4,190
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FullyDead
Cerberus
9
1 / 1 / 2
5,494
549
4,562
11,860
6,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
HydraYeet
Izanami
9
1 / 0 / 2
5,359
536
3,658
4,035
1,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
4 / 1 / 1
6,026
603
3,307
6,590
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Jesaxxus
Hades
12
3 / 0 / 1
7,242
724
5,580
9,156
5,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,418
542
2,013
4,799
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
0 / 0 / 1
4,669
467
2,097
5,366
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Jíbril
Apollo
9
1 / 1 / 0
5,248
525
4,903
6,526
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
9
0 / 2 / 1
5,024
502
2,257
9,085
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
lecutusin
King Arthur
9
0 / 4 / 0
5,227
523
5,936
10,459
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
2
2
W
Cerberus
FullyDead
Cerberus
1
1
2
2
L
1
3
0
0.33
L
Loki
0
0
1
0.5
W
Izanami
HydraYeet
Izanami
1
0
2
2
W
4
1
1
4.5
W
Hades
Jesaxxus
Hades
3
0
1
3.5
L
Apollo
Jíbril
Apollo
1
1
0
1
L
Artio
0
2
1
0.25
L
King Arthur
lecutusin
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
17,206
35,831
Taken
36,235
17,305
Mitigated
18,992
16,388
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,528
700
0
1,730
4,190
1,311
476
1,763
2,383
45,782
0
W
Cerberus
FullyDead
Cerberus
4,562
180
942
6,415
11,860
6,849
0
1,129
10,731
32,314
0
L
2,013
166
22
1,042
4,799
1,483
0
2,080
2,719
38,820
0
L
Loki
2,097
526
0
1,744
5,366
2,170
0
622
4,744
0
31,340
W
Izanami
HydraYeet
Izanami
3,658
2,018
0
808
4,035
1,299
0
623
3,223
0
38,604
W
3,307
187
0
688
6,590
2,431
0
711
5,879
0
46,574
W
Hades
Jesaxxus
Hades
5,580
2,549
20
5,785
9,156
5,415
0
0
9,156
57,750
0
L
Apollo
Jíbril
Apollo
4,903
3,503
0
2,932
6,526
2,056
0
2,556
3,970
0
35,119
L
Artio
2,257
274
1,034
3,385
9,085
5,514
0
1,890
7,195
21,252
0
L
King Arthur
lecutusin
King Arthur
5,936
1,145
0
2,383
10,459
7,769
0
5,610
4,849
0
41,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
25,586
433
Minions Killed
280
0
Camps Cleared
0
919,019
Distance Traveled
959,421
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,217
622
94
9
0
203,529
3
W
Cerberus
5,494
549
90
9
0
182,083
0
L
Ra
5,418
542
73
7
0
155,776
0
L
Loki
4,669
467
45
5
0
243,893
0
W
Izanami
5,359
536
75
8
0
168,331
3
W
Thor
6,026
603
68
7
0
202,790
0
W
Hades
7,242
724
106
11
0
162,286
2
L
Apollo
5,248
525
61
6
0
175,217
1
L
Artio
5,024
502
35
4
0
208,005
0
L
King Arthur
5,227
523
66
7
0
176,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role