Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
QuantumPoncho
Serqet
Level 25
God Stats
6W - 0L
1,820 SR
Queue Stats
23W - 12L
1,611 Elo+
Party 2
Shiva
Shiva
SneerfulTuna
Shiva
Level 125
God Stats
17W - 12L
1,427 SR
Queue Stats
336W - 317L
1,504 Elo+
Party 2
Cupid
Cupid
The_GermanBeast_
Cupid
Level 143
God Stats
1W - 1L
1,308 SR
Queue Stats
400W - 404L
1,533 Elo+
Solo
Chang'e
Chang'e
YAN1607
Chang'e
Level 126
God Stats
5W - 1L
1,590 SR
Queue Stats
55W - 51L
1,516 Elo+
Solo
Team Averages
Level 108
1,529 SR
1,533 Elo+

VS

Team Averages
Level 58
1,647 SR
1,548 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Helisons
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,611 Elo+
Party 1
Sobek
Sobek
SamanastiK
Sobek
Level 99
God Stats
26W - 11L
1,793 SR
Queue Stats
45W - 37L
1,555 Elo+
Party 1
Bellona
Bellona
einStain777
Bellona
Level 98
God Stats
9W - 6L
1,597 SR
Queue Stats
370W - 334L
1,549 Elo+
Solo
Bakasura
Bakasura
mini-_-menace
Bakasura
Level 41
God Stats
3W - 2L
1,844 SR
Queue Stats
34W - 34L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 3
5,973
597
2,303
6,451
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 1
6,873
687
3,280
7,390
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 3
6,503
650
6,702
11,072
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 3
5,834
583
4,309
4,591
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
YAN1607
Chang'e
12
2 / 0 / 1
6,829
683
2,737
4,237
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
1
0 / 0 / 0
3,619
362
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Helisons
Heimdallr
9
0 / 1 / 1
5,248
525
3,261
3,909
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
9
0 / 1 / 1
5,183
518
2,347
6,082
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
einStain777
Bellona
10
1 / 4 / 1
5,703
570
4,853
10,769
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
mini-_-menace
Bakasura
11
3 / 4 / 0
6,310
631
2,620
10,386
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
4
5
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
3
2.5
L
Ah Puch
 
Ah Puch
0
0
0
0
L
Heimdallr
Helisons
Heimdallr
0
1
1
0.5
W
5
1
1
5.5
L
Sobek
0
1
1
0.5
W
1
3
3
0.83
W
0
0
3
1.5
W
Chang'e
YAN1607
Chang'e
2
0
1
2.5
L
Bellona
einStain777
Bellona
1
4
1
0.38
L
Bakasura
mini-_-menace
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,331
Damage
13,081
33,741
Taken
31,146
17,165
Mitigated
19,242
12,348
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,303
356
182
2,747
6,451
5,887
6
1,046
5,174
15,226
0
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Helisons
Heimdallr
3,261
1,919
0
1,841
3,909
1,410
0
1,170
2,739
0
33,724
W
3,280
447
0
485
7,390
2,733
0
253
7,137
0
46,184
L
Sobek
2,347
554
0
3,705
6,082
4,504
0
1,347
4,735
18,535
0
W
6,702
1,471
35
2,852
11,072
5,497
0
5
11,067
0
46,201
W
4,309
2,465
159
2,865
4,591
1,603
0
1,081
3,510
0
48,894
W
Chang'e
YAN1607
Chang'e
2,737
230
400
2,623
4,237
1,445
210
0
4,097
49,848
0
L
Bellona
einStain777
Bellona
4,853
2,057
0
2,274
10,769
9,489
0
606
9,943
0
33,346
L
Bakasura
mini-_-menace
Bakasura
2,620
1,703
0
1,796
10,386
3,839
0
1,949
8,356
0
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
26,063
351
Minions Killed
230
0
Camps Cleared
0
1,096,147
Distance Traveled
831,159
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,973
597
16
2
0
219,411
3
L
Ah Puch
3,619
362
0
0
0
1,399
0
L
Heimdallr
5,248
525
66
7
0
192,747
0
W
Serqet
6,873
687
68
7
0
268,079
1
L
Sobek
5,183
518
21
2
0
208,772
0
W
Shiva
6,503
650
71
7
0
210,893
5
W
Cupid
5,834
583
91
9
0
192,609
0
W
Chang'e
6,829
683
105
11
0
205,155
0
L
Bellona
5,703
570
59
6
0
199,613
0
L
Bakasura
6,310
631
84
8
0
228,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role