Player Matchup

Ix Chel
Ix Chel
GrimmPhoenix
Ix Chel
Level 126
God Stats
10W - 11L
1,537 SR
Queue Stats
343W - 335L
1,454 Elo+
Solo
He Bo
He Bo
WhiteRAVE
He Bo
Level 76
God Stats
6W - 3L
1,937 SR
Queue Stats
208W - 188L
1,575 Elo+
Solo
Lancelot
Lancelot
chief_fatfoot06
Lancelot
Level 61
God Stats
2W - 2L
1,267 SR
Queue Stats
14W - 16L
1,452 Elo+
Solo
King Arthur
King Arthur
gstorm23LIGHTING
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 280L
1,430 Elo+
Solo
Medusa
Medusa
sigea
Medusa
Level 122
God Stats
8W - 13L
1,500 SR
Queue Stats
681W - 713L
1,456 Elo+
Solo
Team Averages
Level 90
1,548 SR
1,474 Elo+

VS

Team Averages
Level 81
1,505 SR
1,462 Elo+
Loki
Loki
AwkwarDave
Loki
Level 40
God Stats
4W - 2L
1,261 SR
Queue Stats
62W - 67L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
CrimsonYurei
Sun Wukong
Level 73
God Stats
32W - 27L
1,574 SR
Queue Stats
106W - 110L
1,448 Elo+
Party 2
Charon
Charon
DownFall54
Charon
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
HexCrystal
Danzaburou
Level 108
God Stats
2W - 1L
1,547 SR
Queue Stats
87W - 95L
1,445 Elo+
Party 2
Chang'e
Chang'e
qjme2qnee
Chang'e
Level 121
God Stats
6W - 8L
1,642 SR
Queue Stats
48W - 45L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GrimmPhoenix
Ix Chel
13
0 / 0 / 0
8,540
854
0
255
125
He Bo
WhiteRAVE
He Bo
16
3 / 9 / 0
10,982
1,098
10,140
16,718
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
14
0 / 3 / 1
8,968
897
1,071
6,787
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
gstorm23LIGHTING
King Arthur
15
0 / 8 / 4
9,805
981
7,317
20,051
21,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
sigea
Medusa
16
1 / 3 / 3
10,611
1,061
13,169
13,238
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

97

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
10,891
1,089
8,770
8,576
4,346
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
CrimsonYurei
Sun Wukong
17
4 / 0 / 15
11,252
1,125
9,454
8,626
9,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
DownFall54
Charon
17
1 / 0 / 17
11,750
1,175
8,998
4,120
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HexCrystal
Danzaburou
17
2 / 0 / 15
10,971
1,097
8,832
8,020
4,114
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
qjme2qnee
Chang'e
18
11 / 1 / 9
12,613
1,261
16,500
6,415
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
4
Kills
23
23
Deaths
4
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Sun Wukong
CrimsonYurei
Sun Wukong
4
0
15
11.5
W
Charon
DownFall54
Charon
1
0
17
9.5
L
Ix Chel
GrimmPhoenix
Ix Chel
0
0
0
0
W
Danzaburou
HexCrystal
Danzaburou
2
0
15
9.5
L
He Bo
WhiteRAVE
He Bo
3
9
0
0.33
L
Lancelot
0
3
1
0.17
L
King Arthur
gstorm23LIGHTING
King Arthur
0
8
4
0.25
W
Chang'e
qjme2qnee
Chang'e
11
1
9
15.5
L
Medusa
sigea
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
52,554
57,049
Taken
35,757
38,252
Mitigated
26,166
133
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,770
5,596
0
0
8,576
4,346
0
1,939
6,637
0
15,180
W
Sun Wukong
CrimsonYurei
Sun Wukong
9,454
2,654
223
630
8,626
9,254
0
3,516
5,110
0
18,306
W
Charon
DownFall54
Charon
8,998
777
0
445
4,120
5,283
0
1,033
3,087
28,536
0
L
Ix Chel
GrimmPhoenix
Ix Chel
0
0
0
0
255
125
0
255
0
0
0
W
Danzaburou
HexCrystal
Danzaburou
8,832
4,094
0
1,660
8,020
4,114
0
2,246
5,774
0
33,742
L
He Bo
WhiteRAVE
He Bo
10,140
552
0
10
16,718
6,728
0
8,406
8,312
50,184
0
L
Lancelot
1,071
216
0
77
6,787
4,518
0
1,086
5,644
0
3,363
L
King Arthur
gstorm23LIGHTING
King Arthur
7,317
776
0
46
20,051
21,276
0
8,668
11,383
0
15,622
W
Chang'e
qjme2qnee
Chang'e
16,500
709
4,441
4,438
6,415
3,169
0
1,472
4,943
47,241
0
L
Medusa
sigea
Medusa
13,169
4,536
0
0
13,238
5,605
0
7,136
6,069
0
41,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
57,477
179
Minions Killed
215
5
Camps Cleared
11
648,660
Distance Traveled
1,011,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,891
1,089
15
2
2
166,765
0
W
Sun Wukong
11,252
1,125
30
3
0
208,377
0
W
Charon
11,750
1,175
28
3
0
222,278
0
L
Ix Chel
8,540
854
0
0
0
152
0
W
Danzaburou
10,971
1,097
55
6
1
195,094
0
L
He Bo
10,982
1,098
93
9
1
189,478
0
L
Lancelot
8,968
897
3
0
0
113,573
0
L
King Arthur
9,805
981
21
2
0
152,093
0
W
Chang'e
12,613
1,261
87
9
8
218,935
0
L
Medusa
10,611
1,061
62
6
4
193,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role