Player Matchup

Fafnir
Fafnir
Havanaunana
Fafnir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 51L
1,441 Elo+
Party 1
Cupid
Cupid
MadeInOhio
Cupid
Level 56
God Stats
3W - 3L
1,540 SR
Queue Stats
29W - 37L
1,414 Elo+
Party 1
Lancelot
Lancelot
Nachman26
Lancelot
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 27L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
XxMithrandir
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,323 Elo+
Solo
Mulan
Mulan
nachoski2004444
Mulan
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 54L
1,429 Elo+
Party 1
Team Averages
Level 57
1,508 SR
1,395 Elo+

VS

Team Averages
Level 116
1,504 SR
1,444 Elo+
Jing Wei
Jing Wei
CannierVlado
Jing Wei
Level 111
God Stats
4W - 3L
1,482 SR
Queue Stats
66W - 84L
1,411 Elo+
Solo
Pele
Pele
Dustysgaming74
Pele
Level 125
God Stats
6W - 2L
1,614 SR
Queue Stats
226W - 239L
1,441 Elo+
Solo
Hades
Hades
Rybosome141
Hades
Level 125
God Stats
8W - 8L
1,566 SR
Queue Stats
207W - 202L
1,474 Elo+
Party 2
Nox
Nox
SadJokeR142
Nox
Level 148
God Stats
7W - 7L
1,522 SR
Queue Stats
354W - 355L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
WarUnending
Cthulhu
Level 69
God Stats
1W - 1L
1,334 SR
Queue Stats
71W - 67L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 1 / 5
5,560
463
4,331
8,805
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
9
4 / 5 / 1
5,856
488
8,047
10,423
3,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Nachman26
Lancelot
11
1 / 5 / 0
6,055
505
5,768
10,169
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
XxMithrandir
Kukulkan
11
0 / 1 / 0
6,066
506
2,204
4,509
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,209
434
1,452
9,614
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CannierVlado
Jing Wei
10
0 / 3 / 6
5,903
492
3,169
9,501
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 1 / 1
7,458
622
6,267
9,321
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 0 / 0
8,426
702
7,256
5,213
3,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 4
7,533
628
3,801
5,292
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WarUnending
Cthulhu
9
2 / 1 / 6
5,962
497
6,106
7,858
5,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
17
17
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CannierVlado
Jing Wei
0
3
6
1
W
7
1
1
7.5
L
Fafnir
0
1
5
2.5
L
Cupid
4
5
1
0.9
L
Lancelot
Nachman26
Lancelot
1
5
0
0.2
W
6
0
0
6
W
2
0
4
4
W
Cthulhu
WarUnending
Cthulhu
2
1
6
5
L
Kukulkan
XxMithrandir
Kukulkan
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
26,599
43,520
Taken
37,185
22,278
Mitigated
17,861
8,621
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CannierVlado
Jing Wei
3,169
2,633
0
1,378
9,501
3,120
534
1,959
7,542
0
29,941
W
6,267
1,714
0
1,362
9,321
3,280
0
1,219
8,102
0
54,291
L
Fafnir
4,331
1,243
0
1,379
8,805
8,336
0
2,206
6,309
16,338
2,868
L
Cupid
8,047
4,979
304
3,523
10,423
3,775
0
4,055
6,368
0
36,413
L
Lancelot
Nachman26
Lancelot
5,768
1,981
0
590
10,169
3,688
0
2,820
7,349
0
47,152
W
7,256
377
60
4,071
5,213
3,574
0
90
4,940
61,880
0
W
3,801
318
0
500
5,292
2,334
357
1,569
3,723
63,230
0
W
Cthulhu
WarUnending
Cthulhu
6,106
752
388
251
7,858
5,553
0
1,700
6,158
21,588
0
L
Kukulkan
XxMithrandir
Kukulkan
2,204
184
0
925
4,509
1,487
0
2,120
2,389
40,889
0
L
1,452
203
0
1,900
9,614
4,992
0
5,683
3,931
0
29,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
35,282
263
Minions Killed
406
0
Camps Cleared
0
1,188,239
Distance Traveled
1,259,086
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,903
492
63
5
0
226,324
0
W
Pele
7,458
622
85
7
0
304,857
1
L
Fafnir
5,560
463
22
2
0
242,753
1
L
Cupid
5,856
488
55
5
0
214,693
0
L
Lancelot
6,055
505
62
5
0
271,963
0
W
Hades
8,426
702
125
10
0
224,198
2
W
Nox
7,533
628
115
10
0
266,478
4
W
Cthulhu
5,962
497
18
2
0
237,229
0
L
Kukulkan
6,066
506
80
7
0
243,206
0
L
Mulan
5,209
434
44
4
0
215,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role