Player Matchup

Geb
Geb
C-Demo32
Geb
Level 130
God Stats
2W - 2L
1,465 SR
Queue Stats
64W - 72L
1,372 Elo+
Party 2
Ra
Ra
MIKIGO10
Ra
Level 120
God Stats
4W - 6L
1,293 SR
Queue Stats
37W - 33L
1,344 Elo+
Solo
Hachiman
Hachiman
kingbosscwc
Hachiman
Level 144
God Stats
3W - 8L
1,144 SR
Queue Stats
90W - 93L
1,393 Elo+
Party 2
Team Averages
Level 131
1,301 SR
1,369 Elo+

VS

Team Averages
Level 95
1,468 SR
1,385 Elo+
Neith
Neith
Asta Ideale
Neith
Level 5
God Stats
4W - 13L
1,349 SR
Queue Stats
6W - 16L
1,267 Elo+
Party 1
Hades
Hades
DismissedMO3
Hades
Level 158
God Stats
4W - 5L
1,340 SR
Queue Stats
715W - 705L
1,394 Elo+
Solo
Fenrir
Fenrir
MikeTrouble1836
Fenrir
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
38W - 44L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
10,111
778
2,990
7,544
7,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 4
10,356
797
10,981
7,815
2,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
kingbosscwc
Hachiman
12
1 / 3 / 5
9,417
724
7,900
9,583
3,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
8,355
643
2,610
4,984
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 3 / 2
10,157
781
10,643
12,533
6,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
9,440
726
6,539
11,700
9,008
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
6
Kills
6
6
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
3
0
3
4.5
L
4
3
2
1.67
W
2
3
4
1.33
L
2
2
4
2
W
Hachiman
kingbosscwc
Hachiman
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
19,792
24,942
Taken
29,217
13,588
Mitigated
17,423
4,584
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,610
372
0
375
4,984
1,597
0
2,769
2,144
0
19,507
W
2,990
573
0
221
7,544
7,101
306
2,566
4,978
8,152
0
L
10,643
176
481
4,003
12,533
6,818
0
6,652
5,705
54,355
0
W
10,981
1,060
1,814
1,513
7,815
2,923
867
3,625
4,190
62,660
0
L
6,539
550
0
1,199
11,700
9,008
0
4,754
6,775
0
24,386
W
Hachiman
kingbosscwc
Hachiman
7,900
5,042
0
1,036
9,583
3,564
1,706
4,718
4,761
0
31,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
27,952
147
Minions Killed
142
0
Camps Cleared
0
629,143
Distance Traveled
645,328
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,355
643
31
2
0
182,803
0
W
Geb
10,111
778
5
0
0
184,327
0
L
Hades
10,157
781
84
6
0
218,053
5
W
Ra
10,356
797
101
8
0
234,541
0
L
Fenrir
9,440
726
27
2
0
244,472
0
W
Hachiman
9,417
724
41
3
0
210,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role