Player Matchup

Jormungandr
Jormungandr
SnakeSam69
Jormungandr
Level 158
God Stats
35W - 42L
1,436 SR
Queue Stats
950W - 1,020L
1,416 Elo+
Solo
Danzaburou
Danzaburou
lors13
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,266 Elo+
Solo
Ix Chel
Ix Chel
yeicnp
Ix Chel
Level 101
God Stats
2W - 4L
1,274 SR
Queue Stats
65W - 67L
1,278 Elo+
Solo
Team Averages
Level 102
1,403 SR
1,320 Elo+

VS

Team Averages
Level 61
1,517 SR
1,360 Elo+
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Luto76
Janus
Level 38
God Stats
8W - 3L
1,552 SR
Queue Stats
20W - 18L
1,299 Elo+
Party 1
Ishtar
Ishtar
tatu76
Ishtar
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SnakeSam69
Jormungandr
13
0 / 2 / 5
10,384
692
6,966
12,461
6,517
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
lors13
Danzaburou
13
2 / 6 / 2
10,681
712
8,405
12,115
3,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
yeicnp
Ix Chel
14
4 / 6 / 2
11,389
759
9,140
14,660
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 11
11,328
755
2,900
12,341
12,307
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Luto76
Janus
16
7 / 1 / 5
12,185
812
18,458
8,554
3,349
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
tatu76
Ishtar
14
5 / 4 / 4
11,339
756
13,192
12,448
5,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
14
14
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
11
7.5
W
Janus
Luto76
Janus
7
1
5
9.5
L
Jormungandr
SnakeSam69
Jormungandr
0
2
5
1.25
L
Danzaburou
lors13
Danzaburou
2
6
2
0.5
W
Ishtar
tatu76
Ishtar
5
4
4
1.75
L
Ix Chel
yeicnp
Ix Chel
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
34,550
39,236
Taken
33,343
14,824
Mitigated
21,587
4,833
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,900
516
0
1,325
12,341
12,307
215
5,198
7,143
11,530
0
W
Janus
Luto76
Janus
18,458
1,074
0
190
8,554
3,349
671
5,632
2,906
52,023
0
L
Jormungandr
SnakeSam69
Jormungandr
6,966
2,095
0
394
12,461
6,517
0
5,037
7,280
40,880
0
L
Danzaburou
lors13
Danzaburou
8,405
2,766
0
720
12,115
3,930
880
7,045
5,010
0
29,867
W
Ishtar
tatu76
Ishtar
13,192
10,089
0
500
12,448
5,931
781
5,642
6,806
0
44,628
L
Ix Chel
yeicnp
Ix Chel
9,140
491
609
3,110
14,660
4,377
289
9,592
5,052
45,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
34,852
162
Minions Killed
131
0
Camps Cleared
0
708,958
Distance Traveled
823,691
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,328
755
3
0
0
299,932
4
W
Janus
12,185
812
70
5
0
278,415
0
L
Jormungandr
10,384
692
54
4
0
210,382
0
L
Danzaburou
10,681
712
36
2
0
237,804
0
W
Ishtar
11,339
756
58
4
0
245,344
0
L
Ix Chel
11,389
759
72
5
0
260,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role