Player Matchup

Sun Wukong
Sun Wukong
Aragornténébreux
Sun Wukong
Level 16
God Stats
9W - 5L
1,486 SR
Queue Stats
14W - 13L
1,262 Elo+
Party 2
Janus
Janus
Luto76
Janus
Level 39
God Stats
8W - 3L
1,714 SR
Queue Stats
20W - 18L
1,345 Elo+
Party 2
Cliodhna
Cliodhna
tatu76
Cliodhna
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,350 Elo+
Party 2
Team Averages
Level 34
1,567 SR
1,319 Elo+

VS

Team Averages
Level 93
1,475 SR
1,422 Elo+
King Arthur
King Arthur
alekton86
King Arthur
Level 129
God Stats
12W - 19L
1,381 SR
Queue Stats
113W - 116L
1,434 Elo+
Solo
Medusa
Medusa
donlucien
Medusa
Level 125
God Stats
31W - 15L
1,602 SR
Queue Stats
68W - 68L
1,460 Elo+
Party 1
Scylla
Scylla
masmichaelson
Scylla
Level 25
God Stats
13W - 15L
1,442 SR
Queue Stats
53W - 62L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
13
8 / 1 / 7
10,066
915
10,949
12,043
7,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Luto76
Janus
12
2 / 1 / 8
8,839
804
7,974
6,127
2,463
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
tatu76
Cliodhna
12
7 / 6 / 10
9,883
898
12,316
9,804
4,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
alekton86
King Arthur
10
1 / 4 / 5
7,992
727
5,632
12,160
11,031
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
donlucien
Medusa
12
4 / 7 / 3
8,873
807
10,664
11,832
4,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 6 / 3
8,449
768
3,950
10,593
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
8
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
8
1
7
11.5
W
Janus
Luto76
Janus
2
1
8
6
L
King Arthur
alekton86
King Arthur
1
4
5
0.88
L
Medusa
donlucien
Medusa
4
7
3
0.79
L
3
6
3
0.75
W
Cliodhna
tatu76
Cliodhna
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
20,246
27,974
Taken
34,585
14,544
Mitigated
17,828
3,612
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
10,949
2,271
0
2,466
12,043
7,985
406
2,958
9,085
0
25,348
W
Janus
Luto76
Janus
7,974
892
0
22
6,127
2,463
334
602
5,525
34,057
0
L
King Arthur
alekton86
King Arthur
5,632
362
0
3,315
12,160
11,031
0
4,043
8,117
0
21,166
L
Medusa
donlucien
Medusa
10,664
5,083
0
883
11,832
4,190
0
1,907
9,925
0
27,201
L
3,950
412
0
0
10,593
2,607
0
2,472
8,096
22,097
0
W
Cliodhna
tatu76
Cliodhna
12,316
3,497
0
1,124
9,804
4,096
542
830
8,974
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
25,314
87
Minions Killed
85
0
Camps Cleared
0
633,646
Distance Traveled
557,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,066
915
32
3
0
214,690
0
W
Janus
8,839
804
39
4
0
219,708
0
L
King Arthur
7,992
727
14
1
0
202,244
0
L
Medusa
8,873
807
29
3
0
182,212
0
L
Scylla
8,449
768
42
4
0
173,489
0
W
Cliodhna
9,883
898
16
1
0
199,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role